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Merge pull request #2 from adolson/patch-1
Add more tools (thanks adolson)
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@ -23,6 +23,7 @@ Plugins and scripts
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* [Heightmap](https://gist.github.com/Calinou/e771fcbc26a87b807f7f) - Make an heightmap into terrain.
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* [Polygon Merge](https://github.com/ScyDev/Godot-Scripts) - Merge polygons.
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* [Resolution Switcher](https://github.com/vinod8990/godot_plugins) - Switch resolutions easily, for testing.
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* [SUTjoystick](https://gitlab.com/shine-upon-thee/joystick) - Easy gamepad support (Windows and Linux)
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* [Tiled importer](https://github.com/MrGreenTea/GodotTiledImporter) - Import maps from [Tiled](http://mapeditor.org).
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* [Tileset Builder](https://gist.github.com/Calinou/27e979ab0a35500c3381) - Build tilesets.
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@ -42,5 +43,8 @@ Other
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*Other stuff.*
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* [godot.sh](https://github.com/adolson/godot-stuff/blob/master/godot.sh) - Script that automatically downloads and launches latest version of Godot, or compiles and launches git master branch.
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* [godot-wrapper](https://github.com/nsrosenqvist/godot-wrapper.git) - Script that helps Debian and Ubuntu users install and use Godot.
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* [replicate-file.sh](https://github.com/adolson/godot-stuff/blob/master/replicate-file.sh) - Script to update copies of a file with one master file.
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* [strip-to-frames.pl](https://github.com/adolson/godot-stuff/blob/master/strip-to-frames.pl) - Perl script to split a grid spritesheet image into numbered individual frame files.
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* [update-git.sh](https://gist.github.com/Calinou/93938dc92484bc5e89f0) - Updates all Git repositories contained in a directory.
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