--[[ Name: LibSharedMedia-3.0 Revision: $Revision: 62 $ Author: Elkano (elkano@gmx.de) Inspired By: SurfaceLib by Haste/Otravi (troeks@gmail.com) Website: http://www.wowace.com/projects/libsharedmedia-3-0/ Description: Shared handling of media data (fonts, sounds, textures, ...) between addons. Dependencies: LibStub, CallbackHandler-1.0 License: LGPL v2.1 ]] local MAJOR, MINOR = "LibSharedMedia-3.0", 100001 -- increase manualy on changes local lib = LibStub:NewLibrary(MAJOR, MINOR) if not lib then return end local _G = getfenv(0) local pairs = _G.pairs local type = _G.type local band = _G.bit.band local table_insert = _G.table.insert local table_sort = _G.table.sort local locale = GetLocale() local locale_is_western local LOCALE_MASK = 0 lib.LOCALE_BIT_koKR = 1 lib.LOCALE_BIT_ruRU = 2 lib.LOCALE_BIT_zhCN = 4 lib.LOCALE_BIT_zhTW = 8 lib.LOCALE_BIT_western = 128 local CallbackHandler = LibStub:GetLibrary("CallbackHandler-1.0") lib.callbacks = lib.callbacks or CallbackHandler:New(lib) lib.DefaultMedia = lib.DefaultMedia or {} lib.MediaList = lib.MediaList or {} lib.MediaTable = lib.MediaTable or {} lib.MediaType = lib.MediaType or {} lib.OverrideMedia = lib.OverrideMedia or {} local defaultMedia = lib.DefaultMedia local mediaList = lib.MediaList local mediaTable = lib.MediaTable local overrideMedia = lib.OverrideMedia -- create mediatype constants lib.MediaType.BACKGROUND = "background" -- background textures lib.MediaType.BORDER = "border" -- border textures lib.MediaType.FONT = "font" -- fonts lib.MediaType.STATUSBAR = "statusbar" -- statusbar textures lib.MediaType.SOUND = "sound" -- sound files -- populate lib with default Blizzard data -- BACKGROUND if not lib.MediaTable.background then lib.MediaTable.background = {} end lib.MediaTable.background["Blizzard Dialog Background"] = [[Interface\DialogFrame\UI-DialogBox-Background]] lib.MediaTable.background["Blizzard Dialog Background Dark"] = [[Interface\DialogFrame\UI-DialogBox-Background-Dark]] lib.MediaTable.background["Blizzard Dialog Background Gold"] = [[Interface\DialogFrame\UI-DialogBox-Gold-Background]] lib.MediaTable.background["Blizzard Low Health"] = [[Interface\FullScreenTextures\LowHealth]] lib.MediaTable.background["Blizzard Marble"] = [[Interface\FrameGeneral\UI-Background-Marble]] lib.MediaTable.background["Blizzard Out of Control"] = [[Interface\FullScreenTextures\OutOfControl]] lib.MediaTable.background["Blizzard Parchment"] = [[Interface\AchievementFrame\UI-Achievement-Parchment-Horizontal]] lib.MediaTable.background["Blizzard Parchment 2"] = [[Interface\AchievementFrame\UI-GuildAchievement-Parchment-Horizontal]] lib.MediaTable.background["Blizzard Rock"] = [[Interface\FrameGeneral\UI-Background-Rock]] lib.MediaTable.background["Blizzard Tabard Background"] = [[Interface\TabardFrame\TabardFrameBackground]] lib.MediaTable.background["Blizzard Tooltip"] = [[Interface\Tooltips\UI-Tooltip-Background]] lib.MediaTable.background["Solid"] = [[Interface\Buttons\WHITE8X8]] -- BORDER if not lib.MediaTable.border then lib.MediaTable.border = {} end lib.MediaTable.border["None"] = [[Interface\None]] lib.MediaTable.border["Blizzard Achievement Wood"] = [[Interface\AchievementFrame\UI-Achievement-WoodBorder]] lib.MediaTable.border["Blizzard Chat Bubble"] = [[Interface\Tooltips\ChatBubble-Backdrop]] lib.MediaTable.border["Blizzard Dialog"] = [[Interface\DialogFrame\UI-DialogBox-Border]] lib.MediaTable.border["Blizzard Dialog Gold"] = [[Interface\DialogFrame\UI-DialogBox-Gold-Border]] lib.MediaTable.border["Blizzard Party"] = [[Interface\CHARACTERFRAME\UI-Party-Border]] lib.MediaTable.border["Blizzard Tooltip"] = [[Interface\Tooltips\UI-Tooltip-Border]] -- FONT if not lib.MediaTable.font then lib.MediaTable.font = {} end local SML_MT_font = lib.MediaTable.font if locale == "koKR" then LOCALE_MASK = lib.LOCALE_BIT_koKR -- SML_MT_font["굵은 글꼴"] = [[Fonts\2002B.TTF]] SML_MT_font["기본 글꼴"] = [[Fonts\2002.TTF]] SML_MT_font["데미지 글꼴"] = [[Fonts\K_Damage.TTF]] SML_MT_font["퀘스트 글꼴"] = [[Fonts\K_Pagetext.TTF]] -- lib.DefaultMedia["font"] = "기본 글꼴" -- someone from koKR please adjust if needed -- elseif locale == "zhCN" then LOCALE_MASK = lib.LOCALE_BIT_zhCN -- SML_MT_font["伤害数字"] = [[Fonts\ZYKai_C.ttf]] SML_MT_font["默认"] = [[Fonts\ZYKai_T.ttf]] SML_MT_font["聊天"] = [[Fonts\ZYHei.ttf]] -- lib.DefaultMedia["font"] = "默认" -- someone from zhCN please adjust if needed -- elseif locale == "zhTW" then LOCALE_MASK = lib.LOCALE_BIT_zhTW -- SML_MT_font["提示訊息"] = [[Fonts\bHEI00M.ttf]] SML_MT_font["聊天"] = [[Fonts\bHEI01B.ttf]] SML_MT_font["傷害數字"] = [[Fonts\bKAI00M.ttf]] SML_MT_font["預設"] = [[Fonts\bLEI00D.ttf]] -- lib.DefaultMedia["font"] = "預設" -- someone from zhTW please adjust if needed elseif locale == "ruRU" then LOCALE_MASK = lib.LOCALE_BIT_ruRU -- SML_MT_font["Arial Narrow"] = [[Fonts\ARIALN.TTF]] SML_MT_font["Friz Quadrata TT"] = [[Fonts\FRIZQT__.TTF]] SML_MT_font["Morpheus"] = [[Fonts\MORPHEUS.TTF]] SML_MT_font["Nimrod MT"] = [[Fonts\NIM_____.ttf]] SML_MT_font["Skurri"] = [[Fonts\SKURRI.TTF]] -- lib.DefaultMedia.font = "Friz Quadrata TT" -- else LOCALE_MASK = lib.LOCALE_BIT_western locale_is_western = true -- SML_MT_font["Arial Narrow"] = [[Fonts\ARIALN.TTF]] SML_MT_font["Friz Quadrata TT"] = [[Fonts\FRIZQT__.TTF]] SML_MT_font["Morpheus"] = [[Fonts\MORPHEUS.TTF]] SML_MT_font["Skurri"] = [[Fonts\SKURRI.TTF]] -- lib.DefaultMedia.font = "Friz Quadrata TT" -- end -- STATUSBAR if not lib.MediaTable.statusbar then lib.MediaTable.statusbar = {} end lib.MediaTable.statusbar["Blizzard"] = [[Interface\TargetingFrame\UI-StatusBar]] lib.MediaTable.statusbar["Blizzard Character Skills Bar"] = [[Interface\PaperDollInfoFrame\UI-Character-Skills-Bar]] lib.DefaultMedia.statusbar = "Blizzard" -- SOUND if not lib.MediaTable.sound then lib.MediaTable.sound = {} end lib.MediaTable.sound["None"] = [[Interface\Quiet.ogg]] -- Relies on the fact that PlaySound[File] doesn't error on non-existing input. lib.DefaultMedia.sound = "None" local function rebuildMediaList(mediatype) local mtable = mediaTable[mediatype] if not mtable then return end if not mediaList[mediatype] then mediaList[mediatype] = {} end local mlist = mediaList[mediatype] -- list can only get larger, so simply overwrite it local i = 0 for k in pairs(mtable) do i = i + 1 mlist[i] = k end table_sort(mlist) end function lib:Register(mediatype, key, data, langmask) if type(mediatype) ~= "string" then error(MAJOR..":Register(mediatype, key, data, langmask) - mediatype must be string, got "..type(mediatype)) end if type(key) ~= "string" then error(MAJOR..":Register(mediatype, key, data, langmask) - key must be string, got "..type(key)) end mediatype = mediatype:lower() if mediatype == lib.MediaType.FONT and ((langmask and band(langmask, LOCALE_MASK) == 0) or not (langmask or locale_is_western)) then return false end if not mediaTable[mediatype] then mediaTable[mediatype] = {} end local mtable = mediaTable[mediatype] if mtable[key] then return false end mtable[key] = data rebuildMediaList(mediatype) self.callbacks:Fire("LibSharedMedia_Registered", mediatype, key) return true end function lib:Fetch(mediatype, key, noDefault) local mtt = mediaTable[mediatype] local overridekey = overrideMedia[mediatype] local result = mtt and ((overridekey and mtt[overridekey] or mtt[key]) or (not noDefault and defaultMedia[mediatype] and mtt[defaultMedia[mediatype]])) or nil return result end function lib:IsValid(mediatype, key) return mediaTable[mediatype] and (not key or mediaTable[mediatype][key]) and true or false end function lib:HashTable(mediatype) return mediaTable[mediatype] end function lib:List(mediatype) if not mediaTable[mediatype] then return nil end if not mediaList[mediatype] then rebuildMediaList(mediatype) end return mediaList[mediatype] end function lib:GetGlobal(mediatype) return overrideMedia[mediatype] end function lib:SetGlobal(mediatype, key) if not mediaTable[mediatype] then return false end overrideMedia[mediatype] = (key and mediaTable[mediatype][key]) and key or nil self.callbacks:Fire("LibSharedMedia_SetGlobal", mediatype, overrideMedia[mediatype]) return true end function lib:GetDefault(mediatype) return defaultMedia[mediatype] end function lib:SetDefault(mediatype, key) if mediaTable[mediatype] and mediaTable[mediatype][key] and not defaultMedia[mediatype] then defaultMedia[mediatype] = key return true else return false end end