-Implemented the interruptbar functionality.

-Started the warn functionality.
This commit is contained in:
Relintai 2016-05-08 19:58:38 +02:00
parent 0b61f4bf04
commit 58a6cfe458
9 changed files with 718 additions and 363 deletions

View File

@ -27,7 +27,8 @@ Rekt.frames = {
["focus"] = {},
["targetdr"] = {},
["focusdr"] = {},
["selfdr"] = {}
["selfdr"] = {},
["interruptbar"] = {}
}
Rekt.defaults = {
@ -39,6 +40,7 @@ Rekt.defaults = {
spellAuraDebug = false,
allCDebug = false,
selfCDRegister = false,
selfIBCDRegister = false,
specdetection = true,
petcdguessing = true,
target = {
@ -61,6 +63,16 @@ Rekt.defaults = {
colorframeenabled = true,
colorframesize = 4
},
interruptbar = {
enabled = true,
size = 27,
xPos = 350,
yPos = 350,
growOrder = tostring(2),
sortOrder = tostring(5),
colorframeenabled = true,
colorframesize = 4
},
targetdr = {
enabled = true,
size = 27,
@ -214,6 +226,7 @@ function Rekt:OnEnable()
self:CreateDRFrames("targetdr");
self:CreateDRFrames("focusdr");
self:CreateDRFrames("selfdr");
self:CreateInterruptBarFrames();
self:ApplySettings();
self.targets["self"] = UnitGUID("player");
@ -296,7 +309,7 @@ function Rekt:COMBAT_LOG_EVENT_UNFILTERED(_, timestamp, eventType, srcGUID, srcN
end
if Rekt.spells[spellID] then
Rekt:AddCd(srcGUID, spellID);
Rekt:AddCd(srcGUID, spellID, srcFlags);
end
end
@ -380,15 +393,21 @@ end
function Rekt:ApplySettings()
local db = Rekt.db.profile;
Rekt:MoveTimersStop("target");
Rekt:MoveTimersStop("focus");
Rekt:ReassignCds("target");
Rekt:ReassignCds("focus");
Rekt:MoveTimersStop("interruptbar");
Rekt:ReassignIBCds();
Rekt:MoveDRTimersStop("targetdr");
Rekt:MoveDRTimersStop("focusdr");
Rekt:MoveDRTimersStop("selfdr");
Rekt:ReassignDRs("targetdr");
Rekt:ReassignDRs("focusdr");
Rekt:ReassignDRs("selfdr");
if not db["locked"] then self:ShowMovableFrames() end;
end

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@ -16,4 +16,6 @@ data\options.lua
data\sorters.lua
data\drs.lua
data\cooldowns.lua
data\interruptbar.lua
data\warn.lua
Rekt.lua

View File

@ -51,8 +51,8 @@ function Rekt:ReassignCds(which)
end
end
function Rekt:AddCd(srcGUID, spellID)
local db = Rekt.db.profile;
function Rekt:AddCd(srcGUID, spellID, srcFlags)
local db = Rekt.db.profile;
if not db["enabled"] then return end;
if not Rekt.cds[srcGUID] then
@ -72,6 +72,7 @@ function Rekt:AddCd(srcGUID, spellID)
local spec = Rekt.cds[srcGUID]["spec"][1];
local class, isPet = Rekt.spells[spellID][7], Rekt.spells[spellID][9];
local cd, reset, spellCategory = Rekt.spells[spellID][spec], Rekt.spells[spellID][2], Rekt.spells[spellID][8];
local interrupt, warn = Rekt.spells[spellID][10], Rekt.spells[spellID][11];
if db["petcdguessing"] then
if (Rekt.cds[srcGUID]["spec"][2] == "") and class then
@ -103,6 +104,11 @@ function Rekt:AddCd(srcGUID, spellID)
spellID,
spellCategory
}
--Interruptbar
if interrupt and db["interruptbar"]["enabled"] then
Rekt:AddInterruptCD(Rekt.cds[srcGUID][spellID], srcFlags);
end
--add it to every class of the same type
if db["petcdguessing"] and isPet then

View File

@ -2,7 +2,7 @@
Rekt = LibStub("AceAddon-3.0"):NewAddon("Rekt", "AceConsole-3.0", "AceEvent-3.0")
Rekt.appName = "Rekt"
Rekt.dbName = "RektDB"
Rekt.version = "1.0RC1"
Rekt.version = "1.05"
function Rekt:HideFrames()
for i = 1, 23 do

242
data/interruptbar.lua Normal file
View File

@ -0,0 +1,242 @@
local band = bit.band
Rekt.interrupts = {
["count"] = 0,
["spells"] = {}
}
function Rekt:AddInterruptCD(cooldown, srcFlags)
local db = Rekt.db.profile;
if not db["selfIBCDRegister"] then
if not (band(srcFlags, 0x00000040) == 0x00000040) then
return;
end
end
local ir = Rekt.interrupts;
ir["count"] = ir["count"] + 1;
if not ir["spells"] then
ir["spells"] = {};
end
ir["spells"][ir["count"]] = cooldown;
Rekt:ReassignIBCds();
end
function Rekt:CreateInterruptBarFrames()
for i = 1, 23 do
local frame = CreateFrame("Frame", nil, UIParent, nil);
frame:SetFrameStrata("MEDIUM");
frame:SetWidth(150);
frame:SetHeight(150);
if i == 1 then
frame:SetScript("OnUpdate", function() self:OnInterruptBarUpdate() end)
end
local text = frame:CreateTexture();
text:SetTexture("Interface\\Icons\\Spell_Arcane_Blink")
text:SetAllPoints(frame);
frame.texture = text;
local CoolDown = CreateFrame("Cooldown", "RektIBCoolDown" .. i, frame);
CoolDown:SetAllPoints()
CoolDown:SetCooldown(GetTime(), 50);
frame:Hide();
local colorframe = CreateFrame("Frame", nil, UIParent, nil);
colorframe:SetFrameStrata("BACKGROUND");
colorframe:SetWidth(150);
colorframe:SetHeight(150);
colorframe:SetBackdrop({bgFile = "Interface/Tooltips/UI-Tooltip-Background",
--edgeFile = "Interface/Tooltips/UI-Tooltip-Border",
edgeFile = nil,
tile = true, tileSize = 16, edgeSize = 0,
--insets = { left = 4, right = 4, top = 4, bottom = 4 }});
insets = nil});
colorframe:Hide();
Rekt.frames["interruptbar"][i] = {}
Rekt.frames["interruptbar"][i]["frame"] = frame;
Rekt.frames["interruptbar"][i]["texture"] = text;
Rekt.frames["interruptbar"][i]["cooldown"] = CoolDown;
Rekt.frames["interruptbar"][i]["colorframe"] = colorframe;
end
end
function Rekt:OnInterruptBarUpdate()
if Rekt:UpdateIBCDs() then
Rekt:ReassignIBCds();
end
end
function Rekt:UpdateIBCDs()
if self.interrupts["count"] == 0 then
return;
end
if not self.interrupts["spells"] then
return;
end
local t = GetTime();
local found = false;
local count = 0;
--let's check if one of the cooldowns finished
for k, v in pairs(self.interrupts["spells"]) do
if v[2] <= t then
self.interrupts["spells"][k] = nil;
count = count + 1;
found = true;
end
end
if found then
self.interrupts["count"] = self.interrupts["count"] - count;
self.interrupts["spells"] = Rekt.NormalizeTable(self.interrupts["spells"]);
end
return found;
end
--This function will remap the given table to be sequential
--meaning: [0] = 5, [1] = nil, [2] = 4, will become [0] = 5, [1] = 4, [2] = nil
function Rekt:NormalizeTable(table)
if not table then return; end
local tmp = {};
--make the tmp table
local i = 1;
for k, v in pairs(table) do
if v then
tmp[i] = v;
end
end
return tmp;
end
--Refreshes the frames
function Rekt:ReassignIBCds()
local db = Rekt.db.profile;
--first hide all
for i = 1, 23 do
local frame = Rekt.frames["interruptbar"][i]["frame"];
frame:Hide();
local colorframe = Rekt.frames["interruptbar"][i]["colorframe"];
colorframe:Hide();
end
--check if frames are unlocked
if not db["locked"] then return end;
if self.interrupts["count"] == 0 then
return;
end
if not self.interrupts["spells"] then
return;
end
--update cds
Rekt:UpdateIBCDs();
--sort them
local tmp = Rekt:SortIBCDs();
--let's fill them up
local i = 1;
for k, v in ipairs(tmp) do
local frame = Rekt.frames["interruptbar"][i]["frame"];
local text = Rekt.frames["interruptbar"][i]["texture"];
text:SetTexture(v["spellIcon"]);
local CoolDown = Rekt.frames["interruptbar"][i]["cooldown"];
CoolDown:SetCooldown(v["currentTime"], v["cd"]);
frame:Show();
if (db["interruptbar"]["colorframeenabled"]) then
local colorframe = Rekt.frames["interruptbar"][i]["colorframe"];
--self:Print(v["spellID"] .. " cat: " .. v["spellCategory"]);
colorframe:SetBackdropColor(db["color"][v["spellCategory"]]["r"],
db["color"][v["spellCategory"]]["g"],
db["color"][v["spellCategory"]]["b"],
db["color"][v["spellCategory"]]["a"]);
colorframe:Show();
end
i = i + 1;
end
end
function Rekt:SortIBCDs()
if self.interrupts["count"] == 0 then
return;
end
if not self.interrupts["spells"] then
return;
end
local db = Rekt.db.profile;
local ir = Rekt.interrupts;
local tmp = {};
--make the tmp table
local i = 1;
for k, v in pairs(ir["spells"]) do
if v then
tmp[i] = {
currentTime = v[1],
endTime = v[2],
cd = v[3],
spellIcon = v[4],
spellID = v[5],
spellCategory = v[6]
};
--self:Print(v[1] .. v[2] .. v[3] .. v[4] .. v[5])
--self:Print(tmp[i]["currentTime"] .. " " .. tmp[i]["endTime"] .. " " .. tmp[i]["cd"]);-- .. " " .. tmp[i][4] .. " " .. tmp[i][5])
i = i + 1;
end
end
if not tmp then return end;
if not db["cdtypesortorder"]["enabled"] then
if db["interruptbar"]["sortOrder"] == "1" then --["1"] = "Ascending (CD left)",
table.sort(tmp, function(a, b) return Rekt:ComparerAscendingCDLeft(a, b) end);
elseif db["interruptbar"]["sortOrder"] == "2" then --["2"] = "Descending (CD left)",
table.sort(tmp, function(a, b) return Rekt:ComparerDescendingCDLeft(a, b) end);
elseif db["interruptbar"]["sortOrder"] == "3" then --["3"] = "Ascending (CD total)",
table.sort(tmp, function(a, b) return Rekt:ComparerAscendingCDTotal(a, b) end);
elseif db["interruptbar"]["sortOrder"] == "4" then --["4"] = "Descending (CD total)",
table.sort(tmp, function(a, b) return Rekt:ComparerDescendingCDTotal(a, b) end);
elseif db["interruptbar"]["sortOrder"] == "5" then --["5"] = "Recent first",
table.sort(tmp, function(a, b) return Rekt:ComparerRecentFirst(a, b) end);
elseif db["interruptbar"]["sortOrder"] == "6" then --["6"] = "Recent Last",
table.sort(tmp, function(a, b) return Rekt:ComparerRecentLast(a, b) end);
end --["7"] = "No order"
else
if db["interruptbar"]["sortOrder"] == "1" then --["1"] = "Ascending (CD left)",
table.sort(tmp, function(a, b) return Rekt:ComparerAscendingCDLeftT(a, b) end);
elseif db["interruptbar"]["sortOrder"] == "2" then --["2"] = "Descending (CD left)",
table.sort(tmp, function(a, b) return Rekt:ComparerDescendingCDLeftT(a, b) end);
elseif db["interruptbar"]["sortOrder"] == "3" then --["3"] = "Ascending (CD total)",
table.sort(tmp, function(a, b) return Rekt:ComparerAscendingCDTotalT(a, b) end);
elseif db["interruptbar"]["sortOrder"] == "4" then --["4"] = "Descending (CD total)",
table.sort(tmp, function(a, b) return Rekt:ComparerDescendingCDTotalT(a, b) end);
elseif db["interruptbar"]["sortOrder"] == "5" then --["5"] = "Recent first",
table.sort(tmp, function(a, b) return Rekt:ComparerRecentFirstT(a, b) end);
elseif db["interruptbar"]["sortOrder"] == "6" then --["6"] = "Recent Last",
table.sort(tmp, function(a, b) return Rekt:ComparerRecentLastT(a, b) end);
end --["7"] = "No order"
end
return tmp;
end

View File

@ -163,7 +163,7 @@ function Rekt:ShowMovableFrames()
--Create them if they doesn't exists
if not Rekt.MovableFrames then
Rekt.MovableFrames = {}
for i = 1, 5 do
for i = 1, 6 do
local frame = CreateFrame("Frame", nil, UIParent, nil);
frame:SetFrameStrata("BACKGROUND");
frame:SetScript("OnDragStart", function() self:MovableFrameDragStart() end)
@ -188,6 +188,8 @@ function Rekt:ShowMovableFrames()
ttext = "FDR";
elseif i == 5 then
ttext = "SDR";
elseif i == 6 then
ttext = "IB";
end
t:SetText(ttext);
@ -203,6 +205,8 @@ function Rekt:ShowMovableFrames()
which = "focusdr";
elseif i == 5 then
which = "selfdr";
elseif i == 6 then
which = "interruptbar";
end
frame.DragID = which;
@ -417,4 +421,14 @@ function Rekt:setSelfCDRegister(v)
db["selfCDRegister"] = v;
Rekt:ReassignCds("target");
Rekt:ReassignCds("focus");
end
function Rekt:getIBSelfCDRegister()
local db = Rekt.db.profile;
return db["selfIBCDRegister"];
end
function Rekt:setIBSelfCDRegister(v)
local db = Rekt.db.profile;
db["selfIBCDRegister"] = v;
end

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@ -42,6 +42,7 @@ function Rekt:GetRektOptions()
}
return options;
end
--order 10-20
function Rekt:getTargetandFocusOptions()
local args = {
@ -169,6 +170,68 @@ function Rekt:getTargetandFocusOptions()
Rekt:setColorFrameSize("focus", v);
end
},
ibHeader = {
type = "header", name = "InterruptBar's settings", order = 30
},
ibtoggle = {
type = "toggle", name = "InterruptBar", desc = "Enable/Disable showing the InterruptBar", order = 31,
get = function() return Rekt:isPartEnabled("interruptbar") end,
set = function(_, v)
Rekt:SetPartEnabledOrDisabled("interruptbar", v);
end
},
ibrange = {
type = "range", name = "InterruptBar's size", order = 32, min = 10, max = 150, step = 1,
get = function() return Rekt:getFrameSize("interruptbar") end,
set = function(_, v)
Rekt:setFrameSize("interruptbar", v);
end
},
ibGrowSelect = {
type = "select", style = "dropdown", name = "InterruptBarGrow",
desc = "Change which way the InterruptBar's cooldowns will grow", order = 33,
values = {
["1"] = "Up",
["2"] = "Right",
["3"] = "Down",
["4"] = "Left"
},
get = function() return Rekt:getGrowOrder("interruptbar") end,
set = function(_, v)
Rekt:setGrowOrder("interruptbar", v);
end
},
ibSortSelect = {
type = "select", style = "dropdown", name = "InterruptBarSortOrder",
desc = "Change the InterruptBar's cooldowns's sort order", order = 34,
values = {
["1"] = "Ascending (CD left)",
["2"] = "Descending (CD left)",
["3"] = "Ascending (CD total)",
["4"] = "Descending (CD total)",
["5"] = "Recent first",
["6"] = "Recent Last",
["7"] = "No order"
},
get = function() return Rekt:getSortOrder("interruptbar") end,
set = function(_, v)
Rekt:setSortOrder("interruptbar", v);
end
},
ibcolortoggle = {
type = "toggle", name = "Colors", desc = "Enable/Disable showing the InterruptBar's cooldown's colors.", order = 35,
get = function() return Rekt:getColorFrameEnabled("interruptbar") end,
set = function(_, v)
Rekt:setColorFrameEnabled("interruptbar", v);
end
},
ibcolorrange = {
type = "range", name = "InterruptBar's Color size", order = 36, min = 1, max = 30, step = 1,
get = function() return Rekt:getColorFrameSize("interruptbar") end,
set = function(_, v)
Rekt:setColorFrameSize("interruptbar", v);
end
},
}
return args;
end
@ -637,9 +700,16 @@ function Rekt:getDebugOptions()
Rekt:setSelfCDRegister(v);
end
},
selfcd = {
type = "toggle", name = "Friendly + Self Interrupts", desc = "Enable/Disable registering, and showing friendly and self interrupts at the interruptbar.", order = 54,
get = function() return Rekt:getIBSelfCDRegister() end,
set = function(_, v)
Rekt:setIBSelfCDRegister(v);
end
},
debugselect = {
type = "select", style = "dropdown", name = "debuglevel",
desc = "Change the debuglevel", order = 54,
desc = "Change the debuglevel", order = 55,
values = {
["0"] = "No Messages",
},

View File

@ -1,6 +1,6 @@
-- [42292] ={120, nil, 120, 120, 120, 0, "", "anticc", false}, --PvP Trinket
-- spellid cd reset spec1cd, spec2cd, spec3cd, spec, class, type, ispetspell --comment
-- [42292] ={120, nil, 120, 120, 120, 0, "", "anticc", false, false, false, false, false}, --PvP Trinket
-- spellid cd reset spec1cd, spec2cd, spec3cd, spec, class, type, ispetspell interrupt warn --comment
--!IMPORTANT type, has to match one from the list below, nor can it be empty, you will get Lua errors from Sorters!
@ -14,153 +14,155 @@
--Type -> used for the colors, and type based sorting
-- values: silence,gapcloser,defensive,potion,nuke,anticc,cc,stun,disarm,cdreset,shield,uncategorized
--ispetspell -> if its a pet spell true, else false
--interrupt -> show it on the interruptbar?
--warn -> Show it on the warn frame?
Rekt.spells = {
--Trinkets
--This (Doesn't work, because there is no combatlog event)
[42292] = {120, nil, 120, 120, 120, 0, "", "anticc", false}, --PvP Trinket
[44055] = {180, nil, 180, 180, 180, 0, "", "defensive", false}, --Battlemaster Trinket
[42292] = {120, nil, 120, 120, 120, 0, "", "anticc", false, false, true}, --PvP Trinket
[44055] = {180, nil, 180, 180, 180, 0, "", "defensive", false, false, true}, --Battlemaster Trinket
--Other Stuff
[51582] = {300, nil, 300, 300, 300, 0, "", "gapcloser", false}, --Rocket Boots Extreme + Lite
[30456] = {300, nil, 300, 300, 300, 0, "", "shield", false}, --Nigh Invulnerability Belt
[30501] = {300, nil, 300, 300, 300, 0, "", "cc", false}, --Gnomish Poultryizer
[51582] = {300, nil, 300, 300, 300, 0, "", "gapcloser", false, false, true}, --Rocket Boots Extreme + Lite
[30456] = {300, nil, 300, 300, 300, 0, "", "shield", false, false, true}, --Nigh Invulnerability Belt
[30501] = {300, nil, 300, 300, 300, 0, "", "cc", false, false, false}, --Gnomish Poultryizer
--Racials (War Stomp no combatlog entry)
[20600] = {180, nil, 120, 120, 120, 0, "", "anticc", false}, --Perception
[7744] = {120, nil, 120, 120, 120, 0, "", "defensive", false}, --Will of the Forsaken
[25046] = {120, nil, 120, 120, 120, 0, "", "silence", false}, --Arcane Torrent (Energy Version)
[28730] = {120, nil, 120, 120, 120, 0, "", "silence", false}, --Arcane Torrent (Mana version)
[50613] = {120, nil, 120, 120, 120, 0, "", "silence", false}, --Arcane Torrent (Runic Power version)
[28730] = {120, nil, 120, 120, 120, 0, "", "silence", false}, --Arcane Torrent (Heroes Warrior)
[65116] = {120, nil, 120, 120, 120, 0, "", "defensive", false}, --Stoneform
[20589] = {105, nil, 105, 105, 105, 0, "", "defensive", false}, --Escape Artist
[28880] = {180, nil, 180, 180, 180, 0, "", "defensive", false}, --Gift of the Naaru
[20600] = {180, nil, 120, 120, 120, 0, "", "anticc", false, false, true}, --Perception
[7744] = {120, nil, 120, 120, 120, 0, "", "defensive", false, false, false}, --Will of the Forsaken
[25046] = {120, nil, 120, 120, 120, 0, "", "silence", false, false, false}, --Arcane Torrent (Energy Version)
[28730] = {120, nil, 120, 120, 120, 0, "", "silence", false, false, false}, --Arcane Torrent (Mana version)
[50613] = {120, nil, 120, 120, 120, 0, "", "silence", false, false, false}, --Arcane Torrent (Runic Power version)
[28730] = {120, nil, 120, 120, 120, 0, "", "silence", false, false, false}, --Arcane Torrent (Heroes Warrior)
[65116] = {120, nil, 120, 120, 120, 0, "", "defensive", false, false, true}, --Stoneform
[20589] = {105, nil, 105, 105, 105, 0, "", "defensive", false, false, false}, --Escape Artist
[28880] = {180, nil, 180, 180, 180, 0, "", "defensive", false, false, false}, --Gift of the Naaru
--Potions
[6615] = {60, nil, 60, 60, 60, 0, "", "potion", false}, --Free Action Potion
[6615] = {60, nil, 60, 60, 60, 0, "", "potion", false, false, true}, --Free Action Potion
--Warrior
--Arms
[100] = {15, nil, 20, 15, 15, 0, "Warrior", "gapcloser", false}, --Charge rank 1
[6178] = {15, nil, 20, 15, 15, 0, "Warrior", "gapcloser", false}, --Charge rank 2
[11578] = {15, nil, 20, 15, 15, 0, "Warrior", "gapcloser", false}, --Charge rank 3
[20230] = {1800, nil, 1800, 1800, 1800, 0, "Warrior", "nuke", false}, --Retaliation
[12292] = {180, nil, 180, 180, 180, 3, "Warrior", "nuke", false}, --Death Wish
[100] = {15, nil, 20, 15, 15, 0, "Warrior", "gapcloser", false, false, false}, --Charge rank 1
[6178] = {15, nil, 20, 15, 15, 0, "Warrior", "gapcloser", false, false, false}, --Charge rank 2
[11578] = {15, nil, 20, 15, 15, 0, "Warrior", "gapcloser", false, false, false}, --Charge rank 3
[20230] = {1800, nil, 1800, 1800, 1800, 0, "Warrior", "nuke", false, false, true}, --Retaliation
[12292] = {180, nil, 180, 180, 180, 3, "Warrior", "nuke", false, false, true}, --Death Wish
--Detection
[12294] = {0, nil, 0, 0, 0, 3, "Warrior", "uncategorized", false}, --Mortal Strike r1
[21551] = {0, nil, 0, 0, 0, 3, "Warrior", "uncategorized", false}, --Mortal Strike r2
[21552] = {0, nil, 0, 0, 0, 3, "Warrior", "uncategorized", false}, --Mortal Strike r3
[21553] = {0, nil, 0, 0, 0, 3, "Warrior", "uncategorized", false}, --Mortal Strike r4
[25248] = {0, nil, 0, 0, 0, 3, "Warrior", "uncategorized", false}, --Mortal Strike r5
[30330] = {0, nil, 0, 0, 0, 3, "Warrior", "uncategorized", false}, --Mortal Strike r6
[12294] = {0, nil, 0, 0, 0, 3, "Warrior", "uncategorized", false, false, false}, --Mortal Strike r1
[21551] = {0, nil, 0, 0, 0, 3, "Warrior", "uncategorized", false, false, false}, --Mortal Strike r2
[21552] = {0, nil, 0, 0, 0, 3, "Warrior", "uncategorized", false, false, false}, --Mortal Strike r3
[21553] = {0, nil, 0, 0, 0, 3, "Warrior", "uncategorized", false, false, false}, --Mortal Strike r4
[25248] = {0, nil, 0, 0, 0, 3, "Warrior", "uncategorized", false, false, false}, --Mortal Strike r5
[30330] = {0, nil, 0, 0, 0, 3, "Warrior", "uncategorized", false, false, false}, --Mortal Strike r6
--Fury
[18499] = {30, nil, 30, 30, 30, 0, "Warrior", "anticc", false}, --Berserker Rage
[20252] = {30, nil, 20, 30, 30, 0, "Warrior", "gapcloser", false}, --Intercept r1
[20616] = {30, nil, 20, 30, 30, 0, "Warrior", "gapcloser", false}, --Intercept r2
[20617] = {30, nil, 20, 30, 30, 0, "Warrior", "gapcloser", false}, --Intercept r3
[25272] = {30, nil, 20, 30, 30, 0, "Warrior", "gapcloser", false}, --Intercept r4
[25275] = {30, nil, 20, 30, 30, 0, "Warrior", "gapcloser", false}, --Intercept r5
[5246] = {180, nil, 180, 180, 180, 0, "Warrior", "cc", false}, --Intimidating Shout
[6552] = {10, nil, 10, 10, 10, 0, "Warrior", "silence", false}, --Pummel r1
[6554] = {10, nil, 10, 10, 10, 0, "Warrior", "silence", false}, --Pummel r2
[1719] = {1800, nil, 1800, 1800, 1800, 0, "Warrior", "nuke", false}, --Recklessness
[12328] = {30, nil, 30, 30, 30, 4, "Warrior", "uncategorized", false}, --Sweeping Strikes
[18499] = {30, nil, 30, 30, 30, 0, "Warrior", "anticc", false, false, true}, --Berserker Rage
[20252] = {30, nil, 20, 30, 30, 0, "Warrior", "gapcloser", false, false, false}, --Intercept r1
[20616] = {30, nil, 20, 30, 30, 0, "Warrior", "gapcloser", false, false, false}, --Intercept r2
[20617] = {30, nil, 20, 30, 30, 0, "Warrior", "gapcloser", false, false, false}, --Intercept r3
[25272] = {30, nil, 20, 30, 30, 0, "Warrior", "gapcloser", false, false, false}, --Intercept r4
[25275] = {30, nil, 20, 30, 30, 0, "Warrior", "gapcloser", false, false, false}, --Intercept r5
[5246] = {180, nil, 180, 180, 180, 0, "Warrior", "cc", false, false, false}, --Intimidating Shout
[6552] = {10, nil, 10, 10, 10, 0, "Warrior", "silence", false, true, true}, --Pummel r1
[6554] = {10, nil, 10, 10, 10, 0, "Warrior", "silence", false, true, true}, --Pummel r2
[1719] = {1800, nil, 1800, 1800, 1800, 0, "Warrior", "nuke", false, false, true}, --Recklessness
[12328] = {30, nil, 30, 30, 30, 4, "Warrior", "uncategorized", false, false, false}, --Sweeping Strikes
--Detection
[23881] = {0, nil, 0, 0, 0, 4, "Warrior", "uncategorized", false}, --Bloodthirst r1
[23892] = {0, nil, 0, 0, 0, 4, "Warrior", "uncategorized", false}, --Bloodthirst r2
[23893] = {0, nil, 0, 0, 0, 4, "Warrior", "uncategorized", false}, --Bloodthirst r3
[23894] = {0, nil, 0, 0, 0, 4, "Warrior", "uncategorized", false}, --Bloodthirst r4
[25251] = {0, nil, 0, 0, 0, 4, "Warrior", "uncategorized", false}, --Bloodthirst r5
[30335] = {0, nil, 0, 0, 0, 4, "Warrior", "uncategorized", false}, --Bloodthirst r6
[29801] = {0, nil, 0, 0, 0, 4, "Warrior", "uncategorized", false}, --Rampage r1
[30030] = {0, nil, 0, 0, 0, 4, "Warrior", "uncategorized", false}, --Rampage r2
[30033] = {0, nil, 0, 0, 0, 4, "Warrior", "uncategorized", false}, --Rampage r3
[23881] = {0, nil, 0, 0, 0, 4, "Warrior", "uncategorized", false, false, false}, --Bloodthirst r1
[23892] = {0, nil, 0, 0, 0, 4, "Warrior", "uncategorized", false, false, false}, --Bloodthirst r2
[23893] = {0, nil, 0, 0, 0, 4, "Warrior", "uncategorized", false, false, false}, --Bloodthirst r3
[23894] = {0, nil, 0, 0, 0, 4, "Warrior", "uncategorized", false, false, false}, --Bloodthirst r4
[25251] = {0, nil, 0, 0, 0, 4, "Warrior", "uncategorized", false, false, false}, --Bloodthirst r5
[30335] = {0, nil, 0, 0, 0, 4, "Warrior", "uncategorized", false, false, false}, --Bloodthirst r6
[29801] = {0, nil, 0, 0, 0, 4, "Warrior", "uncategorized", false, false, false}, --Rampage r1
[30030] = {0, nil, 0, 0, 0, 4, "Warrior", "uncategorized", false, false, false}, --Rampage r2
[30033] = {0, nil, 0, 0, 0, 4, "Warrior", "uncategorized", false, false, false}, --Rampage r3
--Protection
[12809] = {45, nil, 45, 45, 45, 5, "Warrior", "stun", false}, --Concussion Blow
[676] = {60, nil, 60, 60, 60, 0, "Warrior", "disarm", false}, --Disarm
[3411] = {30, nil, 30, 30, 30, 0, "Warrior", "gapcloser", false}, --Intervene
[12975] = {480, nil, 480, 480, 480, 0, "Warrior", "defensive", false}, --Last Stand
[871] = {1800, nil, 1800, 1800, 1800, 0, "Warrior", "defensive", false}, --Shield Wall
[23920] = {10, nil, 10, 10, 10, 0, "Warrior", "silence", false}, --Spell Reflection
[72] = {12, nil, 12, 12, 12, 0, "Warrior", "silence", false}, --Shield Bash r1
[1671] = {12, nil, 12, 12, 12, 0, "Warrior", "silence", false}, --Shield Bash r2
[1672] = {12, nil, 12, 12, 12, 0, "Warrior", "silence", false}, --Shield Bash r3
[29704] = {12, nil, 12, 12, 12, 0, "Warrior", "silence", false}, --Shield Bash r4
[12809] = {45, nil, 45, 45, 45, 5, "Warrior", "stun", false, false, false}, --Concussion Blow
[676] = {60, nil, 60, 60, 60, 0, "Warrior", "disarm", false, false, false}, --Disarm
[3411] = {30, nil, 30, 30, 30, 0, "Warrior", "gapcloser", false, false, false}, --Intervene
[12975] = {480, nil, 480, 480, 480, 0, "Warrior", "defensive", false, false, true}, --Last Stand
[871] = {1800, nil, 1800, 1800, 1800, 0, "Warrior", "defensive", false, false, true}, --Shield Wall
[23920] = {10, nil, 10, 10, 10, 0, "Warrior", "silence", false, true, true}, --Spell Reflection
[72] = {12, nil, 12, 12, 12, 0, "Warrior", "silence", false, true, false}, --Shield Bash r1
[1671] = {12, nil, 12, 12, 12, 0, "Warrior", "silence", false, true, false}, --Shield Bash r2
[1672] = {12, nil, 12, 12, 12, 0, "Warrior", "silence", false, true, false}, --Shield Bash r3
[29704] = {12, nil, 12, 12, 12, 0, "Warrior", "silence", false, true, false}, --Shield Bash r4
--Detection
[20243] = {0, nil, 0, 0, 0, 5, "Warrior", "uncategorized", false}, --Devastate r1
[30016] = {0, nil, 0, 0, 0, 5, "Warrior", "uncategorized", false}, --Devastate r2
[30022] = {0, nil, 0, 0, 0, 5, "Warrior", "uncategorized", false}, --Devastate r3
[23922] = {0, nil, 0, 0, 0, 5, "Warrior", "uncategorized", false}, --Shield Slam r1
[23923] = {0, nil, 0, 0, 0, 5, "Warrior", "uncategorized", false}, --Shield Slam r2
[23924] = {0, nil, 0, 0, 0, 5, "Warrior", "uncategorized", false}, --Shield Slam r3
[23925] = {0, nil, 0, 0, 0, 5, "Warrior", "uncategorized", false}, --Shield Slam r4
[25258] = {0, nil, 0, 0, 0, 5, "Warrior", "uncategorized", false}, --Shield Slam r5
[30356] = {0, nil, 0, 0, 0, 5, "Warrior", "uncategorized", false}, --Shield Slam r6
[20243] = {0, nil, 0, 0, 0, 5, "Warrior", "uncategorized", false, false, false}, --Devastate r1
[30016] = {0, nil, 0, 0, 0, 5, "Warrior", "uncategorized", false, false, false}, --Devastate r2
[30022] = {0, nil, 0, 0, 0, 5, "Warrior", "uncategorized", false, false, false}, --Devastate r3
[23922] = {0, nil, 0, 0, 0, 5, "Warrior", "uncategorized", false, false, false}, --Shield Slam r1
[23923] = {0, nil, 0, 0, 0, 5, "Warrior", "uncategorized", false, false, false}, --Shield Slam r2
[23924] = {0, nil, 0, 0, 0, 5, "Warrior", "uncategorized", false, false, false}, --Shield Slam r3
[23925] = {0, nil, 0, 0, 0, 5, "Warrior", "uncategorized", false, false, false}, --Shield Slam r4
[25258] = {0, nil, 0, 0, 0, 5, "Warrior", "uncategorized", false, false, false}, --Shield Slam r5
[30356] = {0, nil, 0, 0, 0, 5, "Warrior", "uncategorized", false, false, false}, --Shield Slam r6
--Paladin
--Holy
[20216] = {120, nil, 120, 120, 120, 3, "Paladin", "uncategorized", false}, --Divine Favor
[31842] = {180, nil, 180, 180, 180, 3, "Paladin", "uncategorized", false}, --Divine Illumination
[2812] = {20, nil, 20, 20, 20, 0, "Paladin", "uncategorized", false}, --Holy Wrath r1
[10318] = {20, nil, 20, 20, 20, 0, "Paladin", "uncategorized", false}, --Holy Wrath r2
[27139] = {20, nil, 20, 20, 20, 0, "Paladin", "uncategorized", false}, --Holy Wrath r3
[633] = {3600, nil, 3600, 3600, 3600, 0, "Paladin", "uncategorized", false}, --Lay on Hands r1
[2800] = {3600, nil, 3600, 3600, 3600, 0, "Paladin", "uncategorized", false}, --Lay on Hands r2
[10310] = {3600, nil, 3600, 3600, 3600, 0, "Paladin", "uncategorized", false}, --Lay on Hands r3
[27154] = {3600, nil, 3600, 3600, 3600, 0, "Paladin", "uncategorized", false}, --Lay on Hands r4
[20473] = {15, nil, 15, 15, 15, 3, "Paladin", "uncategorized", false}, --Holy Shock r1
[20929] = {15, nil, 15, 15, 15, 3, "Paladin", "uncategorized", false}, --Holy Shock r2
[20930] = {15, nil, 15, 15, 15, 3, "Paladin", "uncategorized", false}, --Holy Shock r3
[27174] = {15, nil, 15, 15, 15, 3, "Paladin", "uncategorized", false}, --Holy Shock r4
[33072] = {15, nil, 15, 15, 15, 3, "Paladin", "uncategorized", false}, --Holy Shock r5
[10326] = {30, nil, 30, 30, 30, 0, "Paladin", "uncategorized", false}, --Turn Evil r1
[2878] = {30, nil, 30, 30, 30, 0, "Paladin", "uncategorized", false}, --Turn Undead r1
[5627] = {30, nil, 30, 30, 30, 0, "Paladin", "uncategorized", false}, --Turn Undead r2
[20216] = {120, nil, 120, 120, 120, 3, "Paladin", "uncategorized", false, false, false}, --Divine Favor
[31842] = {180, nil, 180, 180, 180, 3, "Paladin", "uncategorized", false, false, false}, --Divine Illumination
[2812] = {20, nil, 20, 20, 20, 0, "Paladin", "uncategorized", false, false, false}, --Holy Wrath r1
[10318] = {20, nil, 20, 20, 20, 0, "Paladin", "uncategorized", false, false, false}, --Holy Wrath r2
[27139] = {20, nil, 20, 20, 20, 0, "Paladin", "uncategorized", false, false, false}, --Holy Wrath r3
[633] = {3600, nil, 3600, 3600, 3600, 0, "Paladin", "uncategorized", false, false, true}, --Lay on Hands r1
[2800] = {3600, nil, 3600, 3600, 3600, 0, "Paladin", "uncategorized", false, false, true}, --Lay on Hands r2
[10310] = {3600, nil, 3600, 3600, 3600, 0, "Paladin", "uncategorized", false, false, true}, --Lay on Hands r3
[27154] = {3600, nil, 3600, 3600, 3600, 0, "Paladin", "uncategorized", false, false, true}, --Lay on Hands r4
[20473] = {15, nil, 15, 15, 15, 3, "Paladin", "uncategorized", false, false, false}, --Holy Shock r1
[20929] = {15, nil, 15, 15, 15, 3, "Paladin", "uncategorized", false, false, false}, --Holy Shock r2
[20930] = {15, nil, 15, 15, 15, 3, "Paladin", "uncategorized", false, false, false}, --Holy Shock r3
[27174] = {15, nil, 15, 15, 15, 3, "Paladin", "uncategorized", false, false, false}, --Holy Shock r4
[33072] = {15, nil, 15, 15, 15, 3, "Paladin", "uncategorized", false, false, false}, --Holy Shock r5
[10326] = {30, nil, 30, 30, 30, 0, "Paladin", "uncategorized", false, false, false}, --Turn Evil r1
[2878] = {30, nil, 30, 30, 30, 0, "Paladin", "uncategorized", false, false, false}, --Turn Undead r1
[5627] = {30, nil, 30, 30, 30, 0, "Paladin", "uncategorized", false, false, false}, --Turn Undead r2
--Protection
[31935] = {30, nil, 30, 30, 30, 4, "Paladin", "uncategorized", false}, --Avenger's Shield r1
[32699] = {30, nil, 30, 30, 30, 4, "Paladin", "uncategorized", false}, --Avenger's Shield r2
[32700] = {30, nil, 30, 30, 30, 4, "Paladin", "uncategorized", false}, --Avenger's Shield r3
[498] = {300, nil, 300, 300, 300, 0, "Paladin", "defensive", false}, --Divine Protection r1
[5573] = {300, nil, 300, 300, 300, 0, "Paladin", "defensive", false}, --Divine Protection r2
[642] = {300, nil, 300, 300, 300, 0, "Paladin", "defensive", false}, --Divine Shield r1
[1020] = {300, nil, 300, 300, 300, 0, "Paladin", "defensive", false}, --Divine Shield r2
[853] = {45, nil, 45, 45, 45, 0, "Paladin", "stun", false}, --Hammer of justice r1
[5588] = {45, nil, 45, 45, 45, 0, "Paladin", "stun", false}, --Hammer of justice r2
[5589] = {45, nil, 45, 45, 45, 0, "Paladin", "stun", false}, --Hammer of justice r3
[10308] = {45, nil, 45, 45, 45, 0, "Paladin", "stun", false}, --Hammer of justice r4
[1044] = {25, nil, 25, 25, 25, 0, "Paladin", "anticc", false}, --Blessing of Freedom
[1022] = {180, nil, 180, 180, 180, 0, "Paladin", "defensive", false}, --Blessing of Protection r1
[5599] = {180, nil, 180, 180, 180, 0, "Paladin", "defensive", false}, --Blessing of Protection r2
[10278] = {180, nil, 180, 180, 180, 0, "Paladin", "defensive", false}, --Blessing of Protection r3
[6940] = {30, nil, 30, 30, 30, 0, "Paladin", "defensive", false}, --Blessing of Sacrifice r1
[20729] = {30, nil, 30, 30, 30, 0, "Paladin", "defensive", false}, --Blessing of Sacrifice r2
[27147] = {30, nil, 30, 30, 30, 0, "Paladin", "defensive", false}, --Blessing of Sacrifice r3
[27148] = {30, nil, 30, 30, 30, 0, "Paladin", "defensive", false}, --Blessing of Sacrifice r4
[31935] = {30, nil, 30, 30, 30, 4, "Paladin", "uncategorized", false, false, false}, --Avenger's Shield r1
[32699] = {30, nil, 30, 30, 30, 4, "Paladin", "uncategorized", false, false, false}, --Avenger's Shield r2
[32700] = {30, nil, 30, 30, 30, 4, "Paladin", "uncategorized", false, false, false}, --Avenger's Shield r3
[498] = {300, nil, 300, 300, 300, 0, "Paladin", "defensive", false, false, false}, --Divine Protection r1
[5573] = {300, nil, 300, 300, 300, 0, "Paladin", "defensive", false, false, false}, --Divine Protection r2
[642] = {300, nil, 300, 300, 300, 0, "Paladin", "defensive", false, false, false}, --Divine Shield r1
[1020] = {300, nil, 300, 300, 300, 0, "Paladin", "defensive", false, false, false}, --Divine Shield r2
[853] = {45, nil, 45, 45, 45, 0, "Paladin", "stun", false, false, true}, --Hammer of justice r1
[5588] = {45, nil, 45, 45, 45, 0, "Paladin", "stun", false, false, true}, --Hammer of justice r2
[5589] = {45, nil, 45, 45, 45, 0, "Paladin", "stun", false, false, true}, --Hammer of justice r3
[10308] = {45, nil, 45, 45, 45, 0, "Paladin", "stun", false, false, true}, --Hammer of justice r4
[1044] = {25, nil, 25, 25, 25, 0, "Paladin", "anticc", false, false, true}, --Blessing of Freedom
[1022] = {180, nil, 180, 180, 180, 0, "Paladin", "defensive", false, false, true}, --Blessing of Protection r1
[5599] = {180, nil, 180, 180, 180, 0, "Paladin", "defensive", false, false, true}, --Blessing of Protection r2
[10278] = {180, nil, 180, 180, 180, 0, "Paladin", "defensive", false, false, true}, --Blessing of Protection r3
[6940] = {30, nil, 30, 30, 30, 0, "Paladin", "defensive", false, false, false}, --Blessing of Sacrifice r1
[20729] = {30, nil, 30, 30, 30, 0, "Paladin", "defensive", false, false, false}, --Blessing of Sacrifice r2
[27147] = {30, nil, 30, 30, 30, 0, "Paladin", "defensive", false, false, false}, --Blessing of Sacrifice r3
[27148] = {30, nil, 30, 30, 30, 0, "Paladin", "defensive", false, false, false}, --Blessing of Sacrifice r4
--Detection
[20925] = {0, nil, 0, 0, 0, 4, "Paladin", "uncategorized", false}, --Holy Shield r1
[20927] = {0, nil, 0, 0, 0, 4, "Paladin", "uncategorized", false}, --Holy Shield r2
[20928] = {0, nil, 0, 0, 0, 4, "Paladin", "uncategorized", false}, --Holy Shield r3
[27179] = {0, nil, 0, 0, 0, 4, "Paladin", "uncategorized", false}, --Holy Shield r4
[20925] = {0, nil, 0, 0, 0, 4, "Paladin", "uncategorized", false, false, false}, --Holy Shield r1
[20927] = {0, nil, 0, 0, 0, 4, "Paladin", "uncategorized", false, false, false}, --Holy Shield r2
[20928] = {0, nil, 0, 0, 0, 4, "Paladin", "uncategorized", false, false, false}, --Holy Shield r3
[27179] = {0, nil, 0, 0, 0, 4, "Paladin", "uncategorized", false, false, false}, --Holy Shield r4
--Retribution
[31884] = {180, nil, 180, 180, 180, 0, "Paladin", "nuke", false}, --Avenging Wrath
[20066] = {60, nil, 60, 60, 60, 5, "Paladin", "cc", false}, --Repentance
[31884] = {180, nil, 180, 180, 180, 0, "Paladin", "nuke", false, false, false}, --Avenging Wrath
[20066] = {60, nil, 60, 60, 60, 5, "Paladin", "cc", false, false, false}, --Repentance
--Detection
[35395] = {0, nil, 0, 0, 0, 5, "Paladin", "", false}, --Crusader Strike
[35395] = {0, nil, 0, 0, 0, 5, "Paladin", "", false, false, false}, --Crusader Strike
--Hunter
--Feign Death No Combat log entry
--Beast Mastery
[19574] = {84, nil, 84, 84, 84, 3, "Hunter", "nuke", false}, --Bestial Wrath
[19577] = {42, nil, 42, 42, 42, 3, "Hunter", "stun", false}, --Intimidation
[14327] = {30, nil, 30, 30, 30, 0, "Hunter", "cc", false}, --Scare Beast
[19574] = {84, nil, 84, 84, 84, 3, "Hunter", "nuke", false, false, true}, --Bestial Wrath
[19577] = {42, nil, 42, 42, 42, 3, "Hunter", "stun", false, false, false}, --Intimidation
[14327] = {30, nil, 30, 30, 30, 0, "Hunter", "cc", false, false, false}, --Scare Beast
--Marksman
[1543] = {20, nil, 20, 20, 20, 0, "Hunter", "uncategorized", false}, --Flare
[3045] = {180, nil, 300, 180, 300, 0, "Hunter", "nuke", false}, --Rapid Fire
[19503] = {30, nil, 30, 30, 30, 4, "Hunter", "cc", false}, --Scatter Shot
[34490] = {20, nil, 20, 20, 20, 4, "Hunter", "silence", false}, --Silencing Shot
[19801] = {20, nil, 20, 20, 20, 0, "Hunter", "uncategorized", false}, --Tranquilizing Shot
[1543] = {20, nil, 20, 20, 20, 0, "Hunter", "uncategorized", false, false, false}, --Flare
[3045] = {180, nil, 300, 180, 300, 0, "Hunter", "nuke", false, false, false}, --Rapid Fire
[19503] = {30, nil, 30, 30, 30, 4, "Hunter", "cc", false, false, false}, --Scatter Shot
[34490] = {20, nil, 20, 20, 20, 4, "Hunter", "silence", false, true, true}, --Silencing Shot
[19801] = {20, nil, 20, 20, 20, 0, "Hunter", "uncategorized", false, false, false}, --Tranquilizing Shot
--Detection
[19506] = {0, nil, 0, 0, 0, 4, "Hunter", "uncategorized", false}, --Trueshot Aura
[19506] = {0, nil, 0, 0, 0, 4, "Hunter", "uncategorized", false, false, false}, --Trueshot Aura
--Survival (trap cds default to 30, as survival hunters are rare in TBC)
--Readiness -> it will have all the cooldowns, there might be servers with more talents given
[23989] = {180,
@ -180,57 +182,57 @@ Rekt.spells = {
13795, 14302, 14303, 14304, 14305, 27023, --Immolation Trap
34600, --Snake Trap
19386, 24132, 24133, 27068 --Wyvern Sting
}, 180, 180, 180, 5, "Hunter", "cdreset", false}, --Readiness
, false, false}, 180, 180, 180, 5, "Hunter", "cdreset", false, false, false}, --Readiness
[19263] = {300, nil, 300, 300, 300, 0, "Hunter", "defensive", false}, --Deterrence
[13813] = {24, nil, 30, 30, 24, 0, "Hunter", "uncategorized", false}, --Explosive Trap r1
[14316] = {24, nil, 30, 30, 24, 0, "Hunter", "uncategorized", false}, --Explosive Trap r2
[14317] = {24, nil, 30, 30, 24, 0, "Hunter", "uncategorized", false}, --Explosive Trap r3
[27025] = {24, nil, 30, 30, 24, 0, "Hunter", "uncategorized", false}, --Explosive Trap r4
[19263] = {300, nil, 300, 300, 300, 0, "Hunter", "defensive", false, false, true}, --Deterrence
[13813] = {24, nil, 30, 30, 24, 0, "Hunter", "uncategorized", false, false, false}, --Explosive Trap r1
[14316] = {24, nil, 30, 30, 24, 0, "Hunter", "uncategorized", false, false, false}, --Explosive Trap r2
[14317] = {24, nil, 30, 30, 24, 0, "Hunter", "uncategorized", false, false, false}, --Explosive Trap r3
[27025] = {24, nil, 30, 30, 24, 0, "Hunter", "uncategorized", false, false, false}, --Explosive Trap r4
--Feign Death
[1499] = {24, nil, 30, 30, 24, 0, "Hunter", "cc", false}, --Freezing Trap r1
[14310] = {24, nil, 30, 30, 24, 0, "Hunter", "cc", false}, --Freezing Trap r2
[14311] = {24, nil, 30, 30, 24, 0, "Hunter", "cc", false}, --Freezing Trap r3
[13809] = {24, nil, 30, 30, 24, 0, "Hunter", "cc", false}, --Frost Trap
[13795] = {24, nil, 30, 30, 24, 0, "Hunter", "uncategorized", false}, --Immolation Trap r1
[14302] = {24, nil, 30, 30, 24, 0, "Hunter", "uncategorized", false}, --Immolation Trap r2
[14303] = {24, nil, 30, 30, 24, 0, "Hunter", "uncategorized", false}, --Immolation Trap r3
[14304] = {24, nil, 30, 30, 24, 0, "Hunter", "uncategorized", false}, --Immolation Trap r4
[14305] = {24, nil, 30, 30, 24, 0, "Hunter", "uncategorized", false}, --Immolation Trap r5
[27023] = {24, nil, 30, 30, 24, 0, "Hunter", "uncategorized", false}, --Immolation Trap r6
[34600] = {24, nil, 30, 30, 24, 0, "Hunter", "uncategorized", false}, --Snake Trap
[19386] = {60, nil, 60, 60, 60, 5, "Hunter", "cc", false}, --Wyvern Sting r1
[24132] = {60, nil, 60, 60, 60, 5, "Hunter", "cc", false}, --Wyvern Sting r2
[24133] = {60, nil, 60, 60, 60, 5, "Hunter", "cc", false}, --Wyvern Sting r3
[27068] = {60, nil, 60, 60, 60, 5, "Hunter", "cc", false}, --Wyvern Sting r4
[1499] = {24, nil, 30, 30, 24, 0, "Hunter", "cc", false, false, false}, --Freezing Trap r1
[14310] = {24, nil, 30, 30, 24, 0, "Hunter", "cc", false, false, false}, --Freezing Trap r2
[14311] = {24, nil, 30, 30, 24, 0, "Hunter", "cc", false, false, false}, --Freezing Trap r3
[13809] = {24, nil, 30, 30, 24, 0, "Hunter", "cc", false, false, false}, --Frost Trap
[13795] = {24, nil, 30, 30, 24, 0, "Hunter", "uncategorized", false, false, false}, --Immolation Trap r1
[14302] = {24, nil, 30, 30, 24, 0, "Hunter", "uncategorized", false, false, false}, --Immolation Trap r2
[14303] = {24, nil, 30, 30, 24, 0, "Hunter", "uncategorized", false, false, false}, --Immolation Trap r3
[14304] = {24, nil, 30, 30, 24, 0, "Hunter", "uncategorized", false, false, false}, --Immolation Trap r4
[14305] = {24, nil, 30, 30, 24, 0, "Hunter", "uncategorized", false, false, false}, --Immolation Trap r5
[27023] = {24, nil, 30, 30, 24, 0, "Hunter", "uncategorized", false, false, false}, --Immolation Trap r6
[34600] = {24, nil, 30, 30, 24, 0, "Hunter", "uncategorized", false, false, false}, --Snake Trap
[19386] = {60, nil, 60, 60, 60, 5, "Hunter", "cc", false, false, false}, --Wyvern Sting r1
[24132] = {60, nil, 60, 60, 60, 5, "Hunter", "cc", false, false, false}, --Wyvern Sting r2
[24133] = {60, nil, 60, 60, 60, 5, "Hunter", "cc", false, false, false}, --Wyvern Sting r3
[27068] = {60, nil, 60, 60, 60, 5, "Hunter", "cc", false, false, false}, --Wyvern Sting r4
--Detection
[19306] = {0, nil, 0, 0, 0, 5, "Hunter", "uncategorized", false}, --Counterattack r1
[20909] = {0, nil, 0, 0, 0, 5, "Hunter", "uncategorized", false}, --Counterattack r2
[20910] = {0, nil, 0, 0, 0, 5, "Hunter", "uncategorized", false}, --Counterattack r3
[27067] = {0, nil, 0, 0, 0, 5, "Hunter", "uncategorized", false}, --Counterattack r4
[19306] = {0, nil, 0, 0, 0, 5, "Hunter", "uncategorized", false, false, false}, --Counterattack r1
[20909] = {0, nil, 0, 0, 0, 5, "Hunter", "uncategorized", false, false, false}, --Counterattack r2
[20910] = {0, nil, 0, 0, 0, 5, "Hunter", "uncategorized", false, false, false}, --Counterattack r3
[27067] = {0, nil, 0, 0, 0, 5, "Hunter", "uncategorized", false, false, false}, --Counterattack r4
--Rogue
--Assassination
[14177] = {180, nil, 180, 180, 180, 3, "Rogue", "nuke", false}, --Cold Blood
[408] = {20, nil, 20, 20, 20, 0, "Rogue", "stun", false}, --Kidney Shot r1
[8643] = {20, nil, 20, 20, 20, 0, "Rogue", "stun", false}, --Kidney Shot r2
[14177] = {180, nil, 180, 180, 180, 3, "Rogue", "nuke", false, false, false}, --Cold Blood
[408] = {20, nil, 20, 20, 20, 0, "Rogue", "stun", false, false, false}, --Kidney Shot r1
[8643] = {20, nil, 20, 20, 20, 0, "Rogue", "stun", false, false, false}, --Kidney Shot r2
--detect
[1329] = {0, nil, 0, 0, 0, 3, "Rogue", "uncategorized", false}, --Mutilate r1
[34411] = {0, nil, 0, 0, 0, 3, "Rogue", "uncategorized", false}, --Mutilate r2
[34412] = {0, nil, 0, 0, 0, 3, "Rogue", "uncategorized", false}, --Mutilate r3
[34413] = {0, nil, 0, 0, 0, 3, "Rogue", "uncategorized", false}, --Mutilate r4
[1329] = {0, nil, 0, 0, 0, 3, "Rogue", "uncategorized", false, false, false}, --Mutilate r1
[34411] = {0, nil, 0, 0, 0, 3, "Rogue", "uncategorized", false, false, false}, --Mutilate r2
[34412] = {0, nil, 0, 0, 0, 3, "Rogue", "uncategorized", false, false, false}, --Mutilate r3
[34413] = {0, nil, 0, 0, 0, 3, "Rogue", "uncategorized", false, false, false}, --Mutilate r4
--Combat
[13750] = {300, nil, 300, 300, 300, 4, "Rogue", "nuke", false}, --Adrenaline Rush
[13877] = {120, nil, 120, 120, 120, 4, "Rogue", "nuke", false}, --Blade Flurry
[5277] = {210, nil, 300, 210, 300, 0, "Rogue", "defensive", false}, --Evasion r1
[26669] = {210, nil, 300, 210, 300, 0, "Rogue", "defensive", false}, --Evasion r2
[1766] = {10, nil, 10, 10, 10, 0, "Rogue", "silence", false}, --Kick
[2983] = {210, nil, 300, 210, 300, 0, "Rogue", "defensive", false}, --Sprint r1
[8696] = {210, nil, 300, 210, 300, 0, "Rogue", "defensive", false}, --Sprint r2
[11305] = {210, nil, 300, 210, 300, 0, "Rogue", "defensive", false}, --Sprint r3
[13750] = {300, nil, 300, 300, 300, 4, "Rogue", "nuke", false, false, true}, --Adrenaline Rush
[13877] = {120, nil, 120, 120, 120, 4, "Rogue", "nuke", false, false, false}, --Blade Flurry
[5277] = {210, nil, 300, 210, 300, 0, "Rogue", "defensive", false, false, true}, --Evasion r1
[26669] = {210, nil, 300, 210, 300, 0, "Rogue", "defensive", false, false, true}, --Evasion r2
[1766] = {10, nil, 10, 10, 10, 0, "Rogue", "silence", false, true, true}, --Kick
[2983] = {210, nil, 300, 210, 300, 0, "Rogue", "defensive", false, false, true}, --Sprint r1
[8696] = {210, nil, 300, 210, 300, 0, "Rogue", "defensive", false, false, true}, --Sprint r2
[11305] = {210, nil, 300, 210, 300, 0, "Rogue", "defensive", false, false, true}, --Sprint r3
--Subtlety
[2094] = {90, nil, 180, 180, 90, 0, "Rogue", "cc", false}, --Blind
[31224] = {60, nil, 60, 60, 60, 0, "Rogue", "defensive", false}, --Cloak of Shadows
[2094] = {90, nil, 180, 180, 90, 0, "Rogue", "cc", false, false, true}, --Blind
[31224] = {60, nil, 60, 60, 60, 0, "Rogue", "defensive", false, false, true}, --Cloak of Shadows
[14185] = {600,
{
5277, 26669, --Evasion
@ -238,155 +240,155 @@ Rekt.spells = {
1856, 1857, 26889, --Vanish
14177, --Cold Blood
36554 --Shadowstep
}, 600, 600, 600, 0, "Rogue", "cdreset", false}, --Preparation
, false, false}, 600, 600, 600, 0, "Rogue", "cdreset", false, false, true}, --Preparation
[36554] = {20, nil, 30, 30, 20, 5, "Rogue", "gapcloser", false}, --Shadowstep
[1856] = {210, nil, 300, 300, 210, 0, "Rogue", "defensive", false}, --Vanish r1
[1857] = {210, nil, 300, 300, 210, 0, "Rogue", "defensive", false}, --Vanish r2
[26889] = {210, nil, 300, 300, 210, 0, "Rogue", "defensive", false}, --Vanish r3
[45182] = {60, nil, 60, 60, 60, 5, "Rogue", "defensive", false}, --Cheating Death (all ranks cast this)
[36554] = {20, nil, 30, 30, 20, 5, "Rogue", "gapcloser", false, false, false}, --Shadowstep
[1856] = {210, nil, 300, 300, 210, 0, "Rogue", "defensive", false, false, false}, --Vanish r1
[1857] = {210, nil, 300, 300, 210, 0, "Rogue", "defensive", false, false, false}, --Vanish r2
[26889] = {210, nil, 300, 300, 210, 0, "Rogue", "defensive", false, false, false}, --Vanish r3
[45182] = {60, nil, 60, 60, 60, 5, "Rogue", "defensive", false, false, true}, --Cheating Death (all ranks cast this)
--Priest
--Racials
--Human
[25441] = {180, nil, 180, 180, 180, 0, "Priest", "silence", false}, --Feedback
[25441] = {180, nil, 180, 180, 180, 0, "Priest", "silence", false, false, true}, --Feedback
--Dwarf, Human
[19203] = {120, nil, 120, 120, 120, 0, "Priest", "defensive", false}, --Desperate Prayer r1
[19238] = {120, nil, 120, 120, 120, 0, "Priest", "defensive", false}, --Desperate Prayer r2
[19240] = {120, nil, 120, 120, 120, 0, "Priest", "defensive", false}, --Desperate Prayer r3
[19241] = {120, nil, 120, 120, 120, 0, "Priest", "defensive", false}, --Desperate Prayer r4
[19242] = {120, nil, 120, 120, 120, 0, "Priest", "defensive", false}, --Desperate Prayer r5
[19243] = {120, nil, 120, 120, 120, 0, "Priest", "defensive", false}, --Desperate Prayer r6
[25437] = {120, nil, 120, 120, 120, 0, "Priest", "defensive", false}, --Desperate Prayer r7
[48172] = {120, nil, 120, 120, 120, 0, "Priest", "defensive", false}, --Desperate Prayer r8
[19203] = {120, nil, 120, 120, 120, 0, "Priest", "defensive", false, false, false}, --Desperate Prayer r1
[19238] = {120, nil, 120, 120, 120, 0, "Priest", "defensive", false, false, false}, --Desperate Prayer r2
[19240] = {120, nil, 120, 120, 120, 0, "Priest", "defensive", false, false, false}, --Desperate Prayer r3
[19241] = {120, nil, 120, 120, 120, 0, "Priest", "defensive", false, false, false}, --Desperate Prayer r4
[19242] = {120, nil, 120, 120, 120, 0, "Priest", "defensive", false, false, false}, --Desperate Prayer r5
[19243] = {120, nil, 120, 120, 120, 0, "Priest", "defensive", false, false, false}, --Desperate Prayer r6
[25437] = {120, nil, 120, 120, 120, 0, "Priest", "defensive", false, false, false}, --Desperate Prayer r7
[48172] = {120, nil, 120, 120, 120, 0, "Priest", "defensive", false, false, false}, --Desperate Prayer r8
--Undead
[2944] = {180, nil, 180, 180, 180, 0, "Priest", "nuke", false}, --Devouring Plague r1
[19276] = {180, nil, 180, 180, 180, 0, "Priest", "nuke", false}, --Devouring Plague r2
[19277] = {180, nil, 180, 180, 180, 0, "Priest", "nuke", false}, --Devouring Plague r3
[19278] = {180, nil, 180, 180, 180, 0, "Priest", "nuke", false}, --Devouring Plague r4
[19279] = {180, nil, 180, 180, 180, 0, "Priest", "nuke", false}, --Devouring Plague r5
[19280] = {180, nil, 180, 180, 180, 0, "Priest", "nuke", false}, --Devouring Plague r6
[25467] = {180, nil, 180, 180, 180, 0, "Priest", "nuke", false}, --Devouring Plague r7
[2944] = {180, nil, 180, 180, 180, 0, "Priest", "nuke", false, false, false}, --Devouring Plague r1
[19276] = {180, nil, 180, 180, 180, 0, "Priest", "nuke", false, false, false}, --Devouring Plague r2
[19277] = {180, nil, 180, 180, 180, 0, "Priest", "nuke", false, false, false}, --Devouring Plague r3
[19278] = {180, nil, 180, 180, 180, 0, "Priest", "nuke", false, false, false}, --Devouring Plague r4
[19279] = {180, nil, 180, 180, 180, 0, "Priest", "nuke", false, false, false}, --Devouring Plague r5
[19280] = {180, nil, 180, 180, 180, 0, "Priest", "nuke", false, false, false}, --Devouring Plague r6
[25467] = {180, nil, 180, 180, 180, 0, "Priest", "nuke", false, false, false}, --Devouring Plague r7
--Discipline
[6346] = {180, nil, 180, 180, 180, 0, "Priest", "anticc", false}, --Fear Ward
[14751] = {180, nil, 180, 180, 180, 0, "Priest", "uncategorized", false}, --Inner Focus
[33206] = {120, nil, 120, 120, 120, 3, "Priest", "defensive", false}, --Pain Supression
[10060] = {180, nil, 180, 180, 180, 3, "Priest", "uncategorized", false}, --Power infusion
[17] = {15, nil, 15, 15, 15, 0, "Priest", "shield", false}, --Power Word: Shield r1
[592] = {15, nil, 15, 15, 15, 0, "Priest", "shield", false}, --Power Word: Shield r2
[600] = {15, nil, 15, 15, 15, 0, "Priest", "shield", false}, --Power Word: Shield r3
[3747] = {15, nil, 15, 15, 15, 0, "Priest", "shield", false}, --Power Word: Shield r4
[6065] = {15, nil, 15, 15, 15, 0, "Priest", "shield", false}, --Power Word: Shield r5
[6066] = {15, nil, 15, 15, 15, 0, "Priest", "shield", false}, --Power Word: Shield r6
[10898] = {15, nil, 15, 15, 15, 0, "Priest", "shield", false}, --Power Word: Shield r7
[10899] = {15, nil, 15, 15, 15, 0, "Priest", "shield", false}, --Power Word: Shield r8
[10900] = {15, nil, 15, 15, 15, 0, "Priest", "shield", false}, --Power Word: Shield r9
[10901] = {15, nil, 15, 15, 15, 0, "Priest", "shield", false}, --Power Word: Shield r10
[25217] = {15, nil, 15, 15, 15, 0, "Priest", "shield", false}, --Power Word: Shield r11
[25218] = {15, nil, 15, 15, 15, 0, "Priest", "shield", false}, --Power Word: Shield r12
[6346] = {180, nil, 180, 180, 180, 0, "Priest", "anticc", false, false, false}, --Fear Ward
[14751] = {180, nil, 180, 180, 180, 0, "Priest", "uncategorized", false, false, false}, --Inner Focus
[33206] = {120, nil, 120, 120, 120, 3, "Priest", "defensive", false, false, false}, --Pain Supression
[10060] = {180, nil, 180, 180, 180, 3, "Priest", "uncategorized", false, false, false}, --Power infusion
[17] = {15, nil, 15, 15, 15, 0, "Priest", "shield", false, false, false}, --Power Word: Shield r1
[592] = {15, nil, 15, 15, 15, 0, "Priest", "shield", false, false, false}, --Power Word: Shield r2
[600] = {15, nil, 15, 15, 15, 0, "Priest", "shield", false, false, false}, --Power Word: Shield r3
[3747] = {15, nil, 15, 15, 15, 0, "Priest", "shield", false, false, false}, --Power Word: Shield r4
[6065] = {15, nil, 15, 15, 15, 0, "Priest", "shield", false, false, false}, --Power Word: Shield r5
[6066] = {15, nil, 15, 15, 15, 0, "Priest", "shield", false, false, false}, --Power Word: Shield r6
[10898] = {15, nil, 15, 15, 15, 0, "Priest", "shield", false, false, false}, --Power Word: Shield r7
[10899] = {15, nil, 15, 15, 15, 0, "Priest", "shield", false, false, false}, --Power Word: Shield r8
[10900] = {15, nil, 15, 15, 15, 0, "Priest", "shield", false, false, false}, --Power Word: Shield r9
[10901] = {15, nil, 15, 15, 15, 0, "Priest", "shield", false, false, false}, --Power Word: Shield r10
[25217] = {15, nil, 15, 15, 15, 0, "Priest", "shield", false, false, false}, --Power Word: Shield r11
[25218] = {15, nil, 15, 15, 15, 0, "Priest", "shield", false, false, false}, --Power Word: Shield r12
--Holy
--Detection
--Lightwell it uses a different event, I think it's unnecessary to implement
[34861] = {0, nil, 0, 0, 0, 4, "Priest", "uncategorized", false}, --Circle of Healing r1
[34863] = {0, nil, 0, 0, 0, 4, "Priest", "uncategorized", false}, --Circle of Healing r2
[34864] = {0, nil, 0, 0, 0, 4, "Priest", "uncategorized", false}, --Circle of Healing r3
[34865] = {0, nil, 0, 0, 0, 4, "Priest", "uncategorized", false}, --Circle of Healing r4
[34866] = {0, nil, 0, 0, 0, 4, "Priest", "uncategorized", false}, --Circle of Healing r5
[34861] = {0, nil, 0, 0, 0, 4, "Priest", "uncategorized", false, false, false}, --Circle of Healing r1
[34863] = {0, nil, 0, 0, 0, 4, "Priest", "uncategorized", false, false, false}, --Circle of Healing r2
[34864] = {0, nil, 0, 0, 0, 4, "Priest", "uncategorized", false, false, false}, --Circle of Healing r3
[34865] = {0, nil, 0, 0, 0, 4, "Priest", "uncategorized", false, false, false}, --Circle of Healing r4
[34866] = {0, nil, 0, 0, 0, 4, "Priest", "uncategorized", false, false, false}, --Circle of Healing r5
--Shadow
--I think fade is unnecessary even in pve
[8122] = {26, nil, 30, 30, 26, 0, "Priest", "cc", false}, --Psychic Scream r1
[8124] = {26, nil, 30, 30, 26, 0, "Priest", "cc", false}, --Psychic Scream r2
[10888] = {26, nil, 30, 30, 26, 0, "Priest", "cc", false}, --Psychic Scream r3
[10890] = {26, nil, 30, 30, 26, 0, "Priest", "cc", false}, --Psychic Scream r4
[34433] = {300, nil, 300, 300, 300, 0, "Priest", "nuke", false}, --Shadowfiend
[15487] = {45, nil, 45, 45, 45, 5, "Priest", "silence", false}, --Silence
[32379] = {12, nil, 12, 12, 12, 0, "Priest", "nuke", false}, --Shadow Word: Death r1
[32996] = {12, nil, 12, 12, 12, 0, "Priest", "nuke", false}, --Shadow Word: Death r2
[8122] = {26, nil, 30, 30, 26, 0, "Priest", "cc", false, false, true}, --Psychic Scream r1
[8124] = {26, nil, 30, 30, 26, 0, "Priest", "cc", false, false, true}, --Psychic Scream r2
[10888] = {26, nil, 30, 30, 26, 0, "Priest", "cc", false, false, true}, --Psychic Scream r3
[10890] = {26, nil, 30, 30, 26, 0, "Priest", "cc", false, false, true}, --Psychic Scream r4
[34433] = {300, nil, 300, 300, 300, 0, "Priest", "nuke", false, false, false}, --Shadowfiend
[15487] = {45, nil, 45, 45, 45, 5, "Priest", "silence", false, true, true}, --Silence
[32379] = {12, nil, 12, 12, 12, 0, "Priest", "nuke", false, false, false}, --Shadow Word: Death r1
[32996] = {12, nil, 12, 12, 12, 0, "Priest", "nuke", false, false, false}, --Shadow Word: Death r2
--Detection
[15473] = {0, nil, 0, 0, 0, 5, "Priest", "uncategorized", false}, --Shadowform
[15286] = {0, nil, 0, 0, 0, 5, "Priest", "uncategorized", false}, --Vampiric Embrace
[34914] = {0, nil, 0, 0, 0, 5, "Priest", "uncategorized", false}, --Vampiric Touch r1
[34916] = {0, nil, 0, 0, 0, 5, "Priest", "uncategorized", false}, --Vampiric Touch r2
[34917] = {0, nil, 0, 0, 0, 5, "Priest", "uncategorized", false}, --Vampiric Touch r3
[15473] = {0, nil, 0, 0, 0, 5, "Priest", "uncategorized", false, false, false}, --Shadowform
[15286] = {0, nil, 0, 0, 0, 5, "Priest", "uncategorized", false, false, false}, --Vampiric Embrace
[34914] = {0, nil, 0, 0, 0, 5, "Priest", "uncategorized", false, false, false}, --Vampiric Touch r1
[34916] = {0, nil, 0, 0, 0, 5, "Priest", "uncategorized", false, false, false}, --Vampiric Touch r2
[34917] = {0, nil, 0, 0, 0, 5, "Priest", "uncategorized", false, false, false}, --Vampiric Touch r3
--Shaman
--Elemental
[8042] = {5, nil, 5, 5, 6, 0, "Shaman", "silence", false}, --Earth Shock r1
[8044] = {5, nil, 5, 5, 6, 0, "Shaman", "silence", false}, --Earth Shock r2
[8045] = {5, nil, 5, 5, 6, 0, "Shaman", "silence", false}, --Earth Shock r3
[8046] = {5, nil, 5, 5, 6, 0, "Shaman", "silence", false}, --Earth Shock r4
[10412] = {5, nil, 5, 5, 6, 0, "Shaman", "silence", false}, --Earth Shock r5
[10413] = {5, nil, 5, 5, 6, 0, "Shaman", "silence", false}, --Earth Shock r6
[10414] = {5, nil, 5, 5, 6, 0, "Shaman", "silence", false}, --Earth Shock r7
[25454] = {5, nil, 5, 5, 6, 0, "Shaman", "silence", false}, --Earth Shock r8
[8050] = {5, nil, 5, 5, 6, 0, "Shaman", "silence", false}, --Flame Shock r1
[8052] = {5, nil, 5, 5, 6, 0, "Shaman", "silence", false}, --Flame Shock r2
[8053] = {5, nil, 5, 5, 6, 0, "Shaman", "silence", false}, --Flame Shock r3
[10447] = {5, nil, 5, 5, 6, 0, "Shaman", "silence", false}, --Flame Shock r4
[10448] = {5, nil, 5, 5, 6, 0, "Shaman", "silence", false}, --Flame Shock r5
[29228] = {5, nil, 5, 5, 6, 0, "Shaman", "silence", false}, --Flame Shock r6
[25457] = {5, nil, 5, 5, 6, 0, "Shaman", "silence", false}, --Flame Shock r7
[8056] = {5, nil, 5, 5, 6, 0, "Shaman", "silence", false}, --Frost Shock r1
[8058] = {5, nil, 5, 5, 6, 0, "Shaman", "silence", false}, --Frost Shock r2
[10472] = {5, nil, 5, 5, 6, 0, "Shaman", "silence", false}, --Frost Shock r3
[10473] = {5, nil, 5, 5, 6, 0, "Shaman", "silence", false}, --Frost Shock r4
[25464] = {5, nil, 5, 5, 6, 0, "Shaman", "silence", false}, --Frost Shock r5
[2484] = {15, nil, 15, 15, 15, 0, "Shaman", "uncategorized", false}, --Earthbind Totem
[16166] = {180, nil, 180, 180, 180, 3, "Shaman", "nuke", false}, --Elemental Mastery
[2894] = {1200, nil, 1200, 1200, 1200, 0, "Shaman", "nuke", false}, --Fire Elemental Totem
[8042] = {5, nil, 5, 5, 6, 0, "Shaman", "silence", false, true, false}, --Earth Shock r1
[8044] = {5, nil, 5, 5, 6, 0, "Shaman", "silence", false, true, false}, --Earth Shock r2
[8045] = {5, nil, 5, 5, 6, 0, "Shaman", "silence", false, true, false}, --Earth Shock r3
[8046] = {5, nil, 5, 5, 6, 0, "Shaman", "silence", false, true, false}, --Earth Shock r4
[10412] = {5, nil, 5, 5, 6, 0, "Shaman", "silence", false, true, false}, --Earth Shock r5
[10413] = {5, nil, 5, 5, 6, 0, "Shaman", "silence", false, true, false}, --Earth Shock r6
[10414] = {5, nil, 5, 5, 6, 0, "Shaman", "silence", false, true, false}, --Earth Shock r7
[25454] = {5, nil, 5, 5, 6, 0, "Shaman", "silence", false, true, false}, --Earth Shock r8
[8050] = {5, nil, 5, 5, 6, 0, "Shaman", "silence", false, true, false}, --Flame Shock r1
[8052] = {5, nil, 5, 5, 6, 0, "Shaman", "silence", false, true, false}, --Flame Shock r2
[8053] = {5, nil, 5, 5, 6, 0, "Shaman", "silence", false, true, false}, --Flame Shock r3
[10447] = {5, nil, 5, 5, 6, 0, "Shaman", "silence", false, true, false}, --Flame Shock r4
[10448] = {5, nil, 5, 5, 6, 0, "Shaman", "silence", false, true, false}, --Flame Shock r5
[29228] = {5, nil, 5, 5, 6, 0, "Shaman", "silence", false, true, false}, --Flame Shock r6
[25457] = {5, nil, 5, 5, 6, 0, "Shaman", "silence", false, true, false}, --Flame Shock r7
[8056] = {5, nil, 5, 5, 6, 0, "Shaman", "silence", false, true, false}, --Frost Shock r1
[8058] = {5, nil, 5, 5, 6, 0, "Shaman", "silence", false, true, false}, --Frost Shock r2
[10472] = {5, nil, 5, 5, 6, 0, "Shaman", "silence", false, true, false}, --Frost Shock r3
[10473] = {5, nil, 5, 5, 6, 0, "Shaman", "silence", false, true, false}, --Frost Shock r4
[25464] = {5, nil, 5, 5, 6, 0, "Shaman", "silence", false, true, false}, --Frost Shock r5
[2484] = {15, nil, 15, 15, 15, 0, "Shaman", "uncategorized", false, false, false}, --Earthbind Totem
[16166] = {180, nil, 180, 180, 180, 3, "Shaman", "nuke", false, false, true}, --Elemental Mastery
[2894] = {1200, nil, 1200, 1200, 1200, 0, "Shaman", "nuke", false, false, false}, --Fire Elemental Totem
--Detection:
[30706] = {0, nil, 0, 0, 0, 3, "Shaman", "uncategorized", false}, --Totem of Wrath
[30706] = {0, nil, 0, 0, 0, 3, "Shaman", "uncategorized", false, false, false}, --Totem of Wrath
--Enhancement
[2825] = {600, nil, 600, 600, 600, 0, "Shaman", "nuke", false}, --Bloodlust
[32182] = {600, nil, 600, 600, 600, 0, "Shaman", "nuke", false}, --Heroism
[2062] = {1200, nil, 1200, 1200, 1200, 0, "Shaman", "nuke", false}, --Earth Elemental Totem
[8177] = {13, nil, 15, 15, 13, 0, "Shaman", "silence", false}, --Grounding Totem
[30823] = {120, nil, 120, 120, 120, 4, "Shaman", "defensive", false}, --Shamanistic Rage
[2825] = {600, nil, 600, 600, 600, 0, "Shaman", "nuke", false, false, true}, --Bloodlust
[32182] = {600, nil, 600, 600, 600, 0, "Shaman", "nuke", false, false, true}, --Heroism
[2062] = {1200, nil, 1200, 1200, 1200, 0, "Shaman", "nuke", false, false, false}, --Earth Elemental Totem
[8177] = {13, nil, 15, 15, 13, 0, "Shaman", "silence", false, true, true}, --Grounding Totem
[30823] = {120, nil, 120, 120, 120, 4, "Shaman", "defensive", false, false, false}, --Shamanistic Rage
--Detection
[17364] = {0, nil, 0, 0, 0, 4, "Shaman", "uncategorized", false}, --Stormstrike
[17364] = {0, nil, 0, 0, 0, 4, "Shaman", "uncategorized", false, false, false}, --Stormstrike
--Restoration
[16190] = {300, nil, 300, 300, 300, 0, "Shaman", "uncategorized", false}, --Mana Tide Totem
[16188] = {300, nil, 300, 300, 300, 0, "Shaman", "defensive", false}, --Nature's Swiftness
[16190] = {300, nil, 300, 300, 300, 0, "Shaman", "uncategorized", false, false, false}, --Mana Tide Totem
[16188] = {300, nil, 300, 300, 300, 0, "Shaman", "defensive", false, false, false}, --Nature's Swiftness
--Detection
[974] = {0, nil, 0, 0, 0, 5, "Shaman", "uncategorized", false}, --Earth Shield r1
[32593] = {0, nil, 0, 0, 0, 5, "Shaman", "uncategorized", false}, --Earth Shield r2
[32594] = {0, nil, 0, 0, 0, 5, "Shaman", "uncategorized", false}, --Earth Shield r3
[974] = {0, nil, 0, 0, 0, 5, "Shaman", "uncategorized", false, false, false}, --Earth Shield r1
[32593] = {0, nil, 0, 0, 0, 5, "Shaman", "uncategorized", false, false, false}, --Earth Shield r2
[32594] = {0, nil, 0, 0, 0, 5, "Shaman", "uncategorized", false, false, false}, --Earth Shield r3
---Mage
--Freeze triggers no combatlog event
--Arcane
[12042] = {180, nil, 180, 180, 180, 3, "Mage", "nuke", false}, --Arcane Power
[1953] = {15, nil, 15, 15, 15, 0, "Mage", "gapcloser", false}, --Blink
[2139] = {24, nil, 24, 24, 24, 0, "Mage", "silence", false}, --Counterspell
[12051] = {480, nil, 480, 480, 480, 0, "Mage", "defensive", false}, --Evocation
[66] = {300, nil, 300, 300, 300, 0, "Mage", "defensive", false}, --Invisibility
[12043] = {180, nil, 180, 180, 180, 3, "Mage", "nuke", false}, --Presence of Mind
[5405] = {120, nil, 120, 120, 120, 0, "Mage", "uncategorized", false}, --Mana Gem r1
[10052] = {120, nil, 120, 120, 120, 0, "Mage", "uncategorized", false}, --Mana Gem r2
[10057] = {120, nil, 120, 120, 120, 0, "Mage", "uncategorized", false}, --Mana Gem r3
[10058] = {120, nil, 120, 120, 120, 0, "Mage", "uncategorized", false}, --Mana Gem r4
[27103] = {120, nil, 120, 120, 120, 0, "Mage", "uncategorized", false}, --Mana Gem r5
[12042] = {180, nil, 180, 180, 180, 3, "Mage", "nuke", false, false, true}, --Arcane Power
[1953] = {15, nil, 15, 15, 15, 0, "Mage", "gapcloser", false, false, false}, --Blink
[2139] = {24, nil, 24, 24, 24, 0, "Mage", "silence", false, true, false}, --Counterspell
[12051] = {480, nil, 480, 480, 480, 0, "Mage", "defensive", false, false, false}, --Evocation
[66] = {300, nil, 300, 300, 300, 0, "Mage", "defensive", false, false, false}, --Invisibility
[12043] = {180, nil, 180, 180, 180, 3, "Mage", "nuke", false, false, false}, --Presence of Mind
[5405] = {120, nil, 120, 120, 120, 0, "Mage", "uncategorized", false, false, false}, --Mana Gem r1
[10052] = {120, nil, 120, 120, 120, 0, "Mage", "uncategorized", false, false, false}, --Mana Gem r2
[10057] = {120, nil, 120, 120, 120, 0, "Mage", "uncategorized", false, false, false}, --Mana Gem r3
[10058] = {120, nil, 120, 120, 120, 0, "Mage", "uncategorized", false, false, false}, --Mana Gem r4
[27103] = {120, nil, 120, 120, 120, 0, "Mage", "uncategorized", false, false, false}, --Mana Gem r5
--detection:
[31589] = {0, nil, 0, 0, 0, 3, "Mage", "", false}, --Slow
[31589] = {0, nil, 0, 0, 0, 3, "Mage", "", false, false, false}, --Slow
--Fire
[11113] = {30, nil, 30, 30, 30, 4, "Mage", "uncategorized", false}, --Blast Wave r1
[13018] = {30, nil, 30, 30, 30, 4, "Mage", "uncategorized", false}, --Blast Wave r2
[13019] = {30, nil, 30, 30, 30, 4, "Mage", "uncategorized", false}, --Blast Wave r3
[13020] = {30, nil, 30, 30, 30, 4, "Mage", "uncategorized", false}, --Blast Wave r4
[13021] = {30, nil, 30, 30, 30, 4, "Mage", "uncategorized", false}, --Blast Wave r5
[27133] = {30, nil, 30, 30, 30, 4, "Mage", "uncategorized", false}, --Blast Wave r6
[33933] = {30, nil, 30, 30, 30, 4, "Mage", "uncategorized", false}, --Blast Wave r7
[28682] = {180, nil, 180, 180, 180, 4, "Mage", "nuke", false}, --Combustion
[31661] = {20, nil, 30, 30, 30, 4, "Mage", "cc", false}, --Dragon's Breath r1
[33041] = {20, nil, 30, 30, 30, 4, "Mage", "cc", false}, --Dragon's Breath r2
[33042] = {20, nil, 30, 30, 30, 4, "Mage", "cc", false}, --Dragon's Breath r3
[33043] = {20, nil, 30, 30, 30, 4, "Mage", "cc", false}, --Dragon's Breath r4
[543] = {30, nil, 30, 30, 30, 0, "Mage", "shield", false}, --Fire Ward r1
[8457] = {30, nil, 30, 30, 30, 0, "Mage", "shield", false}, --Fire Ward r2
[8458] = {30, nil, 30, 30, 30, 0, "Mage", "shield", false}, --Fire Ward r3
[10223] = {30, nil, 30, 30, 30, 0, "Mage", "shield", false}, --Fire Ward r4
[10225] = {30, nil, 30, 30, 30, 0, "Mage", "shield", false}, --Fire Ward r5
[27128] = {30, nil, 30, 30, 30, 0, "Mage", "shield", false}, --Fire Ward r6
[11113] = {30, nil, 30, 30, 30, 4, "Mage", "uncategorized", false, false, false}, --Blast Wave r1
[13018] = {30, nil, 30, 30, 30, 4, "Mage", "uncategorized", false, false, false}, --Blast Wave r2
[13019] = {30, nil, 30, 30, 30, 4, "Mage", "uncategorized", false, false, false}, --Blast Wave r3
[13020] = {30, nil, 30, 30, 30, 4, "Mage", "uncategorized", false, false, false}, --Blast Wave r4
[13021] = {30, nil, 30, 30, 30, 4, "Mage", "uncategorized", false, false, false}, --Blast Wave r5
[27133] = {30, nil, 30, 30, 30, 4, "Mage", "uncategorized", false, false, false}, --Blast Wave r6
[33933] = {30, nil, 30, 30, 30, 4, "Mage", "uncategorized", false, false, false}, --Blast Wave r7
[28682] = {180, nil, 180, 180, 180, 4, "Mage", "nuke", false, false, false}, --Combustion
[31661] = {20, nil, 30, 30, 30, 4, "Mage", "cc", false, false, false}, --Dragon's Breath r1
[33041] = {20, nil, 30, 30, 30, 4, "Mage", "cc", false, false, false}, --Dragon's Breath r2
[33042] = {20, nil, 30, 30, 30, 4, "Mage", "cc", false, false, false}, --Dragon's Breath r3
[33043] = {20, nil, 30, 30, 30, 4, "Mage", "cc", false, false, false}, --Dragon's Breath r4
[543] = {30, nil, 30, 30, 30, 0, "Mage", "shield", false, false, false}, --Fire Ward r1
[8457] = {30, nil, 30, 30, 30, 0, "Mage", "shield", false, false, false}, --Fire Ward r2
[8458] = {30, nil, 30, 30, 30, 0, "Mage", "shield", false, false, false}, --Fire Ward r3
[10223] = {30, nil, 30, 30, 30, 0, "Mage", "shield", false, false, false}, --Fire Ward r4
[10225] = {30, nil, 30, 30, 30, 0, "Mage", "shield", false, false, false}, --Fire Ward r5
[27128] = {30, nil, 30, 30, 30, 0, "Mage", "shield", false, false, false}, --Fire Ward r6
--Frost
[11958] = {384,
@ -398,91 +400,91 @@ Rekt.spells = {
45438, --Ice Block
12472, --Icy Veins
31687 --Summon Water Elemental
}, 384, 384, 384, 5, "Mage", "cdreset", false}, --Cold Snap
, false, false}, 384, 384, 384, 5, "Mage", "cdreset", false, false, false}, --Cold Snap
[122] = {21, nil, 21, 21, 21, 0, "Mage", "cc", false}, --Frost Nova r1
[865] = {21, nil, 21, 21, 21, 0, "Mage", "cc", false}, --Frost Nova r2
[6131] = {21, nil, 21, 21, 21, 0, "Mage", "cc", false}, --Frost Nova r3
[10230] = {21, nil, 21, 21, 21, 0, "Mage", "cc", false}, --Frost Nova r4
[27088] = {21, nil, 21, 21, 21, 0, "Mage", "cc", false}, --Frost Nova r5
[6143] = {30, nil, 30, 30, 30, 0, "Mage", "shield", false}, --Frost Ward r1
[8461] = {30, nil, 30, 30, 30, 0, "Mage", "shield", false}, --Frost Ward r2
[8462] = {30, nil, 30, 30, 30, 0, "Mage", "shield", false}, --Frost Ward r3
[10177] = {30, nil, 30, 30, 30, 0, "Mage", "shield", false}, --Frost Ward r4
[28609] = {30, nil, 30, 30, 30, 0, "Mage", "shield", false}, --Frost Ward r5
[32796] = {30, nil, 30, 30, 30, 0, "Mage", "shield", false}, --Frost Ward r6
[11426] = {24, nil, 24, 24, 24, 5, "Mage", "shield", false}, --Ice Barrier r1
[13031] = {24, nil, 24, 24, 24, 5, "Mage", "shield", false}, --Ice Barrier r2
[13032] = {24, nil, 24, 24, 24, 5, "Mage", "shield", false}, --Ice Barrier r3
[13033] = {24, nil, 24, 24, 24, 5, "Mage", "shield", false}, --Ice Barrier r4
[27134] = {24, nil, 24, 24, 24, 5, "Mage", "shield", false}, --Ice Barrier r5
[33405] = {24, nil, 24, 24, 24, 5, "Mage", "shield", false}, --Ice Barrier r6
[45438] = {240, nil, 300, 300, 240, 0, "Mage", "anticc", false}, --Ice Block
[12472] = {180, nil, 180, 180, 180, 0, "Mage", "nuke", false}, --Icy Veins
[31687] = {300, nil, 300, 300, 300, 5, "Mage", "nuke", false}, --Summon Water Elemental
[122] = {21, nil, 21, 21, 21, 0, "Mage", "cc", false, false, false}, --Frost Nova r1
[865] = {21, nil, 21, 21, 21, 0, "Mage", "cc", false, false, false}, --Frost Nova r2
[6131] = {21, nil, 21, 21, 21, 0, "Mage", "cc", false, false, false}, --Frost Nova r3
[10230] = {21, nil, 21, 21, 21, 0, "Mage", "cc", false, false, false}, --Frost Nova r4
[27088] = {21, nil, 21, 21, 21, 0, "Mage", "cc", false, false, false}, --Frost Nova r5
[6143] = {30, nil, 30, 30, 30, 0, "Mage", "shield", false, false, false}, --Frost Ward r1
[8461] = {30, nil, 30, 30, 30, 0, "Mage", "shield", false, false, false}, --Frost Ward r2
[8462] = {30, nil, 30, 30, 30, 0, "Mage", "shield", false, false, false}, --Frost Ward r3
[10177] = {30, nil, 30, 30, 30, 0, "Mage", "shield", false, false, false}, --Frost Ward r4
[28609] = {30, nil, 30, 30, 30, 0, "Mage", "shield", false, false, false}, --Frost Ward r5
[32796] = {30, nil, 30, 30, 30, 0, "Mage", "shield", false, false, false}, --Frost Ward r6
[11426] = {24, nil, 24, 24, 24, 5, "Mage", "shield", false, false, false}, --Ice Barrier r1
[13031] = {24, nil, 24, 24, 24, 5, "Mage", "shield", false, false, false}, --Ice Barrier r2
[13032] = {24, nil, 24, 24, 24, 5, "Mage", "shield", false, false, false}, --Ice Barrier r3
[13033] = {24, nil, 24, 24, 24, 5, "Mage", "shield", false, false, false}, --Ice Barrier r4
[27134] = {24, nil, 24, 24, 24, 5, "Mage", "shield", false, false, false}, --Ice Barrier r5
[33405] = {24, nil, 24, 24, 24, 5, "Mage", "shield", false, false, false}, --Ice Barrier r6
[45438] = {240, nil, 300, 300, 240, 0, "Mage", "anticc", false, false, false}, --Ice Block
[12472] = {180, nil, 180, 180, 180, 0, "Mage", "nuke", false, false, false}, --Icy Veins
[31687] = {300, nil, 300, 300, 300, 5, "Mage", "nuke", false, false, false}, --Summon Water Elemental
--Warlock
--Pets
[19647] = {24, nil, 0, 0, 0, 0, "Warlock", "silence", true}, --Spell Lock
[47986] = {60, nil, 0, 0, 0, 0, "Warlock", "defensive", true}, --Sacrifice
[19647] = {24, nil, 0, 0, 0, 0, "Warlock", "silence", true, true, false}, --Spell Lock
[47986] = {60, nil, 0, 0, 0, 0, "Warlock", "defensive", true, false, false}, --Sacrifice
--Affliction
[6789] = {120, nil, 120, 120, 120, 0, "Warlock", "cc", false}, --Death Coil r1
[17925] = {120, nil, 120, 120, 120, 0, "Warlock", "cc", false}, --Death Coil r2
[17962] = {120, nil, 120, 120, 120, 0, "Warlock", "cc", false}, --Death Coil r3
[27223] = {120, nil, 120, 120, 120, 0, "Warlock", "cc", false}, --Death Coil r4
[5484] = {40, nil, 40, 40, 40, 0, "Warlock", "cc", false}, --Howl of Terror r1
[17928] = {40, nil, 40, 40, 40, 0, "Warlock", "cc", false}, --Howl of Terror r2
[18288] = {180, nil, 180, 180, 180, 0, "Warlock", "nuke", false}, --Amplify Curse
[6789] = {120, nil, 120, 120, 120, 0, "Warlock", "cc", false, false, false}, --Death Coil r1
[17925] = {120, nil, 120, 120, 120, 0, "Warlock", "cc", false, false, false}, --Death Coil r2
[17962] = {120, nil, 120, 120, 120, 0, "Warlock", "cc", false, false, false}, --Death Coil r3
[27223] = {120, nil, 120, 120, 120, 0, "Warlock", "cc", false, false, false}, --Death Coil r4
[5484] = {40, nil, 40, 40, 40, 0, "Warlock", "cc", false, false, false}, --Howl of Terror r1
[17928] = {40, nil, 40, 40, 40, 0, "Warlock", "cc", false, false, false}, --Howl of Terror r2
[18288] = {180, nil, 180, 180, 180, 0, "Warlock", "nuke", false, false, false}, --Amplify Curse
--Detection
[30108] = {0, nil, 0, 0, 0, 3, "Warlock", "uncategorized", false}, --Unstable Affliction r1
[30404] = {0, nil, 0, 0, 0, 3, "Warlock", "uncategorized", false}, --Unstable Affliction r2
[30405] = {0, nil, 0, 0, 0, 3, "Warlock", "uncategorized", false}, --Unstable Affliction r3
[18223] = {0, nil, 0, 0, 0, 3, "Warlock", "uncategorized", false}, --Curse of Exhaustion
[30108] = {0, nil, 0, 0, 0, 3, "Warlock", "uncategorized", false, false, false}, --Unstable Affliction r1
[30404] = {0, nil, 0, 0, 0, 3, "Warlock", "uncategorized", false, false, false}, --Unstable Affliction r2
[30405] = {0, nil, 0, 0, 0, 3, "Warlock", "uncategorized", false, false, false}, --Unstable Affliction r3
[18223] = {0, nil, 0, 0, 0, 3, "Warlock", "uncategorized", false, false, false}, --Curse of Exhaustion
--Demonology
[23469] = {120, nil, 120, 120, 120, 0, "", "defensive", false}, --Healthstone r1
[23471] = {120, nil, 120, 120, 120, 0, "", "defensive", false}, --Healthstone r2
[23473] = {120, nil, 120, 120, 120, 0, "", "defensive", false}, --Healthstone r3
[23475] = {120, nil, 120, 120, 120, 0, "", "defensive", false}, --Healthstone r4
[23477] = {120, nil, 120, 120, 120, 0, "", "defensive", false}, --Healthstone r5
[27237] = {120, nil, 120, 120, 120, 0, "", "defensive", false}, --Healthstone r6
[18708] = {900, nil, 900, 900, 900, 0, "Warlock", "defensive", false}, --Fel Domination
[6229] = {30, nil, 30, 30, 30, 0, "Warlock", "shield", false}, --Shadow Ward r1
[11739] = {30, nil, 30, 30, 30, 0, "Warlock", "shield", false}, --Shadow Ward r2
[11740] = {30, nil, 30, 30, 30, 0, "Warlock", "shield", false}, --Shadow Ward r3
[28610] = {30, nil, 30, 30, 30, 0, "Warlock", "shield", false}, --Shadow Ward r4
[23469] = {120, nil, 120, 120, 120, 0, "", "defensive", false, false, false}, --Healthstone r1
[23471] = {120, nil, 120, 120, 120, 0, "", "defensive", false, false, false}, --Healthstone r2
[23473] = {120, nil, 120, 120, 120, 0, "", "defensive", false, false, false}, --Healthstone r3
[23475] = {120, nil, 120, 120, 120, 0, "", "defensive", false, false, false}, --Healthstone r4
[23477] = {120, nil, 120, 120, 120, 0, "", "defensive", false, false, false}, --Healthstone r5
[27237] = {120, nil, 120, 120, 120, 0, "", "defensive", false, false, false}, --Healthstone r6
[18708] = {900, nil, 900, 900, 900, 0, "Warlock", "defensive", false, false, false}, --Fel Domination
[6229] = {30, nil, 30, 30, 30, 0, "Warlock", "shield", false, false, false}, --Shadow Ward r1
[11739] = {30, nil, 30, 30, 30, 0, "Warlock", "shield", false, false, false}, --Shadow Ward r2
[11740] = {30, nil, 30, 30, 30, 0, "Warlock", "shield", false, false, false}, --Shadow Ward r3
[28610] = {30, nil, 30, 30, 30, 0, "Warlock", "shield", false, false, false}, --Shadow Ward r4
--Destruction
[30283] = {20, nil, 20, 20, 20, 5, "Warlock", "stun", false}, --Shadowfury r1
[30413] = {20, nil, 20, 20, 20, 5, "Warlock", "stun", false}, --Shadowfury r2
[30414] = {20, nil, 20, 20, 20, 5, "Warlock", "stun", false}, --Shadowfury r3
[30283] = {20, nil, 20, 20, 20, 5, "Warlock", "stun", false, false, false}, --Shadowfury r1
[30413] = {20, nil, 20, 20, 20, 5, "Warlock", "stun", false, false, false}, --Shadowfury r2
[30414] = {20, nil, 20, 20, 20, 5, "Warlock", "stun", false, false, false}, --Shadowfury r3
--Druid
--Balance
[22812] = {60, nil, 60, 60, 60, 0, "Druid", "defensive", false}, --Barkskin
[33831] = {180, nil, 180, 180, 180, 3, "Druid", "nuke", false}, --Force of Nature
[29166] = {360, nil, 360, 360, 360, 0, "Druid", "defensive", false}, --Innervate
[16689] = {60, nil, 60, 60, 60, 0, "Druid", "cc", false}, --Nature's Grasp r1
[16810] = {60, nil, 60, 60, 60, 0, "Druid", "cc", false}, --Nature's Grasp r2
[16811] = {60, nil, 60, 60, 60, 0, "Druid", "cc", false}, --Nature's Grasp r3
[16812] = {60, nil, 60, 60, 60, 0, "Druid", "cc", false}, --Nature's Grasp r4
[16813] = {60, nil, 60, 60, 60, 0, "Druid", "cc", false}, --Nature's Grasp r5
[17329] = {60, nil, 60, 60, 60, 0, "Druid", "cc", false}, --Nature's Grasp r6
[27009] = {60, nil, 60, 60, 60, 0, "Druid", "cc", false}, --Nature's Grasp r7
[22812] = {60, nil, 60, 60, 60, 0, "Druid", "defensive", false, false, false}, --Barkskin
[33831] = {180, nil, 180, 180, 180, 3, "Druid", "nuke", false, false, false}, --Force of Nature
[29166] = {360, nil, 360, 360, 360, 0, "Druid", "defensive", false, false, false}, --Innervate
[16689] = {60, nil, 60, 60, 60, 0, "Druid", "cc", false, false, false}, --Nature's Grasp r1
[16810] = {60, nil, 60, 60, 60, 0, "Druid", "cc", false, false, false}, --Nature's Grasp r2
[16811] = {60, nil, 60, 60, 60, 0, "Druid", "cc", false, false, false}, --Nature's Grasp r3
[16812] = {60, nil, 60, 60, 60, 0, "Druid", "cc", false, false, false}, --Nature's Grasp r4
[16813] = {60, nil, 60, 60, 60, 0, "Druid", "cc", false, false, false}, --Nature's Grasp r5
[17329] = {60, nil, 60, 60, 60, 0, "Druid", "cc", false, false, false}, --Nature's Grasp r6
[27009] = {60, nil, 60, 60, 60, 0, "Druid", "cc", false, false, false}, --Nature's Grasp r7
--Feral
[5211] = {60, nil, 60, 60, 60, 0, "Druid", "stun", false}, --Bash r1
[6798] = {60, nil, 60, 60, 60, 0, "Druid", "stun", false}, --Bash r2
[8983] = {60, nil, 60, 60, 60, 0, "Druid", "stun", false}, --Bash r3
[1850] = {300, nil, 300, 300, 300, 0, "Druid", "defensive", false}, --Dash r1
[9821] = {300, nil, 300, 300, 300, 0, "Druid", "defensive", false}, --Dash r2
[33357] = {300, nil, 300, 300, 300, 0, "Druid", "defensive", false}, --Dash r3
[5229] = {60, nil, 60, 60, 60, 0, "Druid", "uncategorized", false}, --Enrage
[16979] = {15, nil, 15, 15, 15, 0, "Druid", "silence", false}, --Feral Charge - Bear
[22842] = {180, nil, 180, 180, 180, 0, "Druid", "defensive", false}, --Frenzied Regeneration
[5211] = {60, nil, 60, 60, 60, 0, "Druid", "stun", false, false, false}, --Bash r1
[6798] = {60, nil, 60, 60, 60, 0, "Druid", "stun", false, false, false}, --Bash r2
[8983] = {60, nil, 60, 60, 60, 0, "Druid", "stun", false, false, false}, --Bash r3
[1850] = {300, nil, 300, 300, 300, 0, "Druid", "defensive", false, false, false}, --Dash r1
[9821] = {300, nil, 300, 300, 300, 0, "Druid", "defensive", false, false, false}, --Dash r2
[33357] = {300, nil, 300, 300, 300, 0, "Druid", "defensive", false, false, false}, --Dash r3
[5229] = {60, nil, 60, 60, 60, 0, "Druid", "uncategorized", false, false, false}, --Enrage
[16979] = {15, nil, 15, 15, 15, 0, "Druid", "silence", false, false, false}, --Feral Charge - Bear
[22842] = {180, nil, 180, 180, 180, 0, "Druid", "defensive", false, false, false}, --Frenzied Regeneration
--Restoration
[17116] = {180, nil, 180, 180, 180, 5, "Druid", "defensive", false}, --Nature's Swiftness
[18562] = {15, nil, 15, 15, 15, 5, "Druid", "defensive", false}, --Swiftmend
[740] = {600, nil, 480, 480, 600, 0, "Druid", "defensive", false}, --Tranquility r1
[8918] = {600, nil, 600, 480, 600, 0, "Druid", "defensive", false}, --Tranquility r2
[9862] = {600, nil, 600, 480, 600, 0, "Druid", "defensive", false}, --Tranquility r3
[9863] = {600, nil, 600, 480, 600, 0, "Druid", "defensive", false}, --Tranquility r4
[26983] = {600, nil, 600, 480, 600, 0, "Druid", "defensive", false}, --Tranquility r5
[17116] = {180, nil, 180, 180, 180, 5, "Druid", "defensive", false, false, false}, --Nature's Swiftness
[18562] = {15, nil, 15, 15, 15, 5, "Druid", "defensive", false, false, false}, --Swiftmend
[740] = {600, nil, 480, 480, 600, 0, "Druid", "defensive", false, false, false}, --Tranquility r1
[8918] = {600, nil, 600, 480, 600, 0, "Druid", "defensive", false, false, false}, --Tranquility r2
[9862] = {600, nil, 600, 480, 600, 0, "Druid", "defensive", false, false, false}, --Tranquility r3
[9863] = {600, nil, 600, 480, 600, 0, "Druid", "defensive", false, false, false}, --Tranquility r4
[26983] = {600, nil, 600, 480, 600, 0, "Druid", "defensive", false, false, false}, --Tranquility r5
}

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data/warn.lua Normal file
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