diff --git a/README.md b/README.md index f0120cb..0d3a0bf 100644 --- a/README.md +++ b/README.md @@ -28,34 +28,34 @@ A curated list of [free/libre](https://www.gnu.org/philosophy/free-sw.html) game ### 2D - [Blipshift](https://github.com/GaidamakUA/blipshift) - Simple top-down moving platforms game (Godot 3.1). -- [BlockPop](https://github.com/vnen/blockpop) - A simple Breakout clone. -- [Bombs](https://github.com/randyyaj/Bombs) - Simple mobile game. You need to touch bombs to defuse them. -- [Breakable](https://github.com/didier-v/breakable) - A breakout-like game. Compatible with Godot 3.0. -- [Drone Commander](https://github.com/securas/Drone_Commander) - Command swarms of drones against aliens. Made for CGA JAM. -- [Captain Holetooth](https://github.com/Hirnbix/captain-holetooth) - Explorative platformer in a detailed world. Geared towards younger players. -- [Dolphin Island 2](https://github.com/janmarcano/Dolphin-Island-2) - Platformer game made for the A Game By It's Cover 2015 Game Jam. -- [DynaDungeons](https://github.com/akien-mga/dynadungeons) - Bomberman clone in a fantasy universe. -- [Kraken-Rampage](https://github.com/randyyaj/Kraken-Rampage) - Ludum Dare 33 entry made in 48 hours. -- [Libre Pinball](https://github.com/Calinou/libre-pinball) - A pinball game. -- [Memory Game](https://github.com/Tzoop/MemoryGame) - Simple Memory game. -- [Minehunter](https://github.com/genete/Minehunter) - A Minesweeper clone. -- [Minilens](http://kobuge-games.github.io/minilens/) - Free puzzle platform game. -- [Mountain of Hope](https://github.com/w84death/mountain-of-hope) - Game made on Theater Game Jam (PGA 2015) -- [Ninja-Training](https://github.com/KOBUGE-Games/Ninja-Training) - Small running game done as 1 hour challenge. -- [No hope](https://github.com/sergicollado/no_hope_LD33) - Ludum Dare 33 entry made in 48 hours. -- [Planet Rider](https://github.com/FEDE0D/Planet-Rider) - 2D physics parkour game in an alien environment. -- [Platshoot](https://github.com/Calinou/platshoot) - A 2D shooter game. -- [Ringed](https://github.com/KOBUGE-Incubator/ringed) - Top-down shooter with extensive usage of light effects. -- [Tanks of Freedom](https://github.com/w84death/Tanks-of-Freedom) - Free turn-based isometric strategy game. -- [Three Hungry Mice](https://github.com/delstuff/threeHungryMice) - Breakout game with mice made for the Godot Engine Jam of March 2016. +- [BlockPop](https://github.com/vnen/blockpop) - A simple Breakout clone (Godot 2.1). +- [Bombs](https://github.com/randyyaj/Bombs) - Simple mobile game. You need to touch bombs to defuse them (Godot 2.1). +- [Breakable](https://github.com/didier-v/breakable) - A breakout-like game (Godot 3.0). +- [Drone Commander](https://github.com/securas/Drone_Commander) - Command swarms of drones against aliens. Made for CGA JAM (Godot 2.1). +- [Captain Holetooth](https://github.com/Hirnbix/captain-holetooth) - Explorative platformer in a detailed world. Geared towards younger players (Godot 2.1). +- [Dolphin Island 2](https://github.com/janmarcano/Dolphin-Island-2) - Platformer game made for the A Game By It's Cover 2015 Game Jam (Godot 2.1). +- [DynaDungeons](https://github.com/akien-mga/dynadungeons) - Bomberman clone in a fantasy universe (Godot 2.1). +- [Kraken-Rampage](https://github.com/randyyaj/Kraken-Rampage) - Ludum Dare 33 entry made in 48 hours (Godot 2.1). +- [Libre Pinball](https://github.com/Calinou/libre-pinball) - A pinball game (Godot 1). +- [Memory Game](https://github.com/Tzoop/MemoryGame) - Simple Memory game (Godot 3.0). +- [Minehunter](https://github.com/genete/Minehunter) - A Minesweeper clone (Godot 2.1). +- [Minilens](http://kobuge-games.github.io/minilens/) - Free puzzle platform game (Godot 2.1). +- [Mountain of Hope](https://github.com/w84death/mountain-of-hope) - Game made on Theater Game Jam (PGA 2015) (Godot 2.1). +- [Ninja-Training](https://github.com/KOBUGE-Games/Ninja-Training) - Small running game done as 1 hour challenge (Godot 2.1). +- [No hope](https://github.com/sergicollado/no_hope_LD33) - Ludum Dare 33 entry made in 48 hours (Godot 2.1). +- [Planet Rider](https://github.com/FEDE0D/Planet-Rider) - 2D physics parkour game in an alien environment (Godot 2.1). +- [Platshoot](https://github.com/Calinou/platshoot) - A 2D shooter game (Godot 2.1). +- [Ringed](https://github.com/KOBUGE-Incubator/ringed) - Top-down shooter with extensive usage of light effects (Godot 2.1). +- [Tanks of Freedom](https://github.com/w84death/Tanks-of-Freedom) - Free turn-based isometric strategy game (Godot 2.1). +- [Three Hungry Mice](https://github.com/delstuff/threeHungryMice) - Breakout game with mice made for the Godot Engine Jam of March 2016 (Godot 2.1). ### 3D -- [Cheese Hunter](https://github.com/khairul169/cheese-hunter) - A game for Godot Engine Jam of March 2016. -- [Meteorite](https://github.com/Bauxitedev/meteorite) - A lowres metroidvania FPS, inspired by Metroid Prime, made for LOWREZJAM 2018. -- [MouseBoat](https://github.com/CowThing/MouseBoat) - Play as a mouse and sail around a pond. Cast your rod and try to catch some fish. -- [Super Tux Party](https://anti.itch.io/super-tux-party) - A free/libre and open-source party game that is meant to replicate the feel of games such as Mario Party. -- [Veraball](https://github.com/Veraball/veraball) - Free "roll the ball" game. Collect coins and reach the finish, without falling out of the level. +- [Cheese Hunter](https://github.com/khairul169/cheese-hunter) - A game for Godot Engine Jam of March 2016 (Godot 2.1). +- [Meteorite](https://github.com/Bauxitedev/meteorite) - A lowres metroidvania FPS, inspired by Metroid Prime, made for LOWREZJAM 2018 (Godot 3.0). +- [MouseBoat](https://github.com/CowThing/MouseBoat) - Play as a mouse and sail around a pond. Cast your rod and try to catch some fish (Godot 2.0). +- [Super Tux Party](https://anti.itch.io/super-tux-party) - A free/libre and open-source party game that is meant to replicate the feel of games such as Mario Party (Godot 3.1). +- [Veraball](https://github.com/Veraball/veraball) - Free "roll the ball" game. Collect coins and reach the finish, without falling out of the level (Godot 2.0). ## Demos