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renamed paint to pixel paint
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@ -80,7 +80,6 @@ func resize(width: int, height: int):
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tool_layer.resize(width, height)
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for layer in layers:
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layer.resize(width, height)
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#-------------------------------
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@ -310,7 +310,7 @@ margin_right = 138.0
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margin_bottom = 20.0
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size_flags_horizontal = 3
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size_flags_vertical = 3
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text = "Pixel Paint"
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text = "Paint"
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[node name="BrushTool" type="Button" parent="Panel/NoBCViewportsnotworking26181/HBoxContainer/Panel/ScrollContainer/ToolMenu/Tools"]
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margin_top = 24.0
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@ -1,4 +0,0 @@
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extends "Brush.gd"
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func _ready():
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draw_pixel()
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