GraphicsEditor/project.godot
2019-11-23 05:33:43 -06:00

29 lines
576 B
Plaintext

; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ ]
_global_script_class_icons={
}
[application]
config/name="GraphicsEditor"
run/main_scene="res://addons/graphics_editor/Editor.tscn"
config/icon="res://icon.png"
[editor_plugins]
enabled=PoolStringArray( "todo" )
[rendering]
environment/default_environment="res://default_env.tres"