GraphicsEditor/addons/graphics_editor/CanvasOutline.gd

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GDScript3
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tool
extends Control
export var color = Color()
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export var width = 3
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func _ready():
pass
func _draw():
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draw_outline_box(rect_size, color, width)
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func draw_outline_box(size, color, width):
#Top line
draw_line(Vector2(0 + 1, 0), Vector2(size.x, 0), color, width)
#Left line
draw_line(Vector2(0 + 1, 0), Vector2(0, size.y), color, width)
#Bottom line
draw_line(Vector2(0 + 1, size.y), Vector2(size.x, size.y), color, width)
#Right line
draw_line(Vector2(size.x, 0), Vector2(size.x, size.y), color, width)
func _process(delta):
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update()