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Added color rectangle for layer previews
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@ -15,7 +15,7 @@ func set_image_storage(image_data):
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texture.create_from_image(image_data)
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texture.set_flags(0)
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texture.setup_local_to_scene()
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get_node("TextureRect").texture = texture
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get_node("LayerPreview/TextureRect").texture = texture
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func set_layer_visible(value):
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layer_visible = value
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@ -1,7 +1,6 @@
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[gd_scene load_steps=4 format=2]
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://addons/graphics_editor/Layer.gd" type="Script" id=1]
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[ext_resource path="res://icon.png" type="Texture" id=2]
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[sub_resource type="StyleBoxFlat" id=1]
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bg_color = Color( 1, 1, 1, 1 )
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@ -50,12 +49,18 @@ focus_mode = 0
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enabled_focus_mode = 0
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text = "X"
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[node name="TextureRect" type="TextureRect" parent="."]
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[node name="LayerPreview" type="ColorRect" parent="."]
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margin_left = 10.0
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margin_top = 20.0
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margin_right = 74.0
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margin_bottom = 84.0
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texture = ExtResource( 2 )
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mouse_filter = 2
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color = Color( 0.329412, 0.329412, 0.329412, 1 )
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[node name="TextureRect" type="TextureRect" parent="LayerPreview"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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mouse_filter = 2
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expand = true
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stretch_mode = 1
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[connection signal="pressed" from="LayerButton" to="." method="_on_LayerButton_pressed"]
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