From 55410c4e127d946b6ca23055fcc4e629d8c0e547 Mon Sep 17 00:00:00 2001 From: Dylan Dumesnil Date: Tue, 30 Jun 2020 01:02:56 -0700 Subject: [PATCH] Add 'MDFramework' to list of scripts (#127) --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index eaff7ab..c34e8ad 100644 --- a/README.md +++ b/README.md @@ -164,6 +164,7 @@ A curated list of [free/libre](https://www.gnu.org/philosophy/free-sw.html) game - [gterm](https://github.com/TeddyDD/gterm) - GUI control that draws something similar to \*nix terminal emulators (Godot 2.1). - [GUT](https://github.com/bitwes/Gut) - Utility for writing unit tests in GDScript (Godot 3.x). - [InGrid](https://github.com/Larpon/ingrid) - Infinite scrolling grid (Godot 3.x). +- [MDFramework](https://github.com/DoubleDeez/MDFramework) - A C# multiplayer framework with additional tools (Godot 3.2 Mono). - [Polygon Merge](https://github.com/ScyDev/Godot-Scripts) - Merge polygons. - [Qodot](https://github.com/Shfty/qodot-plugin) - Quake `.map` file support for Godot. Lets you use [TrenchBroom](https://kristianduske.com/trenchbroom/) for level design. (Godot 3.2). - [Simplex 2D/3D](https://github.com/OvermindDL1/Godot-Helpers) - Simplex deterministic noise functions.