# =============== # # Unity generated # # =============== # Temp/ /Library/* # ===================================== # # Visual Studio / MonoDevelop generated # # ===================================== # ExportedObj/ obj/ *.svd *.userprefs /*.csproj *.pidb *.suo /*.sln *.user *.unityproj *.booproj .vs/ # ============ # # OS generated # # ============ # .DS_Store .DS_Store? ._* .Spotlight-V100 .Trashes ehthumbs.db Thumbs.db # ========================= # # Gaia, because its 1.5Gigs # # Also, its deletable # # ========================= # Assets/Gaia # ========================= # # Built assetbundles # # ========================= # AssetBundles/* # ========================= # # StreamingAssets # # ========================= # Assets/StreamingAssets/* # ========================= # # Level generated data # # ========================= # Assets/Levels/DensityTest/* # ========================= # # My asset, it's a git repo # # ========================= # Assets/Dll Compile Time Optimizer # ========================= # # Config Files # # ========================= # ServerSettings.ini* # ========================= # # Lightmap Data # # ========================= # *.exr *.exr.meta # ========================= # # Collections # # ========================= # EnvironmentCollections TextureCollections EnvironmentCollections.meta TextureCollections.meta 3D Items - Mega Pack 3D Items - Mega Pack.meta RPG Character Animation Pack RPG Character Animation Pack.meta MB1 FB1 MB1 FB1.meta warrior_woman warrior_woman.meta MagicEffects MagicEffects.meta # ========================= # # QHierarchy # # ========================= # QHierarchy