tool extends Control var image = Image.new() var image_texture = ImageTexture.new() func _ready(): mouse_filter = Control.MOUSE_FILTER_IGNORE func setup(region_size): image.create(region_size, region_size, true, Image.FORMAT_RGBA8) image.lock() func update_chunk(): image_texture.create_from_image(image) image_texture.set_flags(0) self.texture = image_texture func set_cell(x, y, color): image.set_pixel(x, y, color) update_chunk() func _on_VisibilityNotifier2D_screen_entered(): visible = true func _on_VisibilityNotifier2D_screen_exited(): visible = false