From 1e953d1f9039cb22038c460a96af6e9e8c7c0288 Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Fri, 17 Jan 2020 14:05:13 +0100 Subject: [PATCH] Add Godot Mixing Desk by @kyzfrintin --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index f0a434e..b18ecbf 100644 --- a/README.md +++ b/README.md @@ -147,6 +147,7 @@ A curated list of [free/libre](https://www.gnu.org/philosophy/free-sw.html) game - [GitHub integration](https://github.com/fenix-hub/godot-engine.github-integration) - Interact with GitHub without opening your browser (Godot 3.1). - [godotccd](https://github.com/TheSHEEEP/godotccd) - Fast 3D collision checks in Godot using libccd (Godot 3.1). - [GodotPhoenixChannels](https://github.com/alfredbaudisch/GodotPhoenixChannels) - A GDScript and Godot Engine implementation for the Channels API of the Phoenix Framework (Godot 3.1). +- [Godot Mixing Desk](https://github.com/kyzfrintin/Godot-Mixing-Desk) - Make procedural sound and adaptive/procedural music with a few nodes and a couple lines of code (Godot 3.1). - [Godot NExt](https://github.com/willnationsdev/godot-next) - A set of basic node extensions (Godot 3.1). - [GodotNotificationCenter](https://github.com/didier-v/GodotNotificationCenter) - A notification center (Godot 3.1). - [GodotTIE](https://github.com/henriquelalves/GodotTIE) - Text Interface Engine to control text output (like in a RPG dialogue) (Godot 2.x, 3.x).