tool
extends Control
class_name TextEditor

const FONT:DynamicFont = preload("res://addons/text_editor/fonts/font.tres")

const FONT_R:DynamicFont = preload("res://addons/text_editor/fonts/font_r.tres")
const FONT_B:DynamicFont = preload("res://addons/text_editor/fonts/font_b.tres")
const FONT_I:DynamicFont = preload("res://addons/text_editor/fonts/font_i.tres")
const FONT_BI:DynamicFont = preload("res://addons/text_editor/fonts/font_bi.tres")

const PATH_TRASH:String = "res://.trash"
const PATH_TRASH_INFO:String = "res://.trash.json"
const PATH_STATE:String = "res://.text_editor_state.json"

const MAIN_EXTENSIONS:PoolStringArray = PoolStringArray([
	"txt", "md", "json", "csv", "cfg", "ini", "yaml"
])
const INTERNAL_EXTENSIONS:PoolStringArray = PoolStringArray([
	"gd", "tres", "tscn", "import", "gdignore", "gitignore"
])
const FILE_FILTERS:PoolStringArray = PoolStringArray([
	"*.txt ; Text",
	"*.md ; Markdown",
	"*.json ; JSON",
	"*.csv ; Comma Seperated Values",
	"*.cfg ; Config",
	"*.ini ; Config",
	"*.yaml ; YAML",
])

signal updated_file_list()
signal file_opened(file_path)
signal file_closed(file_path)
signal file_selected(file_path)
signal file_saved(file_path)
signal file_renamed(old_path, new_path)
signal symbols_updated()
signal tags_updated()
signal save_files()
signal state_saved()
signal state_loaded()

var plugin = null
var plugin_hint:bool = false

var show:Dictionary = {
	dir={
		empty=true,
		hidden=true,
		gdignore=true,
		
		git=false,
		import=false,
		trash=false
	},
	file={
		hidden=false
	}
}

var color_text:Color = Color.white
var color_comment:Color = Color.white.darkened(.6)
var color_symbol:Color = Color.deepskyblue
var color_var:Color = Color.orange
var color_varname:Color = Color.white.darkened(.25)

onready var test_button:Node = $c/c/c/test
onready var tab_parent:TabContainer = $c/div1/div2/c/tab_container
onready var tab_prefab:Node = $file_editor
onready var popup:ConfirmationDialog = $popup
onready var popup_unsaved:ConfirmationDialog = $popup_unsaved
onready var file_dialog:FileDialog = $file_dialog
onready var line_edit:LineEdit = $c/div1/div2/c/line_edit
onready var menu_file:MenuButton = $c/c/c/file_button
onready var menu_view:MenuButton = $c/c/c/view_button
var popup_file:PopupMenu
var popup_view:PopupMenu
var popup_view_dir:PopupMenu = PopupMenu.new()
var popup_view_file:PopupMenu = PopupMenu.new()

var current_directory:String = "res://"
var file_list:Dictionary = {}
var symbols:Dictionary = {}
var tags:Array = []
var tags_enabled:Dictionary = {}
var tag_counts:Dictionary = {}
var exts_enabled:Array = []

var opened:Array = []
var closed:Array = []

func _ready():
	if not is_plugin_active():
		return
	
	load_state()
	
	# not needed when editor plugin
#	get_tree().set_auto_accept_quit(false)
	
	var _e
	_e = test_button.connect("pressed", self, "_debug_pressed")
	test_button.add_font_override("font", FONT_R)
	
	# popup unsaved
	popup_unsaved.get_ok().text = "Ok"
	popup_unsaved.get_cancel().text = "Cancel"
	var btn = popup_unsaved.add_button("Save and Close", false, "save_and_close")
	btn.modulate = Color.yellowgreen
	btn.connect("pressed", popup_unsaved, "hide")
	TE_Util.dig(popup_unsaved, self, "_apply_fonts")
	
	# menu
	menu_file.add_font_override("font", FONT_R)
	popup_file = menu_file.get_popup()
	popup_file.clear()
	popup_file.add_font_override("font", FONT_R)
	popup_file.add_item("New File", 100)
	popup_file.add_item("New Folder", 200)
	popup_file.add_separator()
	popup_file.add_item("Open last closed", 300)
	_e = popup_file.connect("id_pressed", self, "_menu_file")
	
	# view
	menu_view.add_font_override("font", FONT_R)
	popup_view = menu_view.get_popup()
	popup_view.clear()
	popup_view.add_font_override("font", FONT_R)
	
	# view/dir
	popup_view_dir.clear()
	popup_view_dir.set_name("Directories")
	popup_view_dir.add_font_override("font", FONT_R)
	popup_view_dir.add_check_item("Hidden", 0)
	popup_view_dir.add_check_item("Empty", 1)
	popup_view_dir.add_check_item(".gdignore", 2)
	popup_view_dir.set_item_checked(0, show.dir.hidden)
	popup_view_dir.set_item_checked(1, show.dir.gdignore)
	popup_view_dir.set_item_checked(2, show.dir.empty)
	popup_view_dir.add_separator()
	popup_view_dir.add_check_item(".import/", 4)
	popup_view_dir.add_check_item(".git/", 5)
	popup_view_dir.add_check_item(".trash/", 6)
	
	popup_view.add_child(popup_view_dir)
	popup_view.add_submenu_item("Directories", "Directories")
	_e = popup_view_dir.connect("index_pressed", self, "_menu_view_dir")
	
	# view/file
	popup_view_file.clear()
	popup_view_file.set_name("Files")
	popup_view_file.add_font_override("font", FONT_R)
	popup_view_file.add_check_item("Hidden", 0)
	popup_view_file.set_item_checked(0, show.file.hidden)
	
	popup_view_file.add_separator()
	for i in len(MAIN_EXTENSIONS):
		var ext = MAIN_EXTENSIONS[i]
		popup_view_file.add_check_item("*." + ext, i+2)
		popup_view_file.set_item_checked(i+2, true)
		exts_enabled.append(ext)
	
	popup_view_file.add_separator()
	for i in len(INTERNAL_EXTENSIONS):
		var ext = INTERNAL_EXTENSIONS[i]
		var id = i+len(MAIN_EXTENSIONS)+3
		popup_view_file.add_check_item("*." + ext, id)
		popup_view_file.set_item_checked(id, false)
	
	popup_view.add_child(popup_view_file)
	popup_view.add_submenu_item("Files", "Files")
	_e = popup_view_file.connect("index_pressed", self, "_menu_view_file")
	
	# file dialog
	_e = file_dialog.connect("file_selected", self, "_file_dialog_file")
	file_dialog.add_font_override("title_font", FONT_R)
	TE_Util.dig(file_dialog, self, "_apply_fonts")
	
	# tab control
	_e = tab_parent.connect("tab_changed", self, "_tab_changed")
	
	#
	tab_parent.add_font_override("font", FONT_R)
	
	set_directory()

func load_state():
	var state:Dictionary = TE_Util.load_json(PATH_STATE)
	if not state:
		return
	
	var selected
	for file_path in state.tabs:
		var tab = _open_file(file_path)
		tab.set_state(state.tabs[file_path])
		if file_path == state.selected:
			selected = tab
	
	tab_parent.current_tab = selected.get_index()
	
	current_directory = state.current
	show = state.show
	tag_counts = state.tag_counts
	tags_enabled = state.tags_enabled
	exts_enabled = state.exts_enabled
	
	$c/div1.split_offset = state.div1
	$c/div1/div2.split_offset = state.div2
	
	emit_signal("state_loaded")

func save_state():
	var state:Dictionary = {
		"save_version": "1",
		"current": current_directory,
		"font_size": FONT.size,
		"tabs": {},
		"selected": get_selected_file(),
		"show": show,
		"tags": tags,
		"tag_counts": tag_counts,
		"tags_enabled": tags_enabled,
		"exts_enabled": exts_enabled,
		
		"div1": $c/div1.split_offset,
		"div2": $c/div1/div2.split_offset
	}
	for tab in get_all_tabs():
		state.tabs[tab.file_path] = tab.get_state()
	
	TE_Util.save_json(PATH_STATE, state)
	emit_signal("state_saved")


func _exit_tree():
	save_state()

# not needed when an editor plugin
#func _notification(what):
#	match what:
#		MainLoop.NOTIFICATION_WM_QUIT_REQUEST:
#			for tab in get_all_tabs():
#				if tab.modified:
#					popup.show()
#					return
#			get_tree().quit()

func is_plugin_active():
	if not Engine.editor_hint:
		return true
	
	return plugin_hint and visible

func _input(e):
	if not is_plugin_active():
		return
	
	if e is InputEventMouseButton and e.control:
		if e.button_index == BUTTON_WHEEL_DOWN:
			FONT.size = int(max(8, FONT.size - 1))
			get_tree().set_input_as_handled()
		
		elif e.button_index == BUTTON_WHEEL_UP:
			FONT.size = int(min(64, FONT.size + 1))
			get_tree().set_input_as_handled()

func _apply_fonts(n:Node):
	if n is Control:
		if n.has_font("font"):
			n.add_font_override("font", FONT_R)

func _menu_file(id):
#	var index = popup_file.get_item_index(id)
#	var data = popup_file.items[index]
#	prints(id, index, data)
	match id:
		100: popup_create_file() # "New File"
		200: popup_create_dir() # "New Folder"
		300: open_last_file() # "Open last closed"

func _menu_view_dir(index:int):
	match index:
		0:
			show.dir.hidden = not show.dir.hidden
			popup_view_dir.set_item_checked(index, show.dir.hidden)
		1:
			show.dir.empty = not show.dir.empty
			popup_view_dir.set_item_checked(index, show.dir.empty)
		2:
			show.dir.gdignore = not show.dir.gdignore
			popup_view_dir.set_item_checked(index, show.dir.gdignore)
		
		4:
			show.dir.import = not show.dir.import
			popup_view_dir.set_item_checked(index, show.dir.import)
		5:
			show.dir.git = not show.dir.git
			popup_view_dir.set_item_checked(index, show.dir.git)
		6:
			show.dir.trash = not show.dir.trash
			popup_view_dir.set_item_checked(index, show.dir.trash)
	
	refresh_files()

func _menu_view_file(index:int):
	# hidden files
	if index == 0:
		show.file.hidden = not show.file.hidden
		popup_view_file.set_item_checked(index, show.file.hidden)
	
	# main extensions
	elif index-2 < len(MAIN_EXTENSIONS):
		var ext = MAIN_EXTENSIONS[index-2]
		var toggled = ext in exts_enabled
		if toggled:
			exts_enabled.erase(ext)
		elif not ext in exts_enabled:
			exts_enabled.append(ext)
		popup_view_file.set_item_checked(index, not toggled)
		refresh_files()
	
	# internal extensions
	elif index-3-len(MAIN_EXTENSIONS) < len(INTERNAL_EXTENSIONS):
		var ext = INTERNAL_EXTENSIONS[index-3-len(MAIN_EXTENSIONS)]
		var toggled = ext in exts_enabled
		if toggled:
			exts_enabled.erase(ext)
		elif not ext in exts_enabled:
			exts_enabled.append(ext)
		popup_view_file.set_item_checked(index, not toggled)
		refresh_files()

func _file_dialog_file(file_path:String):
	match file_dialog.get_meta("mode"):
		"create_file": create_file(file_path)
		"create_dir": create_dir(file_path)

var tab_index:int = -1
func _tab_changed(index:int):
	tab_index = index
	var node = tab_parent.get_child(index)
	if node:
		_selected_file_changed(get_selected_file())
	else:
		_selected_file_changed("")

var last_selected_file:String = ""
func _selected_file_changed(file_path:String):
	if file_path != last_selected_file:
		last_selected_file = file_path
		emit_signal("file_selected", last_selected_file)

func is_tag_enabled(tag:String) -> bool:
	return tags_enabled.get(tag, false)

func enable_tag(tag:String, enabled:bool=true):
	tags_enabled[tag] = enabled
	tags.clear()
	for t in tags_enabled:
		if tags_enabled[t]:
			tags.append(t)
	emit_signal("tags_updated")

func is_tagged_or_visible(file_tags:Array) -> bool:
	if not len(tags):
		return true
	for t in tags:
		if not t in file_tags:
			return false
	return true

func is_tagged(file_path:String) -> bool:
	var tab = get_tab(file_path)
	if tab:
		return is_tagged_or_visible(tab.tags.keys())
	return false

func is_tagging() -> bool:
	return len(tags) > 0

func popup_create_file(dir:String="res://"):
	file_dialog.mode = FileDialog.MODE_SAVE_FILE
	file_dialog.current_dir = dir
	file_dialog.window_title = "Create File"
	file_dialog.current_path = "new_file.txt"
	file_dialog.filters = FILE_FILTERS
	file_dialog.set_meta("mode", "create_file")
	file_dialog.show()

func popup_create_dir(dir:String="res://"):
	file_dialog.mode = FileDialog.MODE_OPEN_DIR
	file_dialog.current_dir = dir
	file_dialog.window_title = "Create Folder"
	file_dialog.current_path = "New Folder"
	file_dialog.set_meta("mode", "create_dir")
	file_dialog.show()

func create_file(file_path:String):
	var f:File = File.new()
	if f.open(file_path, File.WRITE) == OK:
		f.store_string("")
		f.close()
		refresh_files()
		open_file(file_path)
		select_file(file_path)
	else:
		push_error("couldnt create %s" % file_path)

func create_dir(file_path:String):
	var d:Directory = Directory.new()
	if file_path and file_path.begins_with("res://") and not d.file_exists(file_path):
		print("creating folder \"%s\"" % file_path)
		d.make_dir(file_path)
		refresh_files()
		
func _debug_pressed():
	set_directory()

#func _unhandled_key_input(e:InputEventKey):
#	if not e.pressed:
#		return
#
#	if e.control:
#		# save
#		if e.scancode == KEY_S:
#			emit_signal("save_files")
#
#		# close/unclose tab
#		elif e.scancode == KEY_W:
#			if e.shift:
#				open_last_file()
#			else:
#				close_selected()
#
#		elif e.scancode == KEY_R:
#			sort_files()
#
#		else:
#			return
#
#	get_tree().set_input_as_handled()

func save_files():
	emit_signal("save_files")

func sort_files():
	TE_Util.dig(file_list, self, "_sort")
	emit_signal("updated_file_list")

func _sort(dir:Dictionary):
	return TE_Util.sort_on_ext(dir)

func get_selected_file() -> String:
	var node = get_selected_tab()
	return node.file_path if node else ""

func get_tab(file_path:String) -> TextEdit:
	for child in tab_parent.get_children():
		if child.file_path == file_path:
			return child
	return null

func get_selected_tab() -> TextEdit:
	var i = tab_parent.current_tab
	if i >= 0 and i < tab_parent.get_child_count():
		return tab_parent.get_child(i) as TextEdit
	return null

func get_temporary_tab() -> TextEdit:
	for child in tab_parent.get_children():
		if child.temporary:
			return child
	return null

func save_file(file_path:String, text:String):
	var f:File = File.new()
	var _err = f.open(file_path, File.WRITE)
	f.store_string(text)
	f.close()
	emit_signal("file_saved", file_path)

func open_last_file():
	if closed:
		var file_path = closed.pop_back()
		open_file(file_path)
		select_file(file_path)

func close_selected():
	var tab = get_selected_tab()
	if tab:
		tab.close()
	else:
		print("cant close")

func close_file(file_path:String):
	var tab = get_tab(file_path)
	if tab:
		tab.close()

func _close_file(file_path, remember:bool=true):
	if remember:
		closed.append(file_path)
	
	var tab = get_tab(file_path)
	tab_parent.remove_child(tab)
	tab.queue_free()
	emit_signal("file_closed", file_path)

func _open_file(file_path:String):
	var tab = tab_prefab.duplicate()
	tab.visible = true
	tab.editor = self
	tab_parent.add_child(tab)
	tab.set_owner(self)
	tab.load_file(file_path)
	return tab

func open_file(file_path:String, temporary:bool=false):
	var tab = get_tab(file_path)
	if tab:
		return tab
	
	else:
		tab = _open_file(file_path)
		if temporary:
			tab.temporary = true
		else:
			opened.append(file_path)
		emit_signal("file_opened", file_path)
		return tab

func is_opened(file_path:String) -> bool:
	return get_tab(file_path) != null

func is_selected(file_path:String) -> bool:
	return get_selected_file() == file_path


func recycle_file(file_path:String):
	var old_base:String = file_path.substr(len("res://")).get_base_dir()
	var p = file_path.get_file().split(".", true, 1)
	var old_name:String = p[0]
	var old_ext:String = p[1]
	var tab = get_tab(file_path)
	
	var new_file = "%s_%s.%s" % [old_name, OS.get_system_time_secs(), old_ext]
	var new_path:String = PATH_TRASH.plus_file(old_base).plus_file(new_file)
	
	# create directory
	var new_dir = new_path.get_base_dir()
	if Directory.new().make_dir_recursive(new_dir) != OK:
		print("couldn't remove %s" % file_path)
		return
	
	# save recovery information
	var trash_info = TE_Util.load_json(PATH_TRASH_INFO)
	trash_info[new_path] = file_path
	TE_Util.save_json(PATH_TRASH_INFO, trash_info)
	
	# remove by renaming
	rename_file(file_path, new_path)
	print("Send to " + new_path)
	
	if tab:
		tab_parent.remove_child(tab)
		tab.queue_free()
		
		if opened:
			select_file(opened[-1])

func rename_file(old_path:String, new_path:String):
	if old_path == new_path or not old_path or not new_path:
		return
	
	if File.new().file_exists(new_path):
		push_error("can't rename %s to %s. file already exists." % [old_path, new_path])
		return
	
	var selected = get_selected_file()
	if Directory.new().rename(old_path, new_path) == OK:
		refresh_files()
		if selected == old_path:
			_selected_file_changed(new_path)
		emit_signal("file_renamed", old_path, new_path)
	
	else:
		push_error("couldn't rename %s to %s." % [old_path, new_path])

func select_file(file_path:String):
	var temp = get_temporary_tab()
	if temp:
		if temp.file_path == file_path:
			temp.temporary = false
		else:
			temp.close()
	
	if not is_opened(file_path):
		open_file(file_path, true)
	
	# select current tab
	tab_parent.current_tab = get_tab(file_path).get_index()
	_selected_file_changed(file_path)

func set_directory(path:String=current_directory):
	var gpath = ProjectSettings.globalize_path(path)
	var dname = gpath.get_file()
	current_directory = path
	file_dialog.current_dir = path
	refresh_files()

func _file_symbols_updated(file_path:String):
	var tg = get_tab(file_path).tags
	tags_enabled.clear()
	for tag in tg:
		if not tag in tags_enabled:
			tags_enabled[tag] = false
	
	tag_counts.clear()
	for child in get_all_tabs():
		for t in child.tags:
			if not t in tag_counts:
				tag_counts[t] = child.tags[t]
			else:
				tag_counts[t] += child.tags[t]
	
	emit_signal("symbols_updated")

func get_all_tabs() -> Array:
	return tab_parent.get_children()

func refresh_files():
#	ext_counts.clear()
#	dirs.clear()
	file_list.clear()
	var dir = Directory.new()
	if dir.open(current_directory) == OK:
		_scan_dir("", current_directory, dir, file_list)
	else:
		push_error("error trying to load %s." % current_directory)
	
	sort_files()

func show_dir(fname:String, base_dir:String) -> bool:
	if not show.dir.gdignore and File.new().file_exists(base_dir.plus_file(".gdignore")):
		return false
	
	if fname.begins_with("."):
		if not show.dir.hidden: return false
		if not show.dir.import and fname == ".import": return false
		if not show.dir.git and fname == ".git": return false
		if not show.dir.trash and fname == ".trash": return false
	
	return true

func show_file(fname:String) -> bool:
	if fname.begins_with("."):
		if not show.file.hidden: return false
	
	var ext = get_extension(fname)
	return ext in exts_enabled

func _scan_dir(id:String, path:String, dir:Directory, last_dir:Dictionary):
	var _e = dir.list_dir_begin(true, false)
	var a_dirs_and_files = {}
	var a_files = []
	var a_dirs = []
	var info = { file_path=path, all=a_dirs_and_files, files=a_files, dirs=a_dirs, open=true }
	
	var fname = dir.get_next()
	
	while fname:
		var file_path = dir.get_current_dir().plus_file(fname)
		
		if dir.current_is_dir():
			if show_dir(fname, file_path.get_base_dir()):
				var sub_dir = Directory.new()
				sub_dir.open(file_path)
				_scan_dir(fname, file_path, sub_dir, a_dirs_and_files)
		
		else:
			if show_file(fname):
				a_dirs_and_files[fname] = file_path
		
		fname = dir.get_next()
	
	dir.list_dir_end()
	
	# is empty? ignore
	if id and not (show.dir.empty or a_dirs_and_files):
		return
	
	# add to last
	last_dir[id] = info
	
	for p in a_dirs_and_files:
		if a_dirs_and_files[p] is Dictionary:
			a_dirs.append(p)
		else:
			a_files.append(a_dirs_and_files[p])

static func get_extension(file_path:String) -> String:
	var file = file_path.get_file()
	if "." in file:
		return file.split(".", true, 1)[1]
	return ""

static func get_extension_helper(file_path:String) -> TE_ExtensionHelper:
	var ext:String = get_extension(file_path).replace(".", "_")
	var ext_path:String = "res://addons/text_editor/ext/ext_%s.gd" % ext
	if File.new().file_exists(ext_path):
		return load(ext_path).new()
	return load("res://addons/text_editor/ext/TE_ExtensionHelper.gd").new()