Go to file
2020-11-10 01:01:07 +01:00
.import - fixed some null error relating to non existing pixels 2020-11-08 19:53:33 +01:00
addons fixed bucket tool not having an action 2020-11-10 01:01:07 +01:00
.gitignore changed editor to tab editor, ...... 2020-10-25 18:39:10 +01:00
default_env.tres First commit! 2019-08-04 02:57:42 -05:00
icon.png changed editor to tab editor, ...... 2020-10-25 18:39:10 +01:00
icon.png.import First commit! 2019-08-04 02:57:42 -05:00
project.godot improved performance, fixed mouse out of canvas in local coords, fixed loading image with x and y switched, removed pixels member from GELayer 2020-11-09 12:53:55 +01:00
README.md improved performance, fixed mouse out of canvas in local coords, fixed loading image with x and y switched, removed pixels member from GELayer 2020-11-09 12:53:55 +01:00

Godoxel (image Editor) v0.1

Godot Pixel Editor

Godoxel is an image editor for Godot, that can be used inside the editor.

Features

  • Has basic pixel editor functionality
  • Save/Load
  • Multiple layers (can be locked/hidden)
  • Tools: Pencil, lighten/darken, rectangle/line, fill, ...