mirror of
https://github.com/Relintai/Relintais-Enemy-Kooldown-Tracker-WotLK.git
synced 2024-11-08 10:12:11 +01:00
504 lines
14 KiB
Lua
504 lines
14 KiB
Lua
|
--
|
||
|
-- ChatThrottleLib by Mikk
|
||
|
--
|
||
|
-- Manages AddOn chat output to keep player from getting kicked off.
|
||
|
--
|
||
|
-- ChatThrottleLib:SendChatMessage/:SendAddonMessage functions that accept
|
||
|
-- a Priority ("BULK", "NORMAL", "ALERT") as well as prefix for SendChatMessage.
|
||
|
--
|
||
|
-- Priorities get an equal share of available bandwidth when fully loaded.
|
||
|
-- Communication channels are separated on extension+chattype+destination and
|
||
|
-- get round-robinned. (Destination only matters for whispers and channels,
|
||
|
-- obviously)
|
||
|
--
|
||
|
-- Will install hooks for SendChatMessage and SendAddonMessage to measure
|
||
|
-- bandwidth bypassing the library and use less bandwidth itself.
|
||
|
--
|
||
|
--
|
||
|
-- Fully embeddable library. Just copy this file into your addon directory,
|
||
|
-- add it to the .toc, and it's done.
|
||
|
--
|
||
|
-- Can run as a standalone addon also, but, really, just embed it! :-)
|
||
|
--
|
||
|
|
||
|
local CTL_VERSION = 21
|
||
|
|
||
|
local _G = _G
|
||
|
|
||
|
if _G.ChatThrottleLib then
|
||
|
if _G.ChatThrottleLib.version >= CTL_VERSION then
|
||
|
-- There's already a newer (or same) version loaded. Buh-bye.
|
||
|
return
|
||
|
elseif not _G.ChatThrottleLib.securelyHooked then
|
||
|
print("ChatThrottleLib: Warning: There's an ANCIENT ChatThrottleLib.lua (pre-wow 2.0, <v16) in an addon somewhere. Get the addon updated or copy in a newer ChatThrottleLib.lua (>=v16) in it!")
|
||
|
-- ATTEMPT to unhook; this'll behave badly if someone else has hooked...
|
||
|
-- ... and if someone has securehooked, they can kiss that goodbye too... >.<
|
||
|
_G.SendChatMessage = _G.ChatThrottleLib.ORIG_SendChatMessage
|
||
|
if _G.ChatThrottleLib.ORIG_SendAddonMessage then
|
||
|
_G.SendAddonMessage = _G.ChatThrottleLib.ORIG_SendAddonMessage
|
||
|
end
|
||
|
end
|
||
|
_G.ChatThrottleLib.ORIG_SendChatMessage = nil
|
||
|
_G.ChatThrottleLib.ORIG_SendAddonMessage = nil
|
||
|
end
|
||
|
|
||
|
if not _G.ChatThrottleLib then
|
||
|
_G.ChatThrottleLib = {}
|
||
|
end
|
||
|
|
||
|
ChatThrottleLib = _G.ChatThrottleLib -- in case some addon does "local ChatThrottleLib" above us and we're copypasted (AceComm-2, sigh)
|
||
|
local ChatThrottleLib = _G.ChatThrottleLib
|
||
|
|
||
|
ChatThrottleLib.version = CTL_VERSION
|
||
|
|
||
|
|
||
|
|
||
|
------------------ TWEAKABLES -----------------
|
||
|
|
||
|
ChatThrottleLib.MAX_CPS = 800 -- 2000 seems to be safe if NOTHING ELSE is happening. let's call it 800.
|
||
|
ChatThrottleLib.MSG_OVERHEAD = 40 -- Guesstimate overhead for sending a message; source+dest+chattype+protocolstuff
|
||
|
|
||
|
ChatThrottleLib.BURST = 4000 -- WoW's server buffer seems to be about 32KB. 8KB should be safe, but seen disconnects on _some_ servers. Using 4KB now.
|
||
|
|
||
|
ChatThrottleLib.MIN_FPS = 20 -- Reduce output CPS to half (and don't burst) if FPS drops below this value
|
||
|
|
||
|
|
||
|
local setmetatable = setmetatable
|
||
|
local table_remove = table.remove
|
||
|
local tostring = tostring
|
||
|
local GetTime = GetTime
|
||
|
local math_min = math.min
|
||
|
local math_max = math.max
|
||
|
local next = next
|
||
|
local strlen = string.len
|
||
|
local GetFrameRate = GetFrameRate
|
||
|
|
||
|
|
||
|
|
||
|
-----------------------------------------------------------------------
|
||
|
-- Double-linked ring implementation
|
||
|
|
||
|
local Ring = {}
|
||
|
local RingMeta = { __index = Ring }
|
||
|
|
||
|
function Ring:New()
|
||
|
local ret = {}
|
||
|
setmetatable(ret, RingMeta)
|
||
|
return ret
|
||
|
end
|
||
|
|
||
|
function Ring:Add(obj) -- Append at the "far end" of the ring (aka just before the current position)
|
||
|
if self.pos then
|
||
|
obj.prev = self.pos.prev
|
||
|
obj.prev.next = obj
|
||
|
obj.next = self.pos
|
||
|
obj.next.prev = obj
|
||
|
else
|
||
|
obj.next = obj
|
||
|
obj.prev = obj
|
||
|
self.pos = obj
|
||
|
end
|
||
|
end
|
||
|
|
||
|
function Ring:Remove(obj)
|
||
|
obj.next.prev = obj.prev
|
||
|
obj.prev.next = obj.next
|
||
|
if self.pos == obj then
|
||
|
self.pos = obj.next
|
||
|
if self.pos == obj then
|
||
|
self.pos = nil
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
|
||
|
|
||
|
|
||
|
-----------------------------------------------------------------------
|
||
|
-- Recycling bin for pipes
|
||
|
-- A pipe is a plain integer-indexed queue, which also happens to be a ring member
|
||
|
|
||
|
ChatThrottleLib.PipeBin = nil -- pre-v19, drastically different
|
||
|
local PipeBin = setmetatable({}, {__mode="k"})
|
||
|
|
||
|
local function DelPipe(pipe)
|
||
|
for i = #pipe, 1, -1 do
|
||
|
pipe[i] = nil
|
||
|
end
|
||
|
pipe.prev = nil
|
||
|
pipe.next = nil
|
||
|
|
||
|
PipeBin[pipe] = true
|
||
|
end
|
||
|
|
||
|
local function NewPipe()
|
||
|
local pipe = next(PipeBin)
|
||
|
if pipe then
|
||
|
PipeBin[pipe] = nil
|
||
|
return pipe
|
||
|
end
|
||
|
return {}
|
||
|
end
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
-----------------------------------------------------------------------
|
||
|
-- Recycling bin for messages
|
||
|
|
||
|
ChatThrottleLib.MsgBin = nil -- pre-v19, drastically different
|
||
|
local MsgBin = setmetatable({}, {__mode="k"})
|
||
|
|
||
|
local function DelMsg(msg)
|
||
|
msg[1] = nil
|
||
|
-- there's more parameters, but they're very repetetive so the string pool doesn't suffer really, and it's faster to just not delete them.
|
||
|
MsgBin[msg] = true
|
||
|
end
|
||
|
|
||
|
local function NewMsg()
|
||
|
local msg = next(MsgBin)
|
||
|
if msg then
|
||
|
MsgBin[msg] = nil
|
||
|
return msg
|
||
|
end
|
||
|
return {}
|
||
|
end
|
||
|
|
||
|
|
||
|
-----------------------------------------------------------------------
|
||
|
-- ChatThrottleLib:Init
|
||
|
-- Initialize queues, set up frame for OnUpdate, etc
|
||
|
|
||
|
|
||
|
function ChatThrottleLib:Init()
|
||
|
|
||
|
-- Set up queues
|
||
|
if not self.Prio then
|
||
|
self.Prio = {}
|
||
|
self.Prio["ALERT"] = { ByName = {}, Ring = Ring:New(), avail = 0 }
|
||
|
self.Prio["NORMAL"] = { ByName = {}, Ring = Ring:New(), avail = 0 }
|
||
|
self.Prio["BULK"] = { ByName = {}, Ring = Ring:New(), avail = 0 }
|
||
|
end
|
||
|
|
||
|
-- v4: total send counters per priority
|
||
|
for _, Prio in pairs(self.Prio) do
|
||
|
Prio.nTotalSent = Prio.nTotalSent or 0
|
||
|
end
|
||
|
|
||
|
if not self.avail then
|
||
|
self.avail = 0 -- v5
|
||
|
end
|
||
|
if not self.nTotalSent then
|
||
|
self.nTotalSent = 0 -- v5
|
||
|
end
|
||
|
|
||
|
|
||
|
-- Set up a frame to get OnUpdate events
|
||
|
if not self.Frame then
|
||
|
self.Frame = CreateFrame("Frame")
|
||
|
self.Frame:Hide()
|
||
|
end
|
||
|
self.Frame:SetScript("OnUpdate", self.OnUpdate)
|
||
|
self.Frame:SetScript("OnEvent", self.OnEvent) -- v11: Monitor P_E_W so we can throttle hard for a few seconds
|
||
|
self.Frame:RegisterEvent("PLAYER_ENTERING_WORLD")
|
||
|
self.OnUpdateDelay = 0
|
||
|
self.LastAvailUpdate = GetTime()
|
||
|
self.HardThrottlingBeginTime = GetTime() -- v11: Throttle hard for a few seconds after startup
|
||
|
|
||
|
-- Hook SendChatMessage and SendAddonMessage so we can measure unpiped traffic and avoid overloads (v7)
|
||
|
if not self.securelyHooked then
|
||
|
-- Use secure hooks as of v16. Old regular hook support yanked out in v21.
|
||
|
self.securelyHooked = true
|
||
|
--SendChatMessage
|
||
|
hooksecurefunc("SendChatMessage", function(...)
|
||
|
return ChatThrottleLib.Hook_SendChatMessage(...)
|
||
|
end)
|
||
|
--SendAddonMessage
|
||
|
hooksecurefunc("SendAddonMessage", function(...)
|
||
|
return ChatThrottleLib.Hook_SendAddonMessage(...)
|
||
|
end)
|
||
|
end
|
||
|
self.nBypass = 0
|
||
|
end
|
||
|
|
||
|
|
||
|
-----------------------------------------------------------------------
|
||
|
-- ChatThrottleLib.Hook_SendChatMessage / .Hook_SendAddonMessage
|
||
|
|
||
|
local bMyTraffic = false
|
||
|
|
||
|
function ChatThrottleLib.Hook_SendChatMessage(text, chattype, language, destination, ...)
|
||
|
if bMyTraffic then
|
||
|
return
|
||
|
end
|
||
|
local self = ChatThrottleLib
|
||
|
local size = strlen(tostring(text or "")) + strlen(tostring(destination or "")) + self.MSG_OVERHEAD
|
||
|
self.avail = self.avail - size
|
||
|
self.nBypass = self.nBypass + size -- just a statistic
|
||
|
end
|
||
|
function ChatThrottleLib.Hook_SendAddonMessage(prefix, text, chattype, destination, ...)
|
||
|
if bMyTraffic then
|
||
|
return
|
||
|
end
|
||
|
local self = ChatThrottleLib
|
||
|
local size = tostring(text or ""):len() + tostring(prefix or ""):len();
|
||
|
size = size + tostring(destination or ""):len() + self.MSG_OVERHEAD
|
||
|
self.avail = self.avail - size
|
||
|
self.nBypass = self.nBypass + size -- just a statistic
|
||
|
end
|
||
|
|
||
|
|
||
|
|
||
|
-----------------------------------------------------------------------
|
||
|
-- ChatThrottleLib:UpdateAvail
|
||
|
-- Update self.avail with how much bandwidth is currently available
|
||
|
|
||
|
function ChatThrottleLib:UpdateAvail()
|
||
|
local now = GetTime()
|
||
|
local MAX_CPS = self.MAX_CPS;
|
||
|
local newavail = MAX_CPS * (now - self.LastAvailUpdate)
|
||
|
local avail = self.avail
|
||
|
|
||
|
if now - self.HardThrottlingBeginTime < 5 then
|
||
|
-- First 5 seconds after startup/zoning: VERY hard clamping to avoid irritating the server rate limiter, it seems very cranky then
|
||
|
avail = math_min(avail + (newavail*0.1), MAX_CPS*0.5)
|
||
|
self.bChoking = true
|
||
|
elseif GetFramerate() < self.MIN_FPS then -- GetFrameRate call takes ~0.002 secs
|
||
|
avail = math_min(MAX_CPS, avail + newavail*0.5)
|
||
|
self.bChoking = true -- just a statistic
|
||
|
else
|
||
|
avail = math_min(self.BURST, avail + newavail)
|
||
|
self.bChoking = false
|
||
|
end
|
||
|
|
||
|
avail = math_max(avail, 0-(MAX_CPS*2)) -- Can go negative when someone is eating bandwidth past the lib. but we refuse to stay silent for more than 2 seconds; if they can do it, we can.
|
||
|
|
||
|
self.avail = avail
|
||
|
self.LastAvailUpdate = now
|
||
|
|
||
|
return avail
|
||
|
end
|
||
|
|
||
|
|
||
|
-----------------------------------------------------------------------
|
||
|
-- Despooling logic
|
||
|
|
||
|
function ChatThrottleLib:Despool(Prio)
|
||
|
local ring = Prio.Ring
|
||
|
while ring.pos and Prio.avail > ring.pos[1].nSize do
|
||
|
local msg = table_remove(Prio.Ring.pos, 1)
|
||
|
if not Prio.Ring.pos[1] then
|
||
|
local pipe = Prio.Ring.pos
|
||
|
Prio.Ring:Remove(pipe)
|
||
|
Prio.ByName[pipe.name] = nil
|
||
|
DelPipe(pipe)
|
||
|
else
|
||
|
Prio.Ring.pos = Prio.Ring.pos.next
|
||
|
end
|
||
|
Prio.avail = Prio.avail - msg.nSize
|
||
|
bMyTraffic = true
|
||
|
msg.f(unpack(msg, 1, msg.n))
|
||
|
bMyTraffic = false
|
||
|
Prio.nTotalSent = Prio.nTotalSent + msg.nSize
|
||
|
DelMsg(msg)
|
||
|
if msg.callbackFn then
|
||
|
msg.callbackFn (msg.callbackArg)
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
|
||
|
|
||
|
function ChatThrottleLib.OnEvent(this,event)
|
||
|
-- v11: We know that the rate limiter is touchy after login. Assume that it's touchy after zoning, too.
|
||
|
local self = ChatThrottleLib
|
||
|
if event == "PLAYER_ENTERING_WORLD" then
|
||
|
self.HardThrottlingBeginTime = GetTime() -- Throttle hard for a few seconds after zoning
|
||
|
self.avail = 0
|
||
|
end
|
||
|
end
|
||
|
|
||
|
|
||
|
function ChatThrottleLib.OnUpdate(this,delay)
|
||
|
local self = ChatThrottleLib
|
||
|
|
||
|
self.OnUpdateDelay = self.OnUpdateDelay + delay
|
||
|
if self.OnUpdateDelay < 0.08 then
|
||
|
return
|
||
|
end
|
||
|
self.OnUpdateDelay = 0
|
||
|
|
||
|
self:UpdateAvail()
|
||
|
|
||
|
if self.avail < 0 then
|
||
|
return -- argh. some bastard is spewing stuff past the lib. just bail early to save cpu.
|
||
|
end
|
||
|
|
||
|
-- See how many of our priorities have queued messages (we only have 3, don't worry about the loop)
|
||
|
local n = 0
|
||
|
for prioname,Prio in pairs(self.Prio) do
|
||
|
if Prio.Ring.pos or Prio.avail < 0 then
|
||
|
n = n + 1
|
||
|
end
|
||
|
end
|
||
|
|
||
|
-- Anything queued still?
|
||
|
if n<1 then
|
||
|
-- Nope. Move spillover bandwidth to global availability gauge and clear self.bQueueing
|
||
|
for prioname, Prio in pairs(self.Prio) do
|
||
|
self.avail = self.avail + Prio.avail
|
||
|
Prio.avail = 0
|
||
|
end
|
||
|
self.bQueueing = false
|
||
|
self.Frame:Hide()
|
||
|
return
|
||
|
end
|
||
|
|
||
|
-- There's stuff queued. Hand out available bandwidth to priorities as needed and despool their queues
|
||
|
local avail = self.avail/n
|
||
|
self.avail = 0
|
||
|
|
||
|
for prioname, Prio in pairs(self.Prio) do
|
||
|
if Prio.Ring.pos or Prio.avail < 0 then
|
||
|
Prio.avail = Prio.avail + avail
|
||
|
if Prio.Ring.pos and Prio.avail > Prio.Ring.pos[1].nSize then
|
||
|
self:Despool(Prio)
|
||
|
-- Note: We might not get here if the user-supplied callback function errors out! Take care!
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
|
||
|
end
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
-----------------------------------------------------------------------
|
||
|
-- Spooling logic
|
||
|
|
||
|
|
||
|
function ChatThrottleLib:Enqueue(prioname, pipename, msg)
|
||
|
local Prio = self.Prio[prioname]
|
||
|
local pipe = Prio.ByName[pipename]
|
||
|
if not pipe then
|
||
|
self.Frame:Show()
|
||
|
pipe = NewPipe()
|
||
|
pipe.name = pipename
|
||
|
Prio.ByName[pipename] = pipe
|
||
|
Prio.Ring:Add(pipe)
|
||
|
end
|
||
|
|
||
|
pipe[#pipe + 1] = msg
|
||
|
|
||
|
self.bQueueing = true
|
||
|
end
|
||
|
|
||
|
|
||
|
|
||
|
function ChatThrottleLib:SendChatMessage(prio, prefix, text, chattype, language, destination, queueName, callbackFn, callbackArg)
|
||
|
if not self or not prio or not prefix or not text or not self.Prio[prio] then
|
||
|
error('Usage: ChatThrottleLib:SendChatMessage("{BULK||NORMAL||ALERT}", "prefix", "text"[, "chattype"[, "language"[, "destination"]]]', 2)
|
||
|
end
|
||
|
if callbackFn and type(callbackFn)~="function" then
|
||
|
error('ChatThrottleLib:ChatMessage(): callbackFn: expected function, got '..type(callbackFn), 2)
|
||
|
end
|
||
|
|
||
|
local nSize = text:len()
|
||
|
|
||
|
if nSize>255 then
|
||
|
error("ChatThrottleLib:SendChatMessage(): message length cannot exceed 255 bytes", 2)
|
||
|
end
|
||
|
|
||
|
nSize = nSize + self.MSG_OVERHEAD
|
||
|
|
||
|
-- Check if there's room in the global available bandwidth gauge to send directly
|
||
|
if not self.bQueueing and nSize < self:UpdateAvail() then
|
||
|
self.avail = self.avail - nSize
|
||
|
bMyTraffic = true
|
||
|
_G.SendChatMessage(text, chattype, language, destination)
|
||
|
bMyTraffic = false
|
||
|
self.Prio[prio].nTotalSent = self.Prio[prio].nTotalSent + nSize
|
||
|
if callbackFn then
|
||
|
callbackFn (callbackArg)
|
||
|
end
|
||
|
return
|
||
|
end
|
||
|
|
||
|
-- Message needs to be queued
|
||
|
local msg = NewMsg()
|
||
|
msg.f = _G.SendChatMessage
|
||
|
msg[1] = text
|
||
|
msg[2] = chattype or "SAY"
|
||
|
msg[3] = language
|
||
|
msg[4] = destination
|
||
|
msg.n = 4
|
||
|
msg.nSize = nSize
|
||
|
msg.callbackFn = callbackFn
|
||
|
msg.callbackArg = callbackArg
|
||
|
|
||
|
self:Enqueue(prio, queueName or (prefix..(chattype or "SAY")..(destination or "")), msg)
|
||
|
end
|
||
|
|
||
|
|
||
|
function ChatThrottleLib:SendAddonMessage(prio, prefix, text, chattype, target, queueName, callbackFn, callbackArg)
|
||
|
if not self or not prio or not prefix or not text or not chattype or not self.Prio[prio] then
|
||
|
error('Usage: ChatThrottleLib:SendAddonMessage("{BULK||NORMAL||ALERT}", "prefix", "text", "chattype"[, "target"])', 2)
|
||
|
end
|
||
|
if callbackFn and type(callbackFn)~="function" then
|
||
|
error('ChatThrottleLib:SendAddonMessage(): callbackFn: expected function, got '..type(callbackFn), 2)
|
||
|
end
|
||
|
|
||
|
local nSize = prefix:len() + 1 + text:len();
|
||
|
|
||
|
if nSize>255 then
|
||
|
error("ChatThrottleLib:SendAddonMessage(): prefix + message length cannot exceed 254 bytes", 2)
|
||
|
end
|
||
|
|
||
|
nSize = nSize + self.MSG_OVERHEAD;
|
||
|
|
||
|
-- Check if there's room in the global available bandwidth gauge to send directly
|
||
|
if not self.bQueueing and nSize < self:UpdateAvail() then
|
||
|
self.avail = self.avail - nSize
|
||
|
bMyTraffic = true
|
||
|
_G.SendAddonMessage(prefix, text, chattype, target)
|
||
|
bMyTraffic = false
|
||
|
self.Prio[prio].nTotalSent = self.Prio[prio].nTotalSent + nSize
|
||
|
if callbackFn then
|
||
|
callbackFn (callbackArg)
|
||
|
end
|
||
|
return
|
||
|
end
|
||
|
|
||
|
-- Message needs to be queued
|
||
|
local msg = NewMsg()
|
||
|
msg.f = _G.SendAddonMessage
|
||
|
msg[1] = prefix
|
||
|
msg[2] = text
|
||
|
msg[3] = chattype
|
||
|
msg[4] = target
|
||
|
msg.n = (target~=nil) and 4 or 3;
|
||
|
msg.nSize = nSize
|
||
|
msg.callbackFn = callbackFn
|
||
|
msg.callbackArg = callbackArg
|
||
|
|
||
|
self:Enqueue(prio, queueName or (prefix..chattype..(target or "")), msg)
|
||
|
end
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
-----------------------------------------------------------------------
|
||
|
-- Get the ball rolling!
|
||
|
|
||
|
ChatThrottleLib:Init()
|
||
|
|
||
|
--[[ WoWBench debugging snippet
|
||
|
if(WOWB_VER) then
|
||
|
local function SayTimer()
|
||
|
print("SAY: "..GetTime().." "..arg1)
|
||
|
end
|
||
|
ChatThrottleLib.Frame:SetScript("OnEvent", SayTimer)
|
||
|
ChatThrottleLib.Frame:RegisterEvent("CHAT_MSG_SAY")
|
||
|
end
|
||
|
]]
|
||
|
|
||
|
|