From e96a565c74e13cc2e52a6ed912b772e66b288f3c Mon Sep 17 00:00:00 2001 From: Alfred Reinold Baudisch Date: Sun, 12 May 2019 23:06:10 +0200 Subject: [PATCH] Added GodotPhoenixChannels GodotPhoenixChannels is a GDScript and Godot Engine implementation for the Channels API of the Phoenix Framework. It enables Godot projects and games to connect to Phoenix Channels to leverage the connected massive real-time capabilities of Elixir and Phoenix backends. --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index 96056b8..8feb188 100644 --- a/README.md +++ b/README.md @@ -130,6 +130,7 @@ A curated list of [free/libre](https://www.gnu.org/philosophy/free-sw.html) game - [FontAwesome](https://github.com/GodotExplorer/FontAwesome) - Font Awesome plugin for Godot. - [gdstats](https://github.com/droxmusic/gdstats/) - A library of pseudorandom number generators for common statistical distributions. - [gdutils](https://github.com/GodotExplorer/gdutils) - Utilities for Godot written in GDScript. +- [GodotPhoenixChannels](https://github.com/alfredbaudisch/GodotPhoenixChannels) - A GDScript and Godot Engine implementation for the Channels API of the Phoenix Framework. - [Godot NExt](https://github.com/willnationsdev/godot-next) - A set of basic node extensions for Godot. - [GodotNotificationCenter](https://github.com/didier-v/GodotNotificationCenter) - A notification center for Godot. - [GodotTIE](https://github.com/henriquelalves/GodotTIE) - Text Interface Engine to control text output (like in a RPG dialogue).