From ffa515e7359fbd4707a2abbe608fa754ea071333 Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Mon, 9 Mar 2020 19:05:52 +0100 Subject: [PATCH] Add godotdetour by @TheSHEEEP --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index ea79d83..3d424f8 100644 --- a/README.md +++ b/README.md @@ -147,6 +147,7 @@ A curated list of [free/libre](https://www.gnu.org/philosophy/free-sw.html) game - [gdutils](https://github.com/GodotExplorer/gdutils) - Utilities for Godot written in GDScript. - [GitHub integration](https://github.com/fenix-hub/godot-engine.github-integration) - Interact with GitHub without opening your browser (Godot 3.1). - [godotccd](https://github.com/TheSHEEEP/godotccd) - Fast 3D collision checks in Godot using libccd (Godot 3.1). +- [godotdetour](https://github.com/TheSHEEEP/godotdetour) - A GDNative implementation of the detour/detourcrowd library (Godot 3.2). - [GodotPhoenixChannels](https://github.com/alfredbaudisch/GodotPhoenixChannels) - A GDScript and Godot Engine implementation for the Channels API of the Phoenix Framework (Godot 3.1). - [Godot Mixing Desk](https://github.com/kyzfrintin/Godot-Mixing-Desk) - Make procedural sound and adaptive/procedural music with a few nodes and a couple lines of code (Godot 3.1). - [Godot NExt](https://github.com/willnationsdev/godot-next) - A set of basic node extensions (Godot 3.1).