Merge pull request #69 from willnationsdev/patch-1

Adding link to Godot NExt
This commit is contained in:
Rémi Verschelde 2018-02-14 09:08:10 +01:00 committed by GitHub
commit 3c24a99508
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

View File

@ -80,6 +80,7 @@ A curated list of [free/libre](https://gnu.org/philosophy/free-sw.html) games, p
- [Easing Script](https://github.com/impmja/godot-easing) - A port of the Robert Penner's equations for easing - [Easing Script](https://github.com/impmja/godot-easing) - A port of the Robert Penner's equations for easing
- [Escoria](https://github.com/godotengine/escoria) - Point & click adventure game framework - [Escoria](https://github.com/godotengine/escoria) - Point & click adventure game framework
- [Example Model Importer](https://github.com/TheHX/godot_examples) - A script that imports models with inverted normals (proof of concept). - [Example Model Importer](https://github.com/TheHX/godot_examples) - A script that imports models with inverted normals (proof of concept).
- [Godot NExt](https://github.com/willnationsdev/godot-next) - A set of basic node extensions for Godot.
- [GodotNotificationCenter](https://github.com/didier-v/GodotNotificationCenter) - A notification center for Godot. - [GodotNotificationCenter](https://github.com/didier-v/GodotNotificationCenter) - A notification center for Godot.
- [GodotTIE](https://github.com/henriquelalves/GodotTIE) - Text Interface Engine to control text output (like in a RPG dialogue) - [GodotTIE](https://github.com/henriquelalves/GodotTIE) - Text Interface Engine to control text output (like in a RPG dialogue)
- [Grass Plugin](https://github.com/marcosbitetti/grass_plugin_4_godot) - A plugin to handle huge amount of grass, foliages and other vegetations - [Grass Plugin](https://github.com/marcosbitetti/grass_plugin_4_godot) - A plugin to handle huge amount of grass, foliages and other vegetations