Merge pull request #28 from TeddyDD/grass

Add grass plugin
This commit is contained in:
Calinou 2015-11-01 10:51:08 +01:00
commit 8efe256ef8

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@ -62,6 +62,7 @@ Nothing for now.
- [Create Tileset](https://github.com/vinod8990/godot_plugins) - Plugin to generate Godot tilesets based on atlas images - [Create Tileset](https://github.com/vinod8990/godot_plugins) - Plugin to generate Godot tilesets based on atlas images
- [Example Model Importer](https://github.com/TheHX/godot_examples) - A script that imports models with inverted normals (proof of concept). - [Example Model Importer](https://github.com/TheHX/godot_examples) - A script that imports models with inverted normals (proof of concept).
- [GodotNotificationCenter](https://github.com/didier-v/GodotNotificationCenter) - A notification center for Godot. - [GodotNotificationCenter](https://github.com/didier-v/GodotNotificationCenter) - A notification center for Godot.
- [Grass Plugin](https://github.com/marcosbitetti/grass_plugin_4_godot) - A plugin to handle huge amount of grass, foliages and other vegetations
- [GUT](https://bitbucket.org/bitwes/gut/overview) - Utility for writing unit tests in GDScript. - [GUT](https://bitbucket.org/bitwes/gut/overview) - Utility for writing unit tests in GDScript.
- [Heightmap](https://gist.github.com/TheHX/94a83dea1a0f932d5805) - Make an heightmap into terrain. - [Heightmap](https://gist.github.com/TheHX/94a83dea1a0f932d5805) - Make an heightmap into terrain.
- [Input states](http://pastebin.com/LuSg4wY2) - Input states for Godot. - [Input states](http://pastebin.com/LuSg4wY2) - Input states for Godot.