[gd_resource type="PropData" load_steps=16 format=2]

[ext_resource path="res://modules/core_models/wall_zn.gltf" type="MeshDataResource" id=1]
[ext_resource path="res://modules/planets/test_planet/voxel_library/textures/stone_dungeon_1_albedo.png" type="Texture" id=2]
[ext_resource path="res://test_rooms/test2_tiledwalldata.tres" type="TiledWallData" id=3]

[sub_resource type="PropDataTiledWall" id=1]
transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 5, 0, 0 )
width = 10
heigth = 3
data = ExtResource( 3 )

[sub_resource type="PropDataTiledWall" id=2]
transform = Transform( 1.19249e-08, 0, -1, 0, 1, 0, 1, 0, 1.19249e-08, 0, 0, -10 )
width = 10
heigth = 3
data = ExtResource( 3 )

[sub_resource type="PropDataTiledWall" id=3]
transform = Transform( -1, 0, 3.17865e-08, -3.17865e-08, -5.96046e-08, -1, 2.66454e-15, -1, 5.96046e-08, 5, 0, 0 )
width = 5
heigth = 10
data = ExtResource( 3 )

[sub_resource type="PropDataTiledWall" id=4]
transform = Transform( -1, 0, 3.17865e-08, 3.17865e-08, 5.96046e-08, 1, -1.77636e-15, 1, -5.96046e-08, 5, 3, -10 )
width = 5
heigth = 10
data = ExtResource( 3 )
collision = false

[sub_resource type="PropDataTiledWall" id=5]
transform = Transform( 1, 0, 5.56363e-08, 0, 1, 0, -5.56363e-08, 0, 1, 0, 0, 0 )
width = 2
heigth = 3
data = ExtResource( 3 )

[sub_resource type="PropDataTiledWall" id=6]
transform = Transform( 1, 0, 5.56363e-08, 0, 1, 0, -5.56363e-08, 0, 1, 3, 0, 0 )
width = 2
heigth = 3
data = ExtResource( 3 )

[sub_resource type="PropDataMeshData" id=7]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 2, 0 )
mesh = ExtResource( 1 )
texture = ExtResource( 2 )

[sub_resource type="PropDataPortal" id=8]
transform = Transform( -1, 0, -9.61651e-07, 0, 1, 0, 9.61651e-07, 0, -1, 2, 1, 0 )
points = PoolVector2Array( -1, 1, -1, -1, 0, -1, 0, 1 )

[sub_resource type="PropDataTiledWall" id=9]
transform = Transform( -1, 0, -1.43059e-07, 0, 1, 0, 1.43059e-07, 0, -1, 5, 0, -10 )
width = 2
heigth = 3
data = ExtResource( 3 )

[sub_resource type="PropDataTiledWall" id=10]
transform = Transform( -1, 0, -1.43059e-07, 0, 1, 0, 1.43059e-07, 0, -1, 2, 0, -10 )
width = 2
heigth = 3
data = ExtResource( 3 )

[sub_resource type="PropDataMeshData" id=11]
transform = Transform( -1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 3, 2, -10 )
mesh = ExtResource( 1 )
texture = ExtResource( 2 )

[sub_resource type="PropDataPortal" id=12]
transform = Transform( 1, 0, 1.04907e-06, 0, 1, 0, -1.04907e-06, 0, 1, 3, 1, -10 )
points = PoolVector2Array( -1, 1, -1, -1, 0, -1, 0, 1 )

[resource]
props = [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ), SubResource( 9 ), SubResource( 10 ), SubResource( 11 ), SubResource( 12 ) ]
is_room = true
room_bounds = PoolVector3Array( 1.99, 3.01, 0.0100002, 1.99, 3.01, -10.01, 3.01, 3.01, -10.01, 3.01, 3.01, 0.0100002, 1.99, -0.01, -10.01, 3.01, -0.01, -10.01, 1.99, -0.01, 0.0100002, 2.5, -0.01, 0.0100002, 2.5, 0.745, 0.0100002, 3.01, -0.01, 0.0100002, 3.01, 0.745, 0.0100002 )
