tool extends "res://addons/text_editor/TE_RichTextLabel.gd" onready var file_popup:PopupMenu = $file_popup onready var dir_popup:PopupMenu = $dir_popup const DragLabel = preload("res://addons/text_editor/TE_DragLabel.gd") var drag_label:RichTextLabel var selected:Array = [] var dragging:Array = [] var drag_start:Vector2 func _ready(): var _e _e = editor.connect("updated_file_list", self, "_redraw") _e = editor.connect("tags_updated", self, "_redraw") _e = editor.connect("file_opened", self, "_file_opened") _e = editor.connect("file_closed", self, "_file_closed") _e = editor.connect("file_selected", self, "_file_selected") _e = editor.connect("file_renamed", self, "_file_renamed") # file popup file_popup.clear() file_popup.rect_size = Vector2.ZERO file_popup.add_item("Rename") file_popup.add_separator() file_popup.add_item("Remove") _e = file_popup.connect("index_pressed", self, "_file_popup") file_popup.add_font_override("font", editor.FONT) # dir popup dir_popup.clear() dir_popup.rect_size = Vector2.ZERO dir_popup.add_item("New File") dir_popup.add_separator() dir_popup.add_item("Remove") dir_popup.add_separator() dir_popup.add_item("Tint Yellow") dir_popup.add_item("Tint Red") dir_popup.add_item("Tint Blue") dir_popup.add_item("Tint Green") dir_popup.add_item("Reset Tint") _e = dir_popup.connect("index_pressed", self, "_dir_popup") dir_popup.add_font_override("font", editor.FONT) add_font_override("normal_font", editor.FONT_R) add_font_override("bold_font", editor.FONT_B) add_font_override("italics_font", editor.FONT_I) add_font_override("bold_italics_font", editor.FONT_BI) func _dir_popup(index:int): var type = selected[0] var file = selected[1] if type == "d": file = file.file_path match dir_popup.get_item_text(index): "New File": editor.popup_create_file(file) "Remove": editor.recycle(file) "Tint Yellow": selected[1].tint = Color.gold _redraw() "Tint Red": selected[1].tint = Color.tomato _redraw() "Tint Blue": selected[1].tint = Color.deepskyblue _redraw() "Tint Green": selected[1].tint = Color.chartreuse _redraw() "Reset Tint": selected[1].tint = Color.white _redraw() func _file_popup(index:int): var type = selected[0] var file = selected[1] if type == "d": file = file.file_path match file_popup.get_item_text(index): "Rename": var fname:String = file.get_file() var i:int = fname.find(".") editor.line_edit.display(fname, self, "_renamed") editor.line_edit.select(0, i) "Remove": if type == "f": editor.recycle(file) _: selected = [] func _renamed(new_file:String): var type = selected[0] var file = selected[1] var old_path:String = file var old_file:String = old_path.get_file() if new_file != old_file: var new_path:String = old_path.get_base_dir().plus_file(new_file) editor.rename_file(old_path, new_path) selected = [] func _input(e:InputEvent): if not editor.is_plugin_active(): return if e is InputEventMouseButton and meta_hovered: var type = meta_hovered[0] var file = meta_hovered[1] if e.button_index == BUTTON_LEFT: if e.pressed: if type in ["f", "d"]: var file_path = file if type == "f" else file.file_path if file_path.begins_with(editor.PATH_TRASH): return # can't move recycling else: dragging = meta_hovered drag_label = DragLabel.new(file_path.get_file()) drag_label.editor = editor editor.add_child(drag_label) else: if dragging and dragging != meta_hovered: var drag_type = dragging[0] var drag_file = dragging[1] if type == "d": var dir:String = file.file_path var old_path:String = drag_file.file_path var new_path:String = dir.plus_file(old_path.get_file()) editor.rename_file(old_path, new_path) dragging = [] else: match type: # toggle directory "d": file.open = not file.open _redraw() # unrecycle "unrecycle": editor.unrecycle(file) # select "f": editor.select_file(file) get_tree().set_input_as_handled() elif e.button_index == BUTTON_RIGHT: if e.pressed: selected = meta_hovered match type: "d": dir_popup.set_global_position(get_global_mouse_position()) dir_popup.popup() "f": file_popup.set_global_position(get_global_mouse_position()) file_popup.popup() get_tree().set_input_as_handled() func _file_opened(_file_path:String): _redraw() func _file_closed(_file_path:String): _redraw() func _file_selected(_file_path:String): _redraw() func _file_renamed(_op:String, _np:String): _redraw() var lines:PoolStringArray = PoolStringArray() func _redraw(): lines = PoolStringArray() _draw_dir(editor.file_list[""], 0) set_bbcode(lines.join("\n")) const FOLDER:String = "🗀" # not visible in godot func _draw_dir(dir:Dictionary, deep:int): var is_tagging = editor.is_tagging() var dimmest:float = .5 if is_tagging else 0.0 var space = clr("┃ ".repeat(deep), Color.white.darkened(.8)) var file:String = dir.file_path var head:String = "▼" if dir.open else "▶" head = clr(space+FOLDER+head, Color.white.darkened(.5)) head += " " + b(file.get_file()) var link:String = meta(head, ["d", dir], file) if file.begins_with(editor.PATH_TRASH) and file.count("/") == 3: link += " " + meta(clr("⬅", Color.yellowgreen), ["unrecycle", dir], file) lines.append(clr(link, dir.tint.darkened(dimmest))) var sel = editor.get_selected_tab() sel = sel.file_path if sel else "" if dir.open: # draw dirs for path in dir.dirs: var file_path = dir.all[path] if file_path is Dictionary and file_path.show: _draw_dir(file_path, deep+1) # draw files var last = len(dir.files)-1 for i in len(dir.files): var file_path = dir.files[i] file = file_path.get_file() var p = file.split(".", true, 1) file = p[0] var ext = p[1] var is_selected = file_path == sel var is_opened = editor.is_opened(file_path) var color = dir.tint head = "┣╸" if i != last else "┗╸" if "readme" in file.to_lower(): head = "🛈" if is_selected: head = "● " elif is_opened: head = "○ " head = clr(head, Color.white.darkened(.5 if is_opened else .75)) if is_tagging: if editor.is_tagged(file_path): file = b(file) else: color = color.darkened(dimmest) else: pass file = clr(file, color) ext = clr("." + ext, Color.white.darkened(.65)) var line = space + head + file + ext lines.append(meta(line, ["f", file_path], file_path))