mirror of
https://github.com/Relintai/Relintais-Enemy-Kooldown-Tracker-WotLK.git
synced 2024-11-12 10:25:14 +01:00
79 lines
2.2 KiB
Lua
79 lines
2.2 KiB
Lua
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--[[-----------------------------------------------------------------------------
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Heading Widget
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-------------------------------------------------------------------------------]]
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local Type, Version = "Heading", 20
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local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
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if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
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-- Lua APIs
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local pairs = pairs
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-- WoW APIs
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local CreateFrame, UIParent = CreateFrame, UIParent
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--[[-----------------------------------------------------------------------------
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Methods
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-------------------------------------------------------------------------------]]
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local methods = {
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["OnAcquire"] = function(self)
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self:SetText()
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self:SetFullWidth()
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self:SetHeight(18)
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end,
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-- ["OnRelease"] = nil,
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["SetText"] = function(self, text)
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self.label:SetText(text or "")
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if text and text ~= "" then
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self.left:SetPoint("RIGHT", self.label, "LEFT", -5, 0)
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self.right:Show()
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else
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self.left:SetPoint("RIGHT", -3, 0)
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self.right:Hide()
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end
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end
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}
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--[[-----------------------------------------------------------------------------
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Constructor
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-------------------------------------------------------------------------------]]
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local function Constructor()
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local frame = CreateFrame("Frame", nil, UIParent)
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frame:Hide()
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local label = frame:CreateFontString(nil, "BACKGROUND", "GameFontNormal")
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label:SetPoint("TOP")
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label:SetPoint("BOTTOM")
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label:SetJustifyH("CENTER")
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local left = frame:CreateTexture(nil, "BACKGROUND")
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left:SetHeight(8)
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left:SetPoint("LEFT", 3, 0)
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left:SetPoint("RIGHT", label, "LEFT", -5, 0)
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left:SetTexture("Interface\\Tooltips\\UI-Tooltip-Border")
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left:SetTexCoord(0.81, 0.94, 0.5, 1)
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local right = frame:CreateTexture(nil, "BACKGROUND")
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right:SetHeight(8)
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right:SetPoint("RIGHT", -3, 0)
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right:SetPoint("LEFT", label, "RIGHT", 5, 0)
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right:SetTexture("Interface\\Tooltips\\UI-Tooltip-Border")
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right:SetTexCoord(0.81, 0.94, 0.5, 1)
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local widget = {
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label = label,
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left = left,
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right = right,
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frame = frame,
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type = Type
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}
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for method, func in pairs(methods) do
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widget[method] = func
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end
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return AceGUI:RegisterAsWidget(widget)
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end
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AceGUI:RegisterWidgetType(Type, Constructor, Version)
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