mirror of
https://github.com/Relintai/Relintais-Enemy-Kooldown-Tracker-TBC.git
synced 2024-11-14 10:37:32 +01:00
Relintai
955069e475
-Fixed a typo, now the bars gets properly cleaned up. -Fixed a bug, where some aura-spells were added twice to the interruptbar. (Like Shadowpriest silence.) -Started work on the warnframe.
246 lines
7.0 KiB
Lua
246 lines
7.0 KiB
Lua
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local band = bit.band
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Rekt.interrupts = {
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["count"] = 0,
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["spells"] = {}
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}
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function Rekt:AddInterruptCD(cooldown, srcFlags)
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local db = Rekt.db.profile;
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if not db["selfIBCDRegister"] then
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if not (band(srcFlags, 0x00000040) == 0x00000040) then
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return;
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end
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end
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local ir = Rekt.interrupts;
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ir["count"] = ir["count"] + 1;
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if not ir["spells"] then
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ir["spells"] = {};
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end
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ir["spells"][ir["count"]] = cooldown;
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Rekt:ReassignIBCds();
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end
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function Rekt:CreateInterruptBarFrames()
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for i = 1, 23 do
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local frame = CreateFrame("Frame", nil, UIParent, nil);
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frame:SetFrameStrata("MEDIUM");
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frame:SetWidth(150);
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frame:SetHeight(150);
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if i == 1 then
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frame:SetScript("OnUpdate", function() self:OnInterruptBarUpdate() end)
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end
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local text = frame:CreateTexture();
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text:SetTexture("Interface\\Icons\\Spell_Arcane_Blink")
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text:SetAllPoints(frame);
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frame.texture = text;
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local CoolDown = CreateFrame("Cooldown", "RektIBCoolDown" .. i, frame);
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CoolDown:SetAllPoints()
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CoolDown:SetCooldown(GetTime(), 50);
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frame:Hide();
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local colorframe = CreateFrame("Frame", nil, UIParent, nil);
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colorframe:SetFrameStrata("BACKGROUND");
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colorframe:SetWidth(150);
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colorframe:SetHeight(150);
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colorframe:SetBackdrop({bgFile = "Interface/Tooltips/UI-Tooltip-Background",
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--edgeFile = "Interface/Tooltips/UI-Tooltip-Border",
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edgeFile = nil,
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tile = true, tileSize = 16, edgeSize = 0,
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--insets = { left = 4, right = 4, top = 4, bottom = 4 }});
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insets = nil});
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colorframe:Hide();
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Rekt.frames["interruptbar"][i] = {}
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Rekt.frames["interruptbar"][i]["frame"] = frame;
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Rekt.frames["interruptbar"][i]["texture"] = text;
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Rekt.frames["interruptbar"][i]["cooldown"] = CoolDown;
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Rekt.frames["interruptbar"][i]["colorframe"] = colorframe;
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end
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end
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function Rekt:OnInterruptBarUpdate()
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if Rekt:UpdateIBCDs() then
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Rekt:ReassignIBCds();
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end
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end
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function Rekt:UpdateIBCDs()
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if self.interrupts["count"] == 0 then
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return;
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end
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if not self.interrupts["spells"] then
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return;
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end
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local t = GetTime();
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local found = false;
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local count = 0;
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--let's check if one of the cooldowns finished
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for k, v in pairs(self.interrupts["spells"]) do
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if v[2] <= t then
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self.interrupts["spells"][k] = nil;
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count = count + 1;
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found = true;
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end
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end
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if found then
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self.interrupts["count"] = self.interrupts["count"] - count;
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--self:Print("Count:" .. count .. " self.interruptscount: " .. self.interrupts["count"]);
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self.interrupts["spells"] = Rekt:NormalizeTable(self.interrupts["spells"]);
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end
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return found;
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end
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--This function will remap the given table to be sequential
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--meaning: [0] = 5, [1] = nil, [2] = 4, will become [0] = 5, [1] = 4, [2] = nil
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function Rekt:NormalizeTable(table)
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if not table then return; end
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local tmp = {};
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--make the tmp table
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local i = 1;
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for k, v in pairs(table) do
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if v then
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tmp[i] = v;
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i = i + 1;
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end
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end
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--self:Print("normalize i: " .. i);
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return tmp;
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end
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--Refreshes the frames
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function Rekt:ReassignIBCds()
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local db = Rekt.db.profile;
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--first hide all
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for i = 1, 23 do
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local frame = Rekt.frames["interruptbar"][i]["frame"];
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frame:Hide();
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local colorframe = Rekt.frames["interruptbar"][i]["colorframe"];
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colorframe:Hide();
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end
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--check if frames are unlocked
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if not db["locked"] then return end;
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if self.interrupts["count"] == 0 then
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return;
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end
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if not self.interrupts["spells"] then
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return;
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end
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--update cds
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Rekt:UpdateIBCDs();
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--sort them
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local tmp = Rekt:SortIBCDs();
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--let's fill them up
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local i = 1;
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for k, v in ipairs(tmp) do
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local frame = Rekt.frames["interruptbar"][i]["frame"];
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local text = Rekt.frames["interruptbar"][i]["texture"];
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text:SetTexture(v["spellIcon"]);
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local CoolDown = Rekt.frames["interruptbar"][i]["cooldown"];
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CoolDown:SetCooldown(v["currentTime"], v["cd"]);
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frame:Show();
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if (db["interruptbar"]["colorframeenabled"]) then
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local colorframe = Rekt.frames["interruptbar"][i]["colorframe"];
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--self:Print(v["spellID"] .. " cat: " .. v["spellCategory"]);
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colorframe:SetBackdropColor(db["color"][v["spellCategory"]]["r"],
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db["color"][v["spellCategory"]]["g"],
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db["color"][v["spellCategory"]]["b"],
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db["color"][v["spellCategory"]]["a"]);
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colorframe:Show();
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end
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i = i + 1;
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end
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end
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function Rekt:SortIBCDs()
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if self.interrupts["count"] == 0 then
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return;
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end
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if not self.interrupts["spells"] then
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return;
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end
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local db = Rekt.db.profile;
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local ir = Rekt.interrupts;
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local tmp = {};
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--make the tmp table
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local i = 1;
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for k, v in pairs(ir["spells"]) do
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if v then
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tmp[i] = {
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currentTime = v[1],
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endTime = v[2],
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cd = v[3],
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spellIcon = v[4],
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spellID = v[5],
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spellCategory = v[6]
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};
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--self:Print(v[1] .. v[2] .. v[3] .. v[4] .. v[5])
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--self:Print(tmp[i]["currentTime"] .. " " .. tmp[i]["endTime"] .. " " .. tmp[i]["cd"]);-- .. " " .. tmp[i][4] .. " " .. tmp[i][5])
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i = i + 1;
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end
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end
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if not tmp then return end;
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if not db["cdtypesortorder"]["enabled"] then
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if db["interruptbar"]["sortOrder"] == "1" then --["1"] = "Ascending (CD left)",
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table.sort(tmp, function(a, b) return Rekt:ComparerAscendingCDLeft(a, b) end);
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elseif db["interruptbar"]["sortOrder"] == "2" then --["2"] = "Descending (CD left)",
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table.sort(tmp, function(a, b) return Rekt:ComparerDescendingCDLeft(a, b) end);
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elseif db["interruptbar"]["sortOrder"] == "3" then --["3"] = "Ascending (CD total)",
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table.sort(tmp, function(a, b) return Rekt:ComparerAscendingCDTotal(a, b) end);
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elseif db["interruptbar"]["sortOrder"] == "4" then --["4"] = "Descending (CD total)",
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table.sort(tmp, function(a, b) return Rekt:ComparerDescendingCDTotal(a, b) end);
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elseif db["interruptbar"]["sortOrder"] == "5" then --["5"] = "Recent first",
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table.sort(tmp, function(a, b) return Rekt:ComparerRecentFirst(a, b) end);
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elseif db["interruptbar"]["sortOrder"] == "6" then --["6"] = "Recent Last",
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table.sort(tmp, function(a, b) return Rekt:ComparerRecentLast(a, b) end);
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end --["7"] = "No order"
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else
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if db["interruptbar"]["sortOrder"] == "1" then --["1"] = "Ascending (CD left)",
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table.sort(tmp, function(a, b) return Rekt:ComparerAscendingCDLeftT(a, b) end);
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elseif db["interruptbar"]["sortOrder"] == "2" then --["2"] = "Descending (CD left)",
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table.sort(tmp, function(a, b) return Rekt:ComparerDescendingCDLeftT(a, b) end);
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elseif db["interruptbar"]["sortOrder"] == "3" then --["3"] = "Ascending (CD total)",
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table.sort(tmp, function(a, b) return Rekt:ComparerAscendingCDTotalT(a, b) end);
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elseif db["interruptbar"]["sortOrder"] == "4" then --["4"] = "Descending (CD total)",
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table.sort(tmp, function(a, b) return Rekt:ComparerDescendingCDTotalT(a, b) end);
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elseif db["interruptbar"]["sortOrder"] == "5" then --["5"] = "Recent first",
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table.sort(tmp, function(a, b) return Rekt:ComparerRecentFirstT(a, b) end);
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elseif db["interruptbar"]["sortOrder"] == "6" then --["6"] = "Recent Last",
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table.sort(tmp, function(a, b) return Rekt:ComparerRecentLastT(a, b) end);
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end --["7"] = "No order"
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end
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return tmp;
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end
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