Update Pixelorama's Godot version to 3.2

Pixelorama now uses Godot 3.2 instead of 3.1
This commit is contained in:
Manolis Papadeas 2020-02-28 22:10:22 +02:00 committed by Hugo Locurcio
parent 7975d51ecb
commit 6fd38f5523

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@ -65,7 +65,7 @@ A curated list of [free/libre](https://www.gnu.org/philosophy/free-sw.html) game
*Non-game projects made with Godot (tools/utilities).*
- [Pixelorama](https://github.com/Orama-Interactive/Pixelorama) - 2D pixel art editor (Godot 3.1).
- [Pixelorama](https://github.com/Orama-Interactive/Pixelorama) - 2D pixel art editor (Godot 3.2).
- [Material Maker](https://github.com/RodZill4/material-maker) - Create PBR materials procedurally (similar to Substance Designer) (Godot 3.1).
## Templates