mirror of
https://github.com/Relintai/Relintais-Enemy-Kooldown-Tracker-TBC.git
synced 2024-11-14 10:37:32 +01:00
133 lines
3.1 KiB
Lua
133 lines
3.1 KiB
Lua
local AceGUI = LibStub("AceGUI-3.0")
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--------------------------
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-- Label --
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--------------------------
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do
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local Type = "Label"
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local Version = 8
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local function OnAcquire(self)
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self:SetText("")
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self:SetImage(nil)
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self:SetColor()
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end
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local function OnRelease(self)
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self.frame:ClearAllPoints()
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self.frame:Hide()
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end
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local function UpdateImageAnchor(self)
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local width = self.frame.width or self.frame:GetWidth() or 0
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local image = self.image
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local label = self.label
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local frame = self.frame
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local height
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label:ClearAllPoints()
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image:ClearAllPoints()
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if self.imageshown then
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local imagewidth = image:GetWidth()
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if (width - imagewidth) < 200 or (label:GetText() or "") == "" then
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--image goes on top centered when less than 200 width for the text, or if there is no text
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image:SetPoint("TOP",frame,"TOP",0,0)
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label:SetPoint("TOP",image,"BOTTOM",0,0)
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label:SetPoint("LEFT",frame,"LEFT",0,0)
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label:SetWidth(width)
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height = image:GetHeight() + label:GetHeight()
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else
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--image on the left
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image:SetPoint("TOPLEFT",frame,"TOPLEFT",0,0)
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label:SetPoint("TOPLEFT",image,"TOPRIGHT",0,0)
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label:SetWidth(width - imagewidth)
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height = math.max(image:GetHeight(), label:GetHeight())
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end
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else
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--no image shown
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label:SetPoint("TOPLEFT",frame,"TOPLEFT",0,0)
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label:SetWidth(width)
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height = self.label:GetHeight()
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end
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self.resizing = true
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self.frame:SetHeight(height)
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self.frame.height = height
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self.resizing = nil
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end
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local function SetText(self, text)
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self.label:SetText(text or "")
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UpdateImageAnchor(self)
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end
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local function SetColor(self, r, g, b)
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if not (r and g and b) then
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r, g, b = 1, 1, 1
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end
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self.label:SetVertexColor(r, g, b)
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end
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local function OnWidthSet(self, width)
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if self.resizing then return end
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UpdateImageAnchor(self)
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end
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local function SetImage(self, path, ...)
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local image = self.image
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image:SetTexture(path)
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if image:GetTexture() then
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self.imageshown = true
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local n = select('#', ...)
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if n == 4 or n == 8 then
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image:SetTexCoord(...)
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end
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else
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self.imageshown = nil
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end
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UpdateImageAnchor(self)
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end
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local function SetImageSize(self, width, height)
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self.image:SetWidth(width)
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self.image:SetHeight(height)
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UpdateImageAnchor(self)
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end
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local function Constructor()
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local frame = CreateFrame("Frame",nil,UIParent)
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local self = {}
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self.type = Type
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self.OnRelease = OnRelease
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self.OnAcquire = OnAcquire
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self.SetText = SetText
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self.SetColor = SetColor
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self.frame = frame
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self.OnWidthSet = OnWidthSet
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self.SetImage = SetImage
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self.SetImageSize = SetImageSize
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frame.obj = self
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frame:SetHeight(18)
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frame:SetWidth(200)
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local label = frame:CreateFontString(nil,"BACKGROUND","GameFontHighlightSmall")
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label:SetPoint("TOPLEFT",frame,"TOPLEFT",0,0)
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label:SetWidth(200)
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label:SetJustifyH("LEFT")
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label:SetJustifyV("TOP")
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self.label = label
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local image = frame:CreateTexture(nil,"BACKGROUND")
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self.image = image
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AceGUI:RegisterAsWidget(self)
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return self
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end
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AceGUI:RegisterWidgetType(Type,Constructor,Version)
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end
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