mirror of
https://github.com/Relintai/Relintais-Enemy-Kooldown-Tracker-WotLK.git
synced 2024-11-08 10:12:11 +01:00
Don't set a cooldown to the dr and interruptbar frames either.
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parent
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@ -335,7 +335,7 @@ function Rekt:CreateDRFrames(which)
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frame.texture = text;
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frame.texture = text;
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local CoolDown = CreateFrame("Cooldown", "RektCoolDown" .. i, frame);
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local CoolDown = CreateFrame("Cooldown", "RektCoolDown" .. i, frame);
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CoolDown:SetAllPoints()
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CoolDown:SetAllPoints()
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CoolDown:SetCooldown(GetTime(), 50);
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--CoolDown:SetCooldown(GetTime(), 50);
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local t = frame:CreateFontString(nil, "OVERLAY");
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local t = frame:CreateFontString(nil, "OVERLAY");
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t:SetNonSpaceWrap(false);
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t:SetNonSpaceWrap(false);
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t:SetPoint("CENTER", frame, "CENTER", 0, 0);
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t:SetPoint("CENTER", frame, "CENTER", 0, 0);
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@ -43,7 +43,7 @@ function Rekt:CreateInterruptBarFrames()
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frame.texture = text;
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frame.texture = text;
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local CoolDown = CreateFrame("Cooldown", "RektIBCoolDown" .. i, frame);
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local CoolDown = CreateFrame("Cooldown", "RektIBCoolDown" .. i, frame);
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CoolDown:SetAllPoints()
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CoolDown:SetAllPoints()
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CoolDown:SetCooldown(GetTime(), 50);
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--CoolDown:SetCooldown(GetTime(), 50);
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frame:Hide();
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frame:Hide();
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local colorframe = CreateFrame("Frame", nil, UIParent, nil);
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local colorframe = CreateFrame("Frame", nil, UIParent, nil);
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