mirror of
https://github.com/Relintai/MemR.git
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42 lines
1.2 KiB
GDScript
42 lines
1.2 KiB
GDScript
extends Control
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var _menu : Control
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var _settings : Control
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var _sort : Control
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var _folder_setup_error_popup : AcceptDialog
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func hide_all() -> void:
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_menu.hide()
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_settings.hide()
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_sort.hide()
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func apply_shink() -> void:
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if !ProjectSettings.get("display/window/stretch/shrink_override"):
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get_tree().set_screen_stretch(SceneTree.STRETCH_MODE_DISABLED, SceneTree.STRETCH_ASPECT_IGNORE, Vector2(900, 1000), clamp(OS.get_screen_dpi() / 72.0, 1, 3))
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else:
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var shrink_override_value : float = ProjectSettings.get("display/window/stretch/shrink_override_value")
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get_tree().set_screen_stretch(SceneTree.STRETCH_MODE_DISABLED, SceneTree.STRETCH_ASPECT_IGNORE, Vector2(900, 1000), shrink_override_value)
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func _on_Sort_pressed() -> void:
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if !_sort.validate_folders():
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_folder_setup_error_popup.popup_centered()
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return
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hide_all()
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_sort.show()
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func _on_Settings_pressed() -> void:
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hide_all()
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_settings.show()
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func _notification(what: int) -> void:
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if what == NOTIFICATION_READY:
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_menu = get_node("Menu")
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_settings = get_node("Settings")
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_sort = get_node("Sort")
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_folder_setup_error_popup = get_node("Control/FolderSetupError")
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func _on_Settings_back() -> void:
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hide_all()
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_menu.show()
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