From 7ffca18734c082cea390ff7116effb2b5212a6ab Mon Sep 17 00:00:00 2001 From: Franklin Sobrinho Date: Fri, 24 Apr 2015 15:01:42 -0300 Subject: [PATCH] New heightmap script --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index c701b47..bfe690a 100644 --- a/README.md +++ b/README.md @@ -35,7 +35,7 @@ Plugins and scripts * [Add Primitives](https://github.com/TheHX/add_primitives) - Add cylinders, spheres, cubes easily. * [Example Model Importer](https://github.com/TheHX/godot_examples) - A script that imports models with inverted normals (proof of concept). -* [Heightmap](https://gist.github.com/Calinou/e771fcbc26a87b807f7f) - Make an heightmap into terrain. +* [Heightmap](https://gist.github.com/TheHX/94a83dea1a0f932d5805) - Make an heightmap into terrain. * [Polygon Merge](https://github.com/ScyDev/Godot-Scripts) - Merge polygons. * [Resolution Switcher](https://github.com/vinod8990/godot_plugins) - Switch resolutions easily, for testing. * [SUTjoystick](https://gitlab.com/shine-upon-thee/joystick) - Easy gamepad support for GNU/Linux and Windows.