#Main file for the graphic editor tools! tool extends Node export var keep_running = false export var tool_name = "" #Common variables onready var canvas = get_node("../../../Editor/PaintCanvasContainer/ViewportContainer/Viewport/PaintCanvas") var util = preload("res://addons/graphics_editor/Util.gd") var cell_mouse_position = Vector2() var last_cell_mouse_position = Vector2() var selected_color = Color() var cell_color = Color() #Dummy functions func on_left_mouse_click(): pass func on_right_mouse_click(): pass