mirror of
https://github.com/Relintai/Godot-Simple-TODO.git
synced 2024-11-11 06:32:10 +01:00
41 lines
1.3 KiB
GDScript
41 lines
1.3 KiB
GDScript
tool
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extends VBoxContainer
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onready var column_container = $ScrollContainer/Columns
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var undo_redo: UndoRedo
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func _ready() -> void:
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undo_redo = UndoRedo.new()
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func add_column(from_button := false) -> Control:
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var column = preload("res://addons/SimpleTODO/TODOColumn.tscn").instance()
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column.undo_redo = undo_redo
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column.connect("delete", self, "delete_column", [column])
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undo_redo.create_action("Add Column")
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undo_redo.add_do_method(column_container, "add_child", column)
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undo_redo.add_do_reference(column)
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undo_redo.add_do_method(self, "request_save")
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undo_redo.add_undo_method(column_container, "remove_child", column)
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undo_redo.add_undo_method(self, "request_save")
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undo_redo.commit_action()
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if from_button:
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column.get_node("VBoxContainer/HBoxContainer2/Name").call_deferred("grab_focus")
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column.get_node("VBoxContainer/HBoxContainer2/Name").call_deferred("select_all")
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return column
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func delete_column(column):
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undo_redo.create_action("Delete Column")
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undo_redo.add_do_method(column_container, "remove_child", column)
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undo_redo.add_do_method(self, "request_save")
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undo_redo.add_undo_method(column_container, "add_child", column)
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undo_redo.add_undo_reference(column)
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undo_redo.add_undo_method(self, "request_save")
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undo_redo.commit_action()
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func request_save() -> void:
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get_tree().get_nodes_in_group("__todo_plugin__").front().save_data()
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