From e71df17630c1bb2023917d1c0741453427de4364 Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Tue, 5 Feb 2019 23:20:52 +0100 Subject: [PATCH] Add OpenRPG demos by GDquest --- README.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/README.md b/README.md index 10473d6..e209e4b 100644 --- a/README.md +++ b/README.md @@ -46,6 +46,8 @@ A curated list of [free/libre](https://www.gnu.org/philosophy/free-sw.html) game - [Cave generator](https://gitlab.com/TeddyDD/Godot-Cave-Generato) - Simple cave generator utilizing the cellular automata method. - [FPS Test](https://github.com/Calinou/fps-test) - A singleplayer FPS test. Physics work, but there are no enemies and no proper shooting. - [HTTP Server](https://github.com/KOBUGE-Games/godot-httpd) - A HTTP 1.0 file server. +- [Open Source A-RPG Demo](https://github.com/GDquest/make-pro-2d-games-with-godot) - RPG demo (Godot 3.0). +- [OpenRPG](https://github.com/GDquest/godot-open-rpg) - JRPG-style game demo and template (Godot 3.1). - [Pathfinding 2d](https://github.com/FEDE0D/godot-pathfinding2d-demo) - A demo project demonstrating pathfinding using a tilemap. - [UDP Snapshot interpolation](https://github.com/empyreanx/godot-snapshot-interpolation-demo) - Lets you connect to a server and view networked physics. - [UDP State synchronization](https://github.com/empyreanx/godot-state-sync-demo) - A more efficient networking demo than the snapshot interpolation one.