extends Camera2D #TODO: Make the camera movement snap to the nearest highlighted cell var speed = 10 func _process(delta): if Input.is_key_pressed(KEY_LEFT): position += Vector2(-1, 0) * speed elif Input.is_key_pressed(KEY_RIGHT): position += Vector2(1, 0) * speed if Input.is_key_pressed(KEY_UP): position += Vector2(0, -1) * speed elif Input.is_key_pressed(KEY_DOWN): position += Vector2(0, 1) * speed