[gd_resource type="ModelVisual" load_steps=4 format=2]

[ext_resource path="res://modules/species/Human/Female/character_textures/100_seamless/armor_green_scarf_v3.png" type="Texture" id=1]

[sub_resource type="ModelVisualEntry" id=1]
override_layer = 5
entity_type = 1
bone = 3
entry_0/texture = ExtResource( 1 )

[sub_resource type="ModelVisualEntry" id=2]
override_layer = 5
entity_type = 1
bone = 4
entry_0/texture = ExtResource( 1 )

[resource]
layer = 5
get_visual_entries = [ SubResource( 1 ), SubResource( 2 ) ]
