mirror of
https://github.com/Relintai/MemR.git
synced 2024-11-14 10:27:20 +01:00
308 lines
7.5 KiB
GDScript
308 lines
7.5 KiB
GDScript
extends VBoxContainer
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var sort_folder : String
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var target_folder : String
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var shell_script_name : String = "apply.sh"
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var _texture_rect : TextureRect
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var _error_label : Label
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var _categories_ob : OptionButton
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var _sub_categories_ob : OptionButton
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var _categories_popup : ConfirmationDialog
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var _categories_popup_line_edit : LineEdit
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var _sub_categories_popup : ConfirmationDialog
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var _sub_categories_popup_line_edit : LineEdit
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var _current_folder_index : int
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var _folders : PoolStringArray
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var _current_file_index : int
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var _current_folder_files : PoolStringArray
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func refresh_categories() -> void:
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_categories_ob.clear()
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var tf : Directory = Directory.new()
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if tf.open(target_folder) != OK:
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return
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var folders : PoolStringArray = PoolStringArray()
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tf.list_dir_begin(true)
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var f : String = tf.get_next()
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while !f.empty():
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if !tf.current_is_dir():
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f = tf.get_next()
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continue
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folders.push_back(f)
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f = tf.get_next()
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tf.list_dir_end()
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folders.sort()
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for i in range(folders.size()):
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_categories_ob.add_item(folders[i])
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func refresh_sub_categories() -> void:
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_sub_categories_ob.clear()
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if _categories_ob.selected < 0:
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return
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var tf : Directory = Directory.new()
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if tf.open(target_folder.append_path(_categories_ob.get_item_text(_categories_ob.selected))) != OK:
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return
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var folders : PoolStringArray = PoolStringArray()
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tf.list_dir_begin(true)
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var f : String = tf.get_next()
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while !f.empty():
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if !tf.current_is_dir():
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f = tf.get_next()
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continue
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folders.push_back(f)
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f = tf.get_next()
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tf.list_dir_end()
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folders.sort()
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_sub_categories_ob.add_item("<NONE>")
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for i in range(folders.size()):
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_sub_categories_ob.add_item(folders[i])
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func validate_folders() -> bool:
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sort_folder = ProjectSettings.get("application/config/sort_folder")
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target_folder = ProjectSettings.get("application/config/target_folder")
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if sort_folder.empty() || target_folder.empty():
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return false
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var d1 : Directory = Directory.new()
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if d1.open(sort_folder) != OK:
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return false
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var d2 : Directory = Directory.new()
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if d2.open(target_folder) != OK:
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return false
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return true
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func next_image() -> void:
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_current_file_index += 1
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if _current_file_index >= _current_folder_files.size():
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next_folder()
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return
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var img : Image = Image.new()
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if img.load(_current_folder_files[_current_file_index]) != OK:
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_error_label.text = "Error loading file: " + _current_folder_files[_current_file_index]
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_error_label.show()
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_texture_rect.hide()
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return
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_error_label.hide()
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_texture_rect.show()
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_texture_rect.texture.create_from_image(img, 0)
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func evaluate_folders() -> void:
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_folders.clear()
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evaluate_folder(sort_folder)
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_folders.sort()
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func evaluate_folder(folder : String) -> void:
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var d : Directory = Directory.new()
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if d.open(folder) != OK:
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return
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d.list_dir_begin(true)
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var f : String = d.get_next()
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while !f.empty():
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if !d.current_is_dir():
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f = d.get_next()
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continue
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var fp : String = folder.append_path(f)
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_folders.push_back(fp)
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evaluate_folder(fp)
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f = d.get_next()
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d.list_dir_end()
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func next_folder() -> void:
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_current_folder_index += 1
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if _current_folder_index >= _folders.size():
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return
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_current_file_index = 0
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_current_folder_files.clear()
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var curr_path : String = _folders[_current_folder_index]
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var tf : Directory = Directory.new()
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if tf.open(curr_path) != OK:
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return
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tf.list_dir_begin(true)
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var f : String = tf.get_next()
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while !f.empty():
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if tf.current_is_dir():
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f = tf.get_next()
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continue
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_current_folder_files.push_back(curr_path.append_path(f))
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f = tf.get_next()
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tf.list_dir_end()
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if _current_folder_files.size() == 0:
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next_folder()
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else:
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_current_file_index = -1
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next_image()
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func append_command(command : String) -> void:
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var shscript_file : String = sort_folder.plus_file(shell_script_name)
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var file : File = File.new()
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if !file.file_exists(shscript_file):
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file.open(shscript_file, File.WRITE)
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else:
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file.open(shscript_file, File.READ_WRITE)
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file.seek_end()
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file.store_string(command + "\n")
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file.close()
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func _on_Apply_pressed() -> void:
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if _categories_ob.selected == -1:
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print("_categories_ob.selected == -1!")
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return
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if _sub_categories_ob.selected == -1:
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print("_sub_categories_ob.selected == -1!")
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return
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if _current_file_index >= _current_folder_files.size():
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next_image()
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return
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var cimagefn : String = _current_folder_files[_current_file_index]
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var targetf : String = target_folder.append_path(_categories_ob.get_item_text(_categories_ob.selected))
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if _sub_categories_ob.selected > 0:
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targetf = targetf.append_path(_sub_categories_ob.get_item_text(_sub_categories_ob.selected))
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targetf = targetf.plus_file(cimagefn.get_file())
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var dir : Directory = Directory.new()
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var err : int = dir.copy(cimagefn, targetf)
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if err != OK:
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print("_on_Apply_pressed dir.copy(cimagefn, targetf) err != OK! " + str(err))
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return
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append_command("mv " + cimagefn + " " + targetf)
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err = dir.remove(cimagefn)
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if err != OK:
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print("_on_Apply_pressed dir.remove(cimagefn) err != OK! " + str(err))
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return
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next_image()
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func _on_Skip_pressed() -> void:
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next_image()
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func _on_Categories_item_selected(index: int) -> void:
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refresh_sub_categories()
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func _on_SubCategoies_item_selected(index: int) -> void:
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pass # Replace with function body.
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func _on_Categories_Add_pressed() -> void:
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_categories_popup_line_edit.text = ""
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_categories_popup.popup_centered()
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func _on_SubCategoies_Add_pressed() -> void:
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_sub_categories_popup_line_edit.text = ""
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_sub_categories_popup.popup_centered()
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func _on_NewCategoryPopup_confirmed() -> void:
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if _categories_popup_line_edit.text.empty():
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return
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var folder : String = target_folder.append_path(_categories_popup_line_edit.text)
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var d : Directory = Directory.new()
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d.make_dir_recursive(folder)
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append_command("mkdir " + folder)
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refresh_categories()
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refresh_sub_categories()
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func _on_NewSubCategoryPopup_confirmed() -> void:
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if _categories_ob.selected == -1:
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return
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if _sub_categories_popup_line_edit.text.empty():
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return
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var folder : String = target_folder.append_path(_categories_ob.get_item_text(_categories_ob.selected))
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folder = folder.append_path(_sub_categories_popup_line_edit.text)
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var d : Directory = Directory.new()
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d.make_dir_recursive(folder)
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append_command("mkdir " + folder)
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refresh_sub_categories()
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func _notification(what: int) -> void:
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if what == NOTIFICATION_READY:
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_texture_rect = get_node("ScrollContainer/VBoxContainer/TextureRect") as TextureRect
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_error_label = get_node("ScrollContainer/VBoxContainer/ErrorLabel") as Label
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_categories_ob = get_node("Categories/Categories") as OptionButton
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_sub_categories_ob = get_node("SubCategoies/SubCategoies") as OptionButton
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_categories_popup = get_node("Control/NewCategoryPopup") as ConfirmationDialog
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_categories_popup_line_edit = get_node("Control/NewCategoryPopup/VBoxContainer/LineEdit") as LineEdit
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_sub_categories_popup = get_node("Control/NewSubCategoryPopup") as ConfirmationDialog
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_sub_categories_popup_line_edit = get_node("Control/NewSubCategoryPopup/VBoxContainer/LineEdit") as LineEdit
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_texture_rect.texture = ImageTexture.new()
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elif what == NOTIFICATION_VISIBILITY_CHANGED:
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if is_visible_in_tree():
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sort_folder = ProjectSettings.get("application/config/sort_folder")
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target_folder = ProjectSettings.get("application/config/target_folder")
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refresh_categories()
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refresh_sub_categories()
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evaluate_folders()
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_current_folder_index = -1
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next_folder()
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