add Escoria framework

This commit is contained in:
Daniel Lewan 2016-11-05 12:31:07 +01:00
parent 0c1347bcf7
commit 994c6710a1

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@ -75,6 +75,7 @@ For installation instructions, read [INSTALL.md](https://github.com/Calinou/awes
- [Create Tileset](https://github.com/vinod8990/godot_plugins) - Plugin to generate Godot tilesets based on atlas images - [Create Tileset](https://github.com/vinod8990/godot_plugins) - Plugin to generate Godot tilesets based on atlas images
- [CRT Shader](https://github.com/henriquelalves/SimpleGodotCRTShader) - Godot shader that simulates CRT Displays. - [CRT Shader](https://github.com/henriquelalves/SimpleGodotCRTShader) - Godot shader that simulates CRT Displays.
- [Easing Script](https://github.com/impmja/godot-easing) - A port of the Robert Penner's equations for easing - [Easing Script](https://github.com/impmja/godot-easing) - A port of the Robert Penner's equations for easing
- [Escoria](https://github.com/godotengine/escoria) - Point & click adventure game framework
- [Example Model Importer](https://github.com/TheHX/godot_examples) - A script that imports models with inverted normals (proof of concept). - [Example Model Importer](https://github.com/TheHX/godot_examples) - A script that imports models with inverted normals (proof of concept).
- [GodotNotificationCenter](https://github.com/didier-v/GodotNotificationCenter) - A notification center for Godot. - [GodotNotificationCenter](https://github.com/didier-v/GodotNotificationCenter) - A notification center for Godot.
- [GodotTIE](https://github.com/henriquelalves/GodotTIE) - Text Interface Engine to control text output (like in a RPG dialogue) - [GodotTIE](https://github.com/henriquelalves/GodotTIE) - Text Interface Engine to control text output (like in a RPG dialogue)