From 15434e77599a3a2eebed712228332d5488889223 Mon Sep 17 00:00:00 2001 From: Daniel Lewan Date: Fri, 10 Jul 2015 09:55:59 +0200 Subject: [PATCH] Added Pathfinding on tilemap demo --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index 40411ff..5feedad 100644 --- a/README.md +++ b/README.md @@ -31,6 +31,7 @@ Demos * [FPS Test](https://github.com/Calinou/fps-test) - A singleplayer FPS test. Physics work, but there are no enemies and no proper shooting. * [HTTP Server](https://github.com/KOBUGE-Games/godot-httpd) - A HTTP 1.0 file server. +* [Pathfinding 2d](https://github.com/FEDE0D/godot-pathfinding2d-demo) A demo project demonstrating pathfinding using a tilemap. * [TCP Networked physics](https://github.com/jrimclean/godot-snapshot-interpolation-demo) - Lets you connect to a server and view networked physics. Themes