diff --git a/README.md b/README.md index 0d3a0bf..ed2a0a2 100644 --- a/README.md +++ b/README.md @@ -61,17 +61,17 @@ A curated list of [free/libre](https://www.gnu.org/philosophy/free-sw.html) game *Demos to learn GDScript, its concepts, and various game features.* -- [Cave generator](https://gitlab.com/TeddyDD/Godot-Cave-Generato) - Simple cave generator utilizing the cellular automata method. -- [FPS Test](https://github.com/Calinou/fps-test) - A singleplayer FPS test. Physics work, but there are no enemies and no proper shooting. -- [HTTP Server](https://github.com/KOBUGE-Games/godot-httpd) - A HTTP 1.0 file server. +- [Cave generator](https://gitlab.com/TeddyDD/Godot-Cave-Generato) - Simple cave generator utilizing the cellular automata method (Godot 2.0). +- [FPS Test](https://github.com/Calinou/fps-test) - A singleplayer FPS test. Physics work, but there are no enemies and no proper shooting (Godot 2.1). +- [HTTP Server](https://github.com/KOBUGE-Games/godot-httpd) - A HTTP 1.0 file server (Godot 2.0). - [Open Source A-RPG Demo](https://github.com/GDquest/make-pro-2d-games-with-godot) - RPG demo (Godot 3.0). - [OpenRPG](https://github.com/GDquest/godot-open-rpg) - JRPG-style game demo and template (Godot 3.1). -- [Pathfinding 2d](https://github.com/FEDE0D/godot-pathfinding2d-demo) - A demo project demonstrating pathfinding using a tilemap. -- [Realistic Water Shader](https://github.com/fire/godot-realistic-water) - Realistic 3D water shader with foam and caustics. -- [UDP Snapshot interpolation](https://github.com/empyreanx/godot-snapshot-interpolation-demo) - Lets you connect to a server and view networked physics. -- [UDP State synchronization](https://github.com/empyreanx/godot-state-sync-demo) - A more efficient networking demo than the snapshot interpolation one. -- [Voxel Game](https://github.com/toger5/Godot-Voxel-Game-MineCraftClone) - Minecraft-like voxel terrain demo. -- [voxelgame](https://github.com/Zylann/voxelgame) - Minecraft-like voxel terrain demo, utilising the godot_voxel module. +- [Pathfinding 2d](https://github.com/FEDE0D/godot-pathfinding2d-demo) - A demo project demonstrating pathfinding using a tilemap (Godot 2.1). +- [Realistic Water Shader](https://github.com/fire/godot-realistic-water) - Realistic 3D water shader with foam and caustics (Godot 3.1). +- [UDP Snapshot interpolation](https://github.com/empyreanx/godot-snapshot-interpolation-demo) - Lets you connect to a server and view networked physics (Godot 2.1). +- [UDP State synchronization](https://github.com/empyreanx/godot-state-sync-demo) - A more efficient networking demo than the snapshot interpolation one (Godot 2.1). +- [Voxel Game](https://github.com/toger5/Godot-Voxel-Game-MineCraftClone) - Minecraft-like voxel terrain demo (Godot 2.1). +- [voxelgame](https://github.com/Zylann/voxelgame) - Minecraft-like voxel terrain demo, utilising the godot_voxel module (Godot 3.1). ## Tutorials