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Merge pull request #47 from TeddyDD/AutoTileLayer
add AutoTileLayer plugin
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@ -70,6 +70,7 @@ For installation instructions, read [INSTALL.md](https://github.com/Calinou/awes
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- [Add Primitives](https://github.com/TheHX/add_primitives) - Add cylinders, spheres, cubes easily.
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- [Add Primitives](https://github.com/TheHX/add_primitives) - Add cylinders, spheres, cubes easily.
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- [Atlas importer](https://github.com/Geequlim/godot-code/tree/master/addons/atlas_importer) - The plugin to import packed atlas from [TexturePacker](https://www.codeandweb.com/texturepacker) and [Attila](https://github.com/r-lyeh/attila)
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- [Atlas importer](https://github.com/Geequlim/godot-code/tree/master/addons/atlas_importer) - The plugin to import packed atlas from [TexturePacker](https://www.codeandweb.com/texturepacker) and [Attila](https://github.com/r-lyeh/attila)
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- [Auto Tile Layer](https://github.com/leezh/autotile) - addon that allows automatic 2D tiling using RPG Maker's Autotile format
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- [Camera2D Screen Shake](http://godotengine.org/qa/438/camera2d-screen-shake-extension) - Screen shake effect for Camera2D.
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- [Camera2D Screen Shake](http://godotengine.org/qa/438/camera2d-screen-shake-extension) - Screen shake effect for Camera2D.
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- [Create Tileset](https://github.com/vinod8990/godot_plugins) - Plugin to generate Godot tilesets based on atlas images
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- [Create Tileset](https://github.com/vinod8990/godot_plugins) - Plugin to generate Godot tilesets based on atlas images
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- [CRT Shader](https://github.com/henriquelalves/SimpleGodotCRTShader) - Godot shader that simulates CRT Displays.
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- [CRT Shader](https://github.com/henriquelalves/SimpleGodotCRTShader) - Godot shader that simulates CRT Displays.
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