From 4c9292cfa01410e2f25329d91554bba14cfd3ef8 Mon Sep 17 00:00:00 2001 From: Relintai Date: Tue, 10 May 2016 11:04:53 +0200 Subject: [PATCH] -Found, and implemented a fix for the combatlog stuck bug. (Rarely happens here, but it happened a few times.) -Empty string as the type i spells.lua is a bad idea, just spent an hour tracking down a bug because of that. --(it errors in the sorters), added a type everywhere, and also documented it. (Commit ported from TBC version) --- Rect.lua | 52 +++++++++++++++++++++++++++++++++++++--------- data/cooldowns.lua | 1 + data/spells.lua | 2 ++ 3 files changed, 45 insertions(+), 10 deletions(-) diff --git a/Rect.lua b/Rect.lua index c9dd7cb..169c96b 100644 --- a/Rect.lua +++ b/Rect.lua @@ -6,6 +6,11 @@ local aceConfig = LibStub("AceConfig-3.0"); local libSharedMedia = LibStub("LibSharedMedia-3.0"); local libDRData = LibStub('DRData-1.0'); +Rect.CombatlogFixTimerData = { + ["lasttick"] = 0, + ["timesinceclear"] = 0 +} + Rect.MovableFrames = nil Rect.targets = { @@ -194,15 +199,16 @@ function Rect:OnInitialize() aceConfig:RegisterOptionsTable("Rect", self:GetRectOptions()); aceCDialog:AddToBlizOptions("Rect"); self:RegisterChatCommand("Rect", "ChatCommand"); + end function Rect:OnEnable() self:Reset() - self:RegisterEvent("PLAYER_ENTERING_WORLD") - self:RegisterEvent("ZONE_CHANGED_NEW_AREA") - self:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED") - self:RegisterEvent("PLAYER_TARGET_CHANGED") - self:RegisterEvent("PLAYER_FOCUS_CHANGED") + self:RegisterEvent("PLAYER_ENTERING_WORLD"); + self:RegisterEvent("ZONE_CHANGED_NEW_AREA"); + self:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED"); + self:RegisterEvent("PLAYER_TARGET_CHANGED"); + self:RegisterEvent("PLAYER_FOCUS_CHANGED"); self:CreateFrames("target"); self:CreateFrames("focus"); self:CreateDRFrames("targetdr"); @@ -210,15 +216,41 @@ function Rect:OnEnable() self:CreateDRFrames("selfdr"); self:ApplySettings(); self.targets["self"] = UnitGUID("player"); + + --cause, and basic fix from: + --from http://www.arenajunkies.com/topic/125096-combat-log-error-screwing-up-your-addons-supposed-fix/ + local f = CreateFrame("Frame", nil, UIParent); + f:SetScript("OnUpdate", function() self:CombatLogClearFix() end); end +function Rect:CombatLogClearFix() + --delta is in seconds + local delta = GetTime() - Rect.CombatlogFixTimerData["lasttick"]; + + --this will happen on the first run, this is here, becouse on the first test, + --the first clear on load just bugged the addon, until the second clear + if delta > 30 then + return; + end + + local tslc = Rect.CombatlogFixTimerData["timesinceclear"] + delta; + + --30 seconds should be enough + if tslc >= 30 then + CombatLogClearEntries(); + tslc = 0; + end + + Rect.CombatlogFixTimerData["timesinceclear"] = tslc; + Rect.CombatlogFixTimerData["lasttick"] = GetTime(); +end function Rect:OnDisable() - self:UnregisterEvent("PLAYER_ENTERING_WORLD") - self:UnregisterEvent("ZONE_CHANGED_NEW_AREA") - self:UnregisterEvent("COMBAT_LOG_EVENT_UNFILTERED") - self:UnregisterEvent("PLAYER_TARGET_CHANGED") - self:UnregisterEvent("PLAYER_FOCUS_CHANGED") + self:UnregisterEvent("PLAYER_ENTERING_WORLD"); + self:UnregisterEvent("ZONE_CHANGED_NEW_AREA"); + self:UnregisterEvent("COMBAT_LOG_EVENT_UNFILTERED"); + self:UnregisterEvent("PLAYER_TARGET_CHANGED"); + self:UnregisterEvent("PLAYER_FOCUS_CHANGED"); self.Reset(); end diff --git a/data/cooldowns.lua b/data/cooldowns.lua index 182bb9c..5f76236 100644 --- a/data/cooldowns.lua +++ b/data/cooldowns.lua @@ -40,6 +40,7 @@ function Rect:ReassignCds(which) if (db[which]["colorframeenabled"]) then local colorframe = Rect.frames[which][i]["colorframe"]; --self:Print(v["spellID"] .. " cat: " .. v["spellCategory"]); + colorframe:SetBackdropColor(db["color"][v["spellCategory"]]["r"], db["color"][v["spellCategory"]]["g"], db["color"][v["spellCategory"]]["b"], diff --git a/data/spells.lua b/data/spells.lua index 29b6eaf..326db09 100644 --- a/data/spells.lua +++ b/data/spells.lua @@ -2,6 +2,8 @@ -- [42292] ={120, nil, 120, 120, 120, 0, "", "anticc", false}, --PvP Trinket -- spellid cd reset spec1cd, spec2cd, spec3cd, spec, class, type, ispetspell --comment +--!IMPORTANT type, has to match one from the list below, nor can it be empty, you will get Lua errors from Sorters! + --spellid -> the spell's id --cd -> base cooldown for the spell, this will be used until the spec is detected (if its on, else this will be used) -- NOTE: cds are in seconds, and if the tooltip shows like 2.1M then you convert it like this: 2.1 * 60 = 126