2022-12-08 14:44:56 +01:00
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=4
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[application]
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config/name="MemR"
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run/main_scene="res://Main.tscn"
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2022-12-10 13:22:10 +01:00
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run/low_processor_mode=true
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2022-12-08 14:44:56 +01:00
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config/icon="res://icon.png"
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2022-12-10 13:22:10 +01:00
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config/quit_on_go_back=false
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2022-12-10 11:49:21 +01:00
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config/sort_folder=""
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config/target_folder=""
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[display]
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2022-12-10 21:11:59 +01:00
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window/size/width=900
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window/size/height=1000
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2022-12-11 11:32:22 +01:00
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window/energy_saving/keep_screen_on=false
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2022-12-10 11:49:21 +01:00
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window/handheld/orientation="sensor"
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2022-12-08 14:44:56 +01:00
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2022-12-10 15:14:24 +01:00
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[editor_plugins]
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2022-12-10 19:26:44 +01:00
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enabled=PoolStringArray( )
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2022-12-10 15:14:24 +01:00
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2022-12-08 14:44:56 +01:00
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[physics]
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common/enable_pause_aware_picking=true
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[rendering]
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2022-12-11 11:32:22 +01:00
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quality/intended_usage/framebuffer_allocation=1
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quality/intended_usage/framebuffer_allocation.mobile=1
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2022-12-08 14:44:56 +01:00
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vram_compression/import_etc=true
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vram_compression/import_etc2=false
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2022-12-10 19:32:10 +01:00
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quality/directional_shadow/size=256
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quality/directional_shadow/size.mobile=256
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quality/shadow_atlas/size=256
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quality/shadow_atlas/size.mobile=256
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quality/shadow_atlas/cubemap_size=64
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quality/shadow_atlas/quadrant_0_subdiv=0
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quality/shadow_atlas/quadrant_1_subdiv=0
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quality/shadow_atlas/quadrant_2_subdiv=0
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quality/shadow_atlas/quadrant_3_subdiv=0
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quality/shadows/filter_mode=0
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quality/reflections/texture_array_reflections=false
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quality/reflections/high_quality_ggx=false
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2022-12-08 14:44:56 +01:00
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environment/default_environment="res://default_env.tres"
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