mirror of
https://github.com/Relintai/GraphicsEditor.git
synced 2024-11-19 16:27:22 +01:00
833 lines
23 KiB
GDScript
833 lines
23 KiB
GDScript
tool
|
|
extends Control
|
|
|
|
enum Tools {
|
|
PAINT,
|
|
BRUSH,
|
|
BUCKET,
|
|
RAINBOW,
|
|
LINE,
|
|
RECT,
|
|
DARKEN,
|
|
BRIGHTEN
|
|
COLORPICKER,
|
|
CUT,
|
|
PASTECUT,
|
|
}
|
|
|
|
# Keyboard shortcuts
|
|
const K_UNDO = KEY_Z
|
|
const K_REDO = KEY_Y
|
|
const K_PENCIL = KEY_Q
|
|
const K_BRUSH = KEY_W
|
|
const K_BUCKET = KEY_F
|
|
const K_RAINBOW = KEY_R
|
|
const K_LINE = KEY_L
|
|
const K_DARK = KEY_D
|
|
const K_BRIGHT = KEY_B
|
|
const K_CUT = KEY_C
|
|
const K_PICK = KEY_P
|
|
|
|
|
|
var layer_buttons: Control
|
|
var paint_canvas_container_node
|
|
var paint_canvas: GECanvas
|
|
var canvas_background: TextureRect
|
|
var grids_node
|
|
var colors_grid
|
|
var selected_color = Color(1, 1, 1, 1) setget set_selected_color
|
|
var util = preload("res://addons/Godoxel/Util.gd")
|
|
var textinfo
|
|
var allow_drawing = true
|
|
|
|
var mouse_in_region = false
|
|
var mouse_on_top = false
|
|
|
|
|
|
var _middle_mouse_pressed_pos = null
|
|
var _middle_mouse_pressed_start_pos = null
|
|
var _left_mouse_pressed_start_pos = Vector2()
|
|
var _previous_tool
|
|
var brush_mode
|
|
|
|
var _layer_button_ref = {}
|
|
|
|
var _total_added_layers = 1
|
|
|
|
var selected_brush_prefab = 0
|
|
var _last_drawn_pixel = Vector2.ZERO
|
|
var _last_preview_draw_cell_pos = Vector2.ZERO
|
|
|
|
var _selection_cells = []
|
|
var _selection_colors = []
|
|
|
|
var _cut_pos = Vector2.ZERO
|
|
var _cut_size = Vector2.ZERO
|
|
|
|
var _actions_history = [] # for undo
|
|
var _redo_history = []
|
|
var _current_action
|
|
|
|
var _last_mouse_pos_canvas_area = Vector2.ZERO
|
|
|
|
var _picked_color = false
|
|
|
|
var mouse_position = Vector2()
|
|
var canvas_position = Vector2()
|
|
var canvas_mouse_position = Vector2()
|
|
var cell_mouse_position = Vector2()
|
|
var cell_color = Color()
|
|
|
|
var last_mouse_position = Vector2()
|
|
var last_canvas_position = Vector2()
|
|
var last_canvas_mouse_position = Vector2()
|
|
var last_cell_mouse_position = Vector2()
|
|
var last_cell_color = Color()
|
|
|
|
const current_layer_highlight = Color(0.354706, 0.497302, 0.769531)
|
|
const other_layer_highlight = Color(0.180392, 0.176471, 0.176471)
|
|
const locked_layer_highlight = Color(0.098039, 0.094118, 0.094118)
|
|
|
|
var big_grid_pixels = 4 # 1 grid-box is big_grid_pixels big
|
|
|
|
|
|
|
|
func _ready():
|
|
#--------------------
|
|
#Setup nodes
|
|
#--------------------
|
|
|
|
paint_canvas_container_node = find_node("PaintCanvasContainer")
|
|
textinfo = find_node("DebugTextDisplay")
|
|
selected_color = find_node("ColorPicker").color
|
|
colors_grid = find_node("Colors")
|
|
paint_canvas = paint_canvas_container_node.find_node("Canvas")
|
|
layer_buttons = find_node("LayerButtons")
|
|
canvas_background = find_node("CanvasBackground")
|
|
|
|
set_process(true)
|
|
|
|
#--------------------
|
|
#connect nodes
|
|
#--------------------
|
|
if not colors_grid.is_connected("color_change_request", self, "change_color"):
|
|
colors_grid.connect("color_change_request", self, "change_color")
|
|
|
|
if not is_connected("visibility_changed", self, "_on_Editor_visibility_changed"):
|
|
connect("visibility_changed", self, "_on_Editor_visibility_changed")
|
|
|
|
find_node("CanvasBackground").material.set_shader_param(
|
|
"pixel_size", 8 * pow(0.5, big_grid_pixels)/paint_canvas.pixel_size)
|
|
|
|
# ready
|
|
|
|
set_brush(Tools.PAINT)
|
|
_layer_button_ref[layer_buttons.get_child(0).name] = layer_buttons.get_child(0) #ugly
|
|
_connect_layer_buttons()
|
|
highlight_layer(paint_canvas.get_active_layer().name)
|
|
|
|
find_node("BrushSizeLabel").text = str(int(find_node("BrushSize").value))
|
|
|
|
paint_canvas.update()
|
|
|
|
|
|
func _input(event):
|
|
if is_any_menu_open():
|
|
return
|
|
if not is_visible_in_tree():
|
|
return
|
|
if paint_canvas_container_node == null or paint_canvas == null:
|
|
return
|
|
|
|
if event is InputEventKey and event.is_pressed() and not event.is_echo():
|
|
_handle_shortcuts(event.scancode)
|
|
|
|
if is_mouse_in_canvas():
|
|
_handle_zoom(event)
|
|
|
|
if paint_canvas.is_active_layer_locked():
|
|
return
|
|
|
|
if brush_mode == Tools.CUT:
|
|
if event is InputEventMouseButton:
|
|
if event.button_index == BUTTON_LEFT:
|
|
if not event.pressed:
|
|
commit_action()
|
|
|
|
if (paint_canvas.mouse_in_region and paint_canvas.mouse_on_top):
|
|
if event is InputEventMouseButton:
|
|
match brush_mode:
|
|
Tools.BUCKET:
|
|
if event.button_index == BUTTON_LEFT:
|
|
if event.pressed:
|
|
if _current_action == null:
|
|
_current_action = get_action()
|
|
do_action([cell_mouse_position, last_cell_mouse_position, selected_color])
|
|
|
|
Tools.COLORPICKER:
|
|
if event.button_index == BUTTON_LEFT:
|
|
if event.pressed:
|
|
if paint_canvas.get_pixel(cell_mouse_position.x, cell_mouse_position.y).a == 0:
|
|
return
|
|
selected_color = paint_canvas.get_pixel(cell_mouse_position.x, cell_mouse_position.y)
|
|
_picked_color = true
|
|
find_node("Colors").add_color_prefab(selected_color)
|
|
elif _picked_color:
|
|
set_brush(_previous_tool)
|
|
elif event.button_index == BUTTON_RIGHT:
|
|
if event.pressed:
|
|
set_brush(_previous_tool)
|
|
|
|
Tools.PASTECUT:
|
|
if event.button_index == BUTTON_RIGHT:
|
|
if event.pressed:
|
|
commit_action()
|
|
set_brush(Tools.PAINT)
|
|
|
|
|
|
func _process(delta):
|
|
if not is_visible_in_tree():
|
|
return
|
|
if paint_canvas_container_node == null or paint_canvas == null:
|
|
return
|
|
if is_any_menu_open():
|
|
return
|
|
|
|
if is_mouse_in_canvas():
|
|
_handle_scroll()
|
|
|
|
#Update commonly used variables
|
|
var grid_size = paint_canvas.pixel_size
|
|
mouse_position = get_global_mouse_position() #paint_canvas.get_local_mouse_position()
|
|
canvas_position = paint_canvas.rect_global_position
|
|
canvas_mouse_position = Vector2(mouse_position.x - canvas_position.x, mouse_position.y - canvas_position.y)
|
|
if is_mouse_in_canvas():
|
|
cell_mouse_position = Vector2(
|
|
floor(canvas_mouse_position.x / grid_size),
|
|
floor(canvas_mouse_position.y / grid_size))
|
|
cell_color = paint_canvas.get_pixel(cell_mouse_position.x, cell_mouse_position.y)
|
|
update_text_info()
|
|
|
|
# if not is_mouse_in_canvas():
|
|
# paint_canvas.tool_layer.clear()
|
|
# paint_canvas.update()
|
|
# paint_canvas.tool_layer.update_texture()
|
|
# else:
|
|
if is_mouse_in_canvas():
|
|
if not paint_canvas.is_active_layer_locked():
|
|
if is_position_in_canvas(get_global_mouse_position()) or \
|
|
is_position_in_canvas(_last_mouse_pos_canvas_area):
|
|
brush_process()
|
|
else:
|
|
print(cell_mouse_position, " not in ", paint_canvas_container_node.rect_size)
|
|
print("not in canvas")
|
|
|
|
_draw_tool_brush()
|
|
|
|
#Update last variables with the current variables
|
|
last_mouse_position = mouse_position
|
|
last_canvas_position = canvas_position
|
|
last_canvas_mouse_position = canvas_mouse_position
|
|
last_cell_mouse_position = cell_mouse_position
|
|
last_cell_color = cell_color
|
|
_last_mouse_pos_canvas_area = get_global_mouse_position() #paint_canvas_container_node.get_local_mouse_position()
|
|
|
|
|
|
func _handle_shortcuts(scancode):
|
|
match scancode:
|
|
K_UNDO:
|
|
undo_action()
|
|
|
|
K_REDO:
|
|
redo_action()
|
|
|
|
K_PENCIL:
|
|
set_brush(Tools.PAINT)
|
|
|
|
K_BRUSH:
|
|
set_brush(Tools.BRUSH)
|
|
|
|
K_BUCKET:
|
|
set_brush(Tools.BUCKET)
|
|
|
|
K_RAINBOW:
|
|
set_brush(Tools.RAINBOW)
|
|
|
|
K_LINE:
|
|
set_brush(Tools.LINE)
|
|
|
|
K_DARK:
|
|
set_brush(Tools.DARKEN)
|
|
|
|
K_BRIGHT:
|
|
set_brush(Tools.BRIGHTEN)
|
|
|
|
K_CUT:
|
|
set_brush(Tools.CUT)
|
|
|
|
K_PICK:
|
|
set_brush(Tools.COLORPICKER)
|
|
|
|
|
|
func _draw_tool_brush():
|
|
paint_canvas.tool_layer.clear()
|
|
|
|
match brush_mode:
|
|
Tools.PASTECUT:
|
|
for idx in range(_selection_cells.size()):
|
|
var pixel = _selection_cells[idx]
|
|
# if pixel.x < 0 or pixel.y < 0:
|
|
# print(pixel)
|
|
var color = _selection_colors[idx]
|
|
pixel -= _cut_pos + _cut_size / 2
|
|
pixel += cell_mouse_position
|
|
paint_canvas._set_pixel_v(paint_canvas.tool_layer, pixel, color)
|
|
Tools.BRUSH:
|
|
var pixels = BrushPrefabs.get_brush(selected_brush_prefab, find_node("BrushSize").value)
|
|
for pixel in pixels:
|
|
|
|
paint_canvas._set_pixel(paint_canvas.tool_layer,
|
|
cell_mouse_position.x + pixel.x, cell_mouse_position.y + pixel.y, selected_color)
|
|
|
|
Tools.RAINBOW:
|
|
paint_canvas._set_pixel(paint_canvas.tool_layer,
|
|
cell_mouse_position.x, cell_mouse_position.y, Color(0.46875, 0.446777, 0.446777, 0.196078))
|
|
|
|
Tools.COLORPICKER:
|
|
paint_canvas._set_pixel(paint_canvas.tool_layer,
|
|
cell_mouse_position.x, cell_mouse_position.y, Color(0.866667, 0.847059, 0.847059, 0.196078))
|
|
_:
|
|
paint_canvas._set_pixel(paint_canvas.tool_layer,
|
|
cell_mouse_position.x, cell_mouse_position.y, selected_color)
|
|
|
|
paint_canvas.update()
|
|
#TODO add here brush prefab drawing
|
|
paint_canvas.tool_layer.update_texture()
|
|
|
|
|
|
func _handle_scroll():
|
|
if Input.is_mouse_button_pressed(BUTTON_MIDDLE):
|
|
if _middle_mouse_pressed_start_pos == null:
|
|
_middle_mouse_pressed_start_pos = paint_canvas.rect_position
|
|
_middle_mouse_pressed_pos = get_global_mouse_position()
|
|
|
|
paint_canvas.rect_position = _middle_mouse_pressed_start_pos
|
|
paint_canvas.rect_position += get_global_mouse_position() - _middle_mouse_pressed_pos
|
|
|
|
elif _middle_mouse_pressed_start_pos != null:
|
|
_middle_mouse_pressed_start_pos = null
|
|
|
|
|
|
const max_zoom_out = 1
|
|
const max_zoom_in = 50
|
|
|
|
func _handle_zoom(event):
|
|
if not event is InputEventMouseButton:
|
|
return
|
|
if event.is_pressed():
|
|
if event.button_index == BUTTON_WHEEL_UP:
|
|
var px = min(paint_canvas.pixel_size * 2, max_zoom_in)
|
|
if px == paint_canvas.pixel_size:
|
|
return
|
|
paint_canvas.set_pixel_size(px)
|
|
find_node("CanvasBackground").material.set_shader_param(
|
|
"pixel_size", 8 * pow(0.5, big_grid_pixels)/paint_canvas.pixel_size)
|
|
paint_canvas.rect_position -= paint_canvas.get_local_mouse_position()
|
|
paint_canvas.rect_position.x = clamp(paint_canvas.rect_position.x, -paint_canvas.rect_size.x * 0.8, rect_size.x)
|
|
paint_canvas.rect_position.y = clamp(paint_canvas.rect_position.y, -paint_canvas.rect_size.y * 0.8, rect_size.y)
|
|
elif event.button_index == BUTTON_WHEEL_DOWN:
|
|
var px = max(paint_canvas.pixel_size / 2.0, max_zoom_out)
|
|
if px == paint_canvas.pixel_size:
|
|
return
|
|
paint_canvas.set_pixel_size(px)
|
|
find_node("CanvasBackground").material.set_shader_param(
|
|
# 4 2 1
|
|
"pixel_size", 8 * pow(0.5, big_grid_pixels)/paint_canvas.pixel_size)
|
|
paint_canvas.rect_position += paint_canvas.get_local_mouse_position() / 2
|
|
paint_canvas.rect_position.x = clamp(paint_canvas.rect_position.x, -paint_canvas.rect_size.x * 0.8, rect_size.x)
|
|
paint_canvas.rect_position.y = clamp(paint_canvas.rect_position.y, -paint_canvas.rect_size.y * 0.8, rect_size.y)
|
|
|
|
|
|
func _handle_cut():
|
|
if Input.is_mouse_button_pressed(BUTTON_RIGHT):
|
|
paint_canvas.clear_preview_layer()
|
|
set_brush(_previous_tool)
|
|
return
|
|
|
|
if Input.is_mouse_button_pressed(BUTTON_LEFT):
|
|
for pixel_pos in GEUtils.get_pixels_in_line(cell_mouse_position, last_cell_mouse_position):
|
|
for idx in range(_selection_cells.size()):
|
|
var pixel = _selection_cells[idx]
|
|
var color = _selection_colors[idx]
|
|
pixel -= _cut_pos + _cut_size / 2
|
|
pixel += pixel_pos
|
|
paint_canvas.set_pixel_v(pixel, color)
|
|
else:
|
|
if _last_preview_draw_cell_pos == cell_mouse_position:
|
|
return
|
|
paint_canvas.clear_preview_layer()
|
|
for idx in range(_selection_cells.size()):
|
|
var pixel = _selection_cells[idx]
|
|
var color = _selection_colors[idx]
|
|
pixel -= _cut_pos + _cut_size / 2
|
|
pixel += cell_mouse_position
|
|
paint_canvas.set_preview_pixel_v(pixel, color)
|
|
_last_preview_draw_cell_pos = cell_mouse_position
|
|
|
|
|
|
func brush_process():
|
|
if Input.is_mouse_button_pressed(BUTTON_LEFT):
|
|
if _current_action == null:
|
|
_current_action = get_action()
|
|
if brush_mode == Tools.COLORPICKER:
|
|
_current_action = null
|
|
|
|
match brush_mode:
|
|
Tools.PAINT:
|
|
do_action([cell_mouse_position, last_cell_mouse_position, selected_color])
|
|
Tools.BRUSH:
|
|
do_action([cell_mouse_position, last_cell_mouse_position, selected_color,
|
|
selected_brush_prefab, find_node("BrushSize").value])
|
|
Tools.LINE:
|
|
do_action([cell_mouse_position, last_cell_mouse_position, selected_color])
|
|
Tools.RECT:
|
|
do_action([cell_mouse_position, last_cell_mouse_position, selected_color])
|
|
Tools.DARKEN:
|
|
do_action([cell_mouse_position, last_cell_mouse_position, selected_color])
|
|
Tools.BRIGHTEN:
|
|
do_action([cell_mouse_position, last_cell_mouse_position, selected_color])
|
|
Tools.COLORPICKER:
|
|
pass
|
|
Tools.CUT:
|
|
do_action([cell_mouse_position, last_cell_mouse_position, selected_color])
|
|
Tools.PASTECUT:
|
|
do_action([cell_mouse_position, last_cell_mouse_position,
|
|
_selection_cells, _selection_colors,
|
|
_cut_pos, _cut_size])
|
|
Tools.RAINBOW:
|
|
do_action([cell_mouse_position, last_cell_mouse_position])
|
|
paint_canvas.update()
|
|
|
|
elif Input.is_mouse_button_pressed(BUTTON_RIGHT):
|
|
paint_canvas.update()
|
|
if _current_action == null:
|
|
_current_action = get_action()
|
|
|
|
match brush_mode:
|
|
Tools.PAINT:
|
|
do_action([cell_mouse_position, last_cell_mouse_position, Color.transparent])
|
|
Tools.BRUSH:
|
|
do_action([cell_mouse_position, last_cell_mouse_position, Color.transparent,
|
|
selected_brush_prefab, find_node("BrushSize").value])
|
|
else:
|
|
if _current_action and _current_action.can_commit():
|
|
commit_action()
|
|
paint_canvas.update()
|
|
|
|
|
|
func update_text_info():
|
|
var text = ""
|
|
|
|
var cell_color_text = cell_color
|
|
cell_color_text = Color(0, 0, 0, 0)
|
|
|
|
text += \
|
|
str("FPS %s\t" + \
|
|
"Mouse Position %s\t" + \
|
|
"Canvas Mouse Position %s \t" + \
|
|
"Canvas Position %s\t\n" + \
|
|
"Cell Position %s \t" + \
|
|
"Cell Color %s\t") % [
|
|
str(Engine.get_frames_per_second()),
|
|
str(mouse_position),
|
|
str(canvas_mouse_position),
|
|
str(canvas_position),
|
|
str(cell_mouse_position),
|
|
str(cell_color_text),
|
|
]
|
|
|
|
find_node("DebugTextDisplay").display_text(text)
|
|
|
|
|
|
func _on_Save_pressed():
|
|
get_node("SaveFileDialog").show()
|
|
|
|
|
|
|
|
#---------------------------------------
|
|
# Actions
|
|
#---------------------------------------
|
|
|
|
|
|
func do_action(data: Array):
|
|
if _current_action == null:
|
|
#print("clear redo")
|
|
_redo_history.clear()
|
|
_current_action.do_action(paint_canvas, data)
|
|
|
|
|
|
func commit_action():
|
|
if not _current_action:
|
|
return
|
|
|
|
#print("commit action")
|
|
var commit_data = _current_action.commit_action(paint_canvas)
|
|
var action = get_action()
|
|
action.action_data = _current_action.action_data.duplicate(true)
|
|
_actions_history.push_back(action)
|
|
_redo_history.clear()
|
|
|
|
match brush_mode:
|
|
Tools.CUT:
|
|
_cut_pos = _current_action.mouse_start_pos
|
|
_cut_size = _current_action.mouse_end_pos - _current_action.mouse_start_pos
|
|
_selection_cells = _current_action.action_data.redo.cells.duplicate()
|
|
_selection_colors = _current_action.action_data.redo.colors.duplicate()
|
|
set_brush(Tools.PASTECUT)
|
|
_:
|
|
_current_action = null
|
|
|
|
|
|
func redo_action():
|
|
if _redo_history.empty():
|
|
print("nothing to redo")
|
|
return
|
|
var action = _redo_history.pop_back()
|
|
if not action:
|
|
return
|
|
_actions_history.append(action)
|
|
action.redo_action(paint_canvas)
|
|
paint_canvas.update()
|
|
#print("redo action")
|
|
|
|
|
|
func undo_action():
|
|
var action = _actions_history.pop_back()
|
|
if not action:
|
|
return
|
|
_redo_history.append(action)
|
|
action.undo_action(paint_canvas)
|
|
update()
|
|
paint_canvas.update()
|
|
#print("undo action")
|
|
|
|
|
|
func get_action():
|
|
match brush_mode:
|
|
Tools.PAINT:
|
|
return GEPencil.new()
|
|
Tools.BRUSH:
|
|
return GEBrush.new()
|
|
Tools.LINE:
|
|
return GELine.new()
|
|
Tools.RAINBOW:
|
|
return GERainbow.new()
|
|
Tools.BUCKET:
|
|
return GEBucket.new()
|
|
Tools.RECT:
|
|
return GERect.new()
|
|
Tools.DARKEN:
|
|
return GEDarken.new()
|
|
Tools.BRIGHTEN:
|
|
return GEBrighten.new()
|
|
Tools.CUT:
|
|
return GECut.new()
|
|
Tools.PASTECUT:
|
|
return GEPasteCut.new()
|
|
_:
|
|
#print("no tool!")
|
|
return null
|
|
|
|
|
|
############################################
|
|
# Brushes
|
|
############################################
|
|
|
|
|
|
func set_selected_color(color):
|
|
selected_color = color
|
|
|
|
|
|
func set_brush(new_mode):
|
|
if brush_mode == new_mode:
|
|
return
|
|
_previous_tool = brush_mode
|
|
brush_mode = new_mode
|
|
|
|
_current_action = get_action()
|
|
|
|
match _previous_tool:
|
|
Tools.CUT:
|
|
paint_canvas.clear_preview_layer()
|
|
Tools.PASTECUT:
|
|
_selection_cells.clear()
|
|
_selection_colors.clear()
|
|
Tools.BUCKET:
|
|
_current_action = null
|
|
#print("Selected: ", Tools.keys()[brush_mode])
|
|
|
|
|
|
func change_color(new_color):
|
|
if new_color.a == 0:
|
|
return
|
|
selected_color = new_color
|
|
find_node("ColorPicker").color = selected_color
|
|
|
|
|
|
func _on_ColorPicker_color_changed(color):
|
|
selected_color = color
|
|
|
|
|
|
func _on_PaintTool_pressed():
|
|
set_brush(Tools.PAINT)
|
|
|
|
|
|
func _on_BucketTool_pressed():
|
|
set_brush(Tools.BUCKET)
|
|
|
|
|
|
func _on_RainbowTool_pressed():
|
|
set_brush(Tools.RAINBOW)
|
|
|
|
|
|
func _on_BrushTool_pressed():
|
|
set_brush(Tools.BRUSH)
|
|
|
|
|
|
func _on_LineTool_pressed():
|
|
set_brush(Tools.LINE)
|
|
|
|
|
|
func _on_RectTool_pressed():
|
|
set_brush(Tools.RECT)
|
|
|
|
|
|
func _on_DarkenTool_pressed():
|
|
set_brush(Tools.DARKEN)
|
|
|
|
|
|
func _on_BrightenTool_pressed():
|
|
set_brush(Tools.BRIGHTEN)
|
|
|
|
|
|
func _on_ColorPickerTool_pressed():
|
|
set_brush(Tools.COLORPICKER)
|
|
|
|
|
|
func _on_CutTool_pressed():
|
|
set_brush(Tools.CUT)
|
|
|
|
|
|
func _on_Editor_visibility_changed():
|
|
pause_mode = not visible
|
|
|
|
|
|
|
|
############################################
|
|
# Layer
|
|
############################################
|
|
|
|
func highlight_layer(layer_name: String):
|
|
for button in layer_buttons.get_children():
|
|
if paint_canvas.find_layer_by_name(button.name).locked:
|
|
button.get("custom_styles/panel").set("bg_color", locked_layer_highlight)
|
|
elif button.name == layer_name:
|
|
button.get("custom_styles/panel").set("bg_color", current_layer_highlight)
|
|
else:
|
|
button.get("custom_styles/panel").set("bg_color", other_layer_highlight)
|
|
|
|
|
|
func toggle_layer_visibility(button, layer_name: String):
|
|
#print("toggling: ", layer_name)
|
|
paint_canvas.toggle_layer_visibility(layer_name)
|
|
|
|
|
|
func select_layer(layer_name: String):
|
|
#print("select layer: ", layer_name)
|
|
paint_canvas.select_layer(layer_name)
|
|
highlight_layer(layer_name)
|
|
|
|
|
|
func lock_layer(button, layer_name: String):
|
|
paint_canvas.toggle_lock_layer(layer_name)
|
|
highlight_layer(paint_canvas.get_active_layer().name)
|
|
|
|
|
|
func add_new_layer():
|
|
var new_layer_button = layer_buttons.get_child(0).duplicate()
|
|
new_layer_button.set("custom_styles/panel", layer_buttons.get_child(0).get("custom_styles/panel").duplicate())
|
|
layer_buttons.add_child_below_node(
|
|
layer_buttons.get_child(layer_buttons.get_child_count() - 1), new_layer_button, true)
|
|
_total_added_layers += 1
|
|
new_layer_button.find_node("Select").text = "Layer " + str(_total_added_layers)
|
|
_layer_button_ref[new_layer_button.name] = new_layer_button
|
|
_connect_layer_buttons()
|
|
|
|
var layer: GELayer = paint_canvas.add_new_layer(new_layer_button.name)
|
|
|
|
highlight_layer(paint_canvas.get_active_layer().name)
|
|
#print("added layer: ", layer.name)
|
|
return layer
|
|
|
|
|
|
func remove_active_layer():
|
|
if layer_buttons.get_child_count() <= 1:
|
|
return
|
|
var layer_name = paint_canvas.active_layer.name
|
|
paint_canvas.remove_layer(layer_name)
|
|
layer_buttons.remove_child(_layer_button_ref[layer_name])
|
|
_layer_button_ref[layer_name].queue_free()
|
|
_layer_button_ref.erase(layer_name)
|
|
|
|
highlight_layer(paint_canvas.get_active_layer().name)
|
|
|
|
|
|
func duplicate_active_layer():
|
|
var new_layer_button = layer_buttons.get_child(0).duplicate()
|
|
new_layer_button.set("custom_styles/panel", layer_buttons.get_child(0).get("custom_styles/panel").duplicate())
|
|
layer_buttons.add_child_below_node(
|
|
layer_buttons.get_child(layer_buttons.get_child_count() - 1), new_layer_button, true)
|
|
|
|
_total_added_layers += 1 # for keeping track...
|
|
new_layer_button.find_node("Select").text = "Layer " + str(_total_added_layers)
|
|
|
|
var new_layer = paint_canvas.duplicate_layer(paint_canvas.active_layer.name, new_layer_button.name)
|
|
new_layer.update_texture()
|
|
_layer_button_ref[new_layer.name] = new_layer_button
|
|
|
|
new_layer_button.find_node("Select").connect("pressed", self, "select_layer", [new_layer_button.name])
|
|
new_layer_button.find_node("Visible").connect("pressed", self, "toggle_layer_visibility",
|
|
[new_layer_button.find_node("Visible"), new_layer_button.name])
|
|
new_layer_button.find_node("Up").connect("pressed", self, "move_down", [new_layer_button])
|
|
new_layer_button.find_node("Down").connect("pressed", self, "move_up", [new_layer_button])
|
|
new_layer_button.find_node("Lock").connect("pressed", self, "lock_layer", [new_layer_button, new_layer_button.name])
|
|
|
|
# update highlight
|
|
highlight_layer(paint_canvas.get_active_layer().name)
|
|
#print("added layer: ", new_layer.name, " (total:", layer_buttons.get_child_count(), ")")
|
|
|
|
|
|
func move_up(layer_btn):
|
|
var new_idx = min(layer_btn.get_index() + 1, layer_buttons.get_child_count())
|
|
#print("move_up: ", layer_btn.name, " from ", layer_btn.get_index(), " to ", new_idx)
|
|
layer_buttons.move_child(layer_btn, new_idx)
|
|
paint_canvas.move_layer_back(layer_btn.name)
|
|
|
|
|
|
func move_down(layer_btn):
|
|
var new_idx = max(layer_btn.get_index() - 1, 0)
|
|
#print("move_down: ", layer_btn.name, " from ", layer_btn.get_index(), " to ", new_idx)
|
|
layer_buttons.move_child(layer_btn, new_idx)
|
|
paint_canvas.move_layer_forward(layer_btn.name)
|
|
|
|
|
|
func _connect_layer_buttons():
|
|
for layer_btn in layer_buttons.get_children():
|
|
if layer_btn.find_node("Select").is_connected("pressed", self, "select_layer"):
|
|
continue
|
|
layer_btn.find_node("Select").connect("pressed", self, "select_layer", [layer_btn.name])
|
|
layer_btn.find_node("Visible").connect("pressed", self, "toggle_layer_visibility",
|
|
[layer_btn.find_node("Visible"), layer_btn.name])
|
|
layer_btn.find_node("Up").connect("pressed", self, "move_down", [layer_btn])
|
|
layer_btn.find_node("Down").connect("pressed", self, "move_up", [layer_btn])
|
|
layer_btn.find_node("Lock").connect("pressed", self, "lock_layer",
|
|
[layer_btn, layer_btn.name])
|
|
|
|
|
|
func _on_Button_pressed():
|
|
add_new_layer()
|
|
|
|
|
|
func _on_PaintCanvasContainer_mouse_entered():
|
|
if mouse_on_top == true:
|
|
return
|
|
mouse_on_top = true
|
|
paint_canvas.tool_layer.clear()
|
|
paint_canvas.update()
|
|
paint_canvas.tool_layer.update_texture()
|
|
|
|
|
|
func _on_PaintCanvasContainer_mouse_exited():
|
|
if mouse_on_top == false:
|
|
return
|
|
mouse_on_top = false
|
|
paint_canvas.tool_layer.clear()
|
|
paint_canvas.update()
|
|
paint_canvas.tool_layer.update_texture()
|
|
|
|
|
|
func _on_ColorPicker_popup_closed():
|
|
find_node("Colors").add_color_prefab(find_node("ColorPicker").color)
|
|
|
|
|
|
############################################
|
|
# MISC
|
|
############################################
|
|
|
|
func is_position_in_canvas(pos):
|
|
if Rect2(paint_canvas_container_node.rect_global_position,
|
|
paint_canvas_container_node.rect_global_position + paint_canvas_container_node.rect_size).has_point(pos):
|
|
return true
|
|
return false
|
|
|
|
|
|
func is_mouse_in_canvas() -> bool:
|
|
if is_position_in_canvas(get_global_mouse_position()):
|
|
return true #mouse_on_top # check if mouse is inside canvas
|
|
else:
|
|
return false
|
|
|
|
|
|
func is_any_menu_open() -> bool:
|
|
return $ChangeCanvasSize.visible or \
|
|
$ChangeGridSizeDialog.visible or \
|
|
$Settings.visible or \
|
|
$LoadFileDialog.visible or \
|
|
$SaveFileDialog.visible or \
|
|
find_node("Navbar").is_any_menu_open()
|
|
|
|
|
|
|
|
func _on_LockAlpha_pressed():
|
|
var checked = find_node("LockAlpha").pressed
|
|
paint_canvas.active_layer.toggle_alpha_locked()
|
|
for i in range(find_node("Layer").get_popup().get_item_count()):
|
|
if find_node("Layer").get_popup().get_item_text(i) == "Toggle Alpha Locked":
|
|
find_node("Layer").get_popup().set_item_checked(i, not find_node("Layer").get_popup().is_item_checked(i))
|
|
|
|
|
|
func _on_BrushRect_pressed():
|
|
if brush_mode != Tools.BRUSH:
|
|
set_brush(Tools.BRUSH)
|
|
selected_brush_prefab = BrushPrefabs.Type.RECT
|
|
|
|
|
|
func _on_BrushCircle_pressed():
|
|
if brush_mode != Tools.BRUSH:
|
|
set_brush(Tools.BRUSH)
|
|
selected_brush_prefab = BrushPrefabs.Type.CIRCLE
|
|
|
|
|
|
func _on_BrushVLine_pressed():
|
|
if brush_mode != Tools.BRUSH:
|
|
set_brush(Tools.BRUSH)
|
|
selected_brush_prefab = BrushPrefabs.Type.V_LINE
|
|
|
|
|
|
func _on_BrushHLine_pressed():
|
|
if brush_mode != Tools.BRUSH:
|
|
set_brush(Tools.BRUSH)
|
|
selected_brush_prefab = BrushPrefabs.Type.H_LINE
|
|
|
|
|
|
func _on_BrushSize_value_changed(value: float):
|
|
find_node("BrushSizeLabel").text = str(int(value))
|
|
|
|
|
|
func _on_XSymmetry_pressed():
|
|
paint_canvas.symmetry_x = not paint_canvas.symmetry_x
|
|
|
|
|
|
func _on_YSymmetry_pressed():
|
|
paint_canvas.symmetry_y = not paint_canvas.symmetry_y
|